Moon Soft Lander vs Singularity
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Moon Soft Lander
Pilot a spacecraft across the solar system, mastering realistic physics and gravity on 8 celestial bodies. Earn coins for perfect landings to customize your ship, unlock upgrades, and collect flags. Personalize your pilot and earn shareable diplomas.
- Realistic physics and gravity
- 8 celestial bodies to explore
- 40 challenging levels
- Spacecraft customization and upgrades
- Shareable pilot diplomas
- 3D graphics with dynamic lighting
- Apple Watch version
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Moon Soft Lander is a skill game inspired by the classic Lunar Lander. Pilot your spacecraft across 8 celestial bodies of the solar system — Moon, Mars, Phobos, Europa, Io, Titan, Enceladus, Mercury — each with its own real gravity, atmosphere, and landscape. 40 levels, realistic physics, three-touch-zone controls (thruster + lateral rotation), limited fuel. Three possible outcomes: Perfect, Good, Crash. Every perfect landing earns coins to customize your spacecraft, buy upgrades (thruster, sensors, stabilizer) and collect 16 international flags. Give your pilot a face (a photo or a composable astronaut helmet), and every perfect landing earns a shareable CCICVNS Diploma with your rank (Cadet to Legend). Now with 3D graphics: a RealityKit + Metal rendering engine with relief lunar surfaces, realistic Earth and planets in the sky, particle thruster flames and dynamic lighting. Universal on iPhone and iPad, with a native from-the-wrist version on Apple Watch. No ads, no tricks: just you, your fingers, and the laws of physics.
Singularity
Grow from a tiny black hole to an all-consuming cosmic entity. Swallow objects of increasing mass, from desk items to entire galaxies. Upgrade your black hole with companions and accretion disks to grow even faster, and challenge powerful opponents in trials.
- Consume objects of increasing mass
- Upgrade with companion holes and accretion disks
- Offline gameplay
- Challenging trials against opponents
- Collect swallowed objects in a codex
- Rewarded video ads for bonuses
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You are a black hole. You start on a desk, and you are smaller than a crumb. Swallow anything lighter than you. Every bite makes you heavier, and heavier means the next thing up the ladder finally fits: the crumb, the paperclip, the coffee mug, the desk, the street, the city, the planet, the star, the galaxy. Nothing on screen is decoration - if it has a mass, you can eventually eat it. Anything too heavy tells you exactly how much too heavy. That refusal is the game: come back when you outweigh it. WHAT YOU DO - Drift into things. Bigger things need a bigger you. - Buy producers - companion holes, accretion disks, relativistic jets - that keep feeding while the app is closed. - Come back to a settlement of everything they swallowed while you were away. - Take on Trials: named opponents that push back, and only give in to a real effort. - Collect. Every object you have ever swallowed is named and kept in the codex - the collection, not the number, is what you are playing for. YOUR CHOICES - Optional rewarded videos offer extra in-game rewards. - The Supporter Pack includes a black hole skin, halo, and leaderboard badge. - Core gameplay works offline; ads and store purchases require a connection. An idle game where the fantasy is scale: the same hole that could not manage a breadcrumb on Tuesday is a problem for a galaxy by the weekend.
Screenshots
Verdict
The clearest difference is rating: Singularity at 3.8 against Moon Soft Lander's 3.0. Singularity also leads on ratings volume (9 vs 1) and iOS requirement (15.0 vs 18.0). Moon Soft Lander's advantage is ads (none vs shown). On price, update cadence, in-app purchases and monetization model there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Moon Soft Lander sells 4 one-off in-app purchases and Singularity sells 1 one-off in-app purchase. Whichever you choose, the download price is not the number that matters.
Singularity holds the better App Store score, 3.8 against 3.0. That said, the two scores are not equally well evidenced: Singularity has 9 ratings behind it against 1, so its average is the more settled of the two.
Moon Soft Lander ships an update weekly, Singularity every 4 days. The most recent releases landed on October 31, 2026 and November 10, 2026 respectively.
| Parameter | Moon Soft Lander | Singularity |
|---|---|---|
| Price | Free | Free |
| Rating | 3.0 (1 ratings) | 3.8 (9 ratings) — better |
| Positive reviews | — | 66.7% of reviews |
| Number of ratings | 1 | 9 — better |
| Update frequency | Weekly | Every 4 days — better |
| Ads | No — better | Yes |
| In-app purchases | Yes | Yes |
| Monetization | Free with in-app purchases | Free with in-app purchases |
| Devices | iPhone, iPad, Apple Watch | iPhone, iPad, iPod |
| Requires iOS | 18.0 | 15.0 — better |
| Further details — not scored | ||
| Size | 15 MB | 102 MB |
| Age rating | 4+ | 12+ |
| Developer | Maurizio Caputo | MSP AI, LLC |
Customer experience
Moon Soft Lander
Singularity
In-app purchases
Moon Soft Lander
- 100 Coin$0.99
- 500 coin$3.99
- 1.500 coin$8.99
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- 5.000 coin$17.99
Singularity
- The Gilded Horizon$1.99
Questions
Is Moon Soft Lander free?
Is Singularity free?
Which has better reviews, Moon Soft Lander or Singularity?
Do Moon Soft Lander or Singularity have ads?
Which is updated more often, Moon Soft Lander or Singularity?
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