VectorBattle vs Sobe
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
VectorBattle
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VECTOR BATTLE - THE ULTIMATE RETRO ARCADE EXPERIENCE Step into the neon-lit arcade halls of the 1980s with VectorBattle, a stunning tribute to classic vector graphics gaming. This isn't just another retro game—it's a love letter to the golden age of arcade shooters. ▸ CLASSIC ARCADE ACTION Navigate through increasingly challenging geometric battlefields. Dodge enemy ships, fire with precision, and survive wave after wave of vector-based threats. Every round brings new challenges and faster enemies. ▸ AUTHENTIC VECTOR GRAPHICS Experience the distinctive visual style of classic arcade machines like Tempest and Asteroids. Clean vector lines, glowing trails, and geometric perfection combine to create a mesmerizing retro aesthetic. ▸ MULTIPLE CONTROL STYLES • Touch Buttons - Classic arcade-style controls • Swipe Controls - Modern gesture-based gameplay • Game Controller Support - Full MFi controller compatibility ▸ PROGRESSIVE DIFFICULTY Start easy, master the fundamentals, then face the ultimate challenge: • EASY - Learn the ropes • MEDIUM - Test your skills • HARD - For arcade veterans • EXTREME - Only the best survive ▸ CUSTOMIZABLE EXPERIENCE • Choose from 4 distinct ship designs • Customize your ship's trail color • Enable rapid-fire or auto-fire modes • Toggle screen shake and visual effects • Practice mode for skill building ▸ COMPETE FOR GLORY Track your high scores and compete against yourself. Enter your name like the arcade legends of old—three letters, infinite bragging rights. ▸ IMMERSIVE AUDIO Original synthesizer soundtrack and authentic arcade sound effects transport you straight back to the 80s. ▸ NO ADS, NO SUBSCRIPTIONS Pure arcade gaming without interruptions. One unlock, endless retro action. Whether you're a veteran gamer who remembers pumping quarters into cabinet machines, or a newcomer discovering the timeless appeal of vector graphics, VectorBattle delivers addictive, challenging, and beautiful arcade action. The high score table is waiting. Can you claim the top spot? INSERT COIN TO CONTINUE...
Sobe
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Before screens, every street in the world had the same arcade. A handful of stones. A chalk circle. A stick, a rope, a pocketful of bottle caps. The games had different names in every language — beştaş in Istanbul, jacks in Brooklyn, knucklebones in ancient Greece — but they were the same games. Nobody owned them. Everybody remembers them. Sobe is a pocket anthology of twelve of those games, rebuilt from scratch as polished, one-hand arcade runs for iPhone. THE GAMES • Tipcat (Çelik Çomak · Gilli Danda) — flip the stick, strike it mid-air, count the meters • Fivestones (Beştaş · Jacks) — toss, sweep, catch before it lands • Marbles (Misket · Ring Taw) — knuckle down and knock them out of the ring • Hopscotch (Seksek · Amarelinha) — one foot, steady rhythm, mind the pebble • Conkers — crack the rival's conker at the bottom of its swing • Pogs (Menko · Tazos) — slam the stack, keep what flips • Seven Stones (Yedi Kiremit · Lagori) — bring the tower down, three balls at a time • Knucklebones (Aşık · Shagai) — take the golden king, wake no guards • Stone Skipping (Ducks & Drakes · Mizu Kiri) — flat and fast, count the bounces • Quoits (Horseshoes) — read the wind, land the ring • Bottle Caps (Chapas) — flick through the gates, hold the road • Jump Rope — load your legs, match the rope, survive the speed-up REAL PHYSICS, REAL FEEL Every game runs on a deterministic physics engine tuned for touch: drag-back flicks with a live power gauge, hold-to-charge jumps, timing windows you can read on screen. In Stone Skipping you can even throw by flicking your phone — a real wrist snap, measured by the motion sensors, on-device only. AN ANTHOLOGY, NOT JUST AN ARCADE Each game carries its culture card: where it comes from, what children call it on five continents, and the house rules — the vinegar-soaked conkers, the "keepsies" marbles, the pebble tossed backwards over a shoulder. Beat your best and share it as a golden-hour street poster. FAIR BY DESIGN • Every game is free to play, every day • One optional purchase unlocks everything, forever — including future games • No ads. No subscriptions. No coins, gems or timers. • No accounts, no tracking. Your scores live on your phone. • A single optional daily notification — off by default, explained before we ask The street is still there. It fits in your pocket now. Support URL: https://hahmetgezgin.github.io/sobe/support.html
Screenshots
Verdict
VectorBattle and Sobe are too close to call on the numbers: across 5 compared parameters — price, ads, in-app purchases and device support among them — neither pulls far enough ahead to decide it. What separates them is feature set and interface, not measurable difference.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. VectorBattle sells 1 one-off in-app purchase and Sobe sells 1 one-off in-app purchase. Whichever you choose, the download price is not the number that matters.
| Parameter | VectorBattle | Sobe |
|---|---|---|
| Price | Free | Free |
| Ads | No | No |
| In-app purchases | Yes | Yes |
| Devices | iPhone, iPad — better | iPhone |
| Requires iOS | 26.0 | 26.0 |
| Further details — not scored | ||
| Size | 11 MB | 1 MB |
| Age rating | 4+ | 4+ |
| Developer | Ralf Langhoff | Hacı Ahmet GEZGIN |
In-app purchases
VectorBattle
- Full Version$0.99
Sobe
- Full Street Unlock$9.99









