Space ReInvaders vs Sobe
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Space ReInvaders
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Defend Earth, one wave at a time. Step into a fast, arcade-style shooter built for quick sessions and “one more try” runs. Move your cannon, blast descending formations, and clear the screen before they reach the ground—then brace yourself: the next wave only gets tougher. Classic feel, modern polish Crisp pixel-style presentation and punchy sound keep every round satisfying. Shields give you cover until they crumble, mystery UFOs streak across the top for bonus points, and your high score is always in sight. Controls your way Pick Automatic, Tilt, or On-screen joystick—whatever fits how you play. Mirror the touch layout for left- or right-handed comfort, and toggle sound effects when you need silence. Compete on Game Center Sign in with Game Center to submit scores and open the global leaderboard. Chase your personal best—or someone else’s. Highlights • Endless waves with ramping challenge • Multiple enemy types and a scoring table straight from the arcade playbook • UFO bonus runs for extra points • Destructible barriers and tight, responsive shooting • Game Center leaderboard support • Sound on/off and flexible control options Whether you grew up in arcades or just love clean, skill-based shooters, load up and hold the line.
Sobe
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Before screens, every street in the world had the same arcade. A handful of stones. A chalk circle. A stick, a rope, a pocketful of bottle caps. The games had different names in every language — beştaş in Istanbul, jacks in Brooklyn, knucklebones in ancient Greece — but they were the same games. Nobody owned them. Everybody remembers them. Sobe is a pocket anthology of twelve of those games, rebuilt from scratch as polished, one-hand arcade runs for iPhone. THE GAMES • Tipcat (Çelik Çomak · Gilli Danda) — flip the stick, strike it mid-air, count the meters • Fivestones (Beştaş · Jacks) — toss, sweep, catch before it lands • Marbles (Misket · Ring Taw) — knuckle down and knock them out of the ring • Hopscotch (Seksek · Amarelinha) — one foot, steady rhythm, mind the pebble • Conkers — crack the rival's conker at the bottom of its swing • Pogs (Menko · Tazos) — slam the stack, keep what flips • Seven Stones (Yedi Kiremit · Lagori) — bring the tower down, three balls at a time • Knucklebones (Aşık · Shagai) — take the golden king, wake no guards • Stone Skipping (Ducks & Drakes · Mizu Kiri) — flat and fast, count the bounces • Quoits (Horseshoes) — read the wind, land the ring • Bottle Caps (Chapas) — flick through the gates, hold the road • Jump Rope — load your legs, match the rope, survive the speed-up REAL PHYSICS, REAL FEEL Every game runs on a deterministic physics engine tuned for touch: drag-back flicks with a live power gauge, hold-to-charge jumps, timing windows you can read on screen. In Stone Skipping you can even throw by flicking your phone — a real wrist snap, measured by the motion sensors, on-device only. AN ANTHOLOGY, NOT JUST AN ARCADE Each game carries its culture card: where it comes from, what children call it on five continents, and the house rules — the vinegar-soaked conkers, the "keepsies" marbles, the pebble tossed backwards over a shoulder. Beat your best and share it as a golden-hour street poster. FAIR BY DESIGN • Every game is free to play, every day • One optional purchase unlocks everything, forever — including future games • No ads. No subscriptions. No coins, gems or timers. • No accounts, no tracking. Your scores live on your phone. • A single optional daily notification — off by default, explained before we ask The street is still there. It fits in your pocket now. Support URL: https://hahmetgezgin.github.io/sobe/support.html
Screenshots
Verdict
The clearest difference is in-app purchases: Space ReInvaders at none against Sobe's 1. On price, ads, device support and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Sobe sells 1 one-off in-app purchase. Space ReInvaders asks for nothing beyond the download.
| Parameter | Space ReInvaders | Sobe |
|---|---|---|
| Price | Free | Free |
| Ads | No | No |
| In-app purchases | No — better | Yes |
| Devices | iPhone, iPad — better | iPhone |
| Requires iOS | 26.3 | 26.0 — better |
| Further details — not scored | ||
| Size | 10 MB | 1 MB |
| Age rating | 4+ | 4+ |
| Developer | Piero Amato | Hacı Ahmet GEZGIN |
In-app purchases
Space ReInvaders
No in-app purchases
Sobe
- Full Street Unlock$9.99









