Pixel Blade vs Elementex
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Pixel Blade
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Destroy Pixels. Launch Blades. Feel the Smash! Get ready for a satisfying pixel-destroying puzzle challenge! Launch blades in the correct order to slice through colorful pixel blocks. Every hit shatters pixels into pieces with satisfying destruction effects. Plan your moves, choose the right blade, and clear the board one section at a time. Simple to play, tricky to master! Game Features • Easy one-tap gameplay • Strategic blade-launching puzzles • Satisfying pixel destruction effects • Challenging levels that test your skills • Bright, colorful pixel visuals • Hundreds of fun and rewarding stages Can you master the blades and destroy every pixel?
Elementex
A tactical tower-defense game focused on strategic placement and elemental combat. Build your defenses, bend enemy paths, and tap towers for skills to climb the global leaderboard. Every decision counts in this endless challenge.
- Hex-grid tower defense
- Maze-builder pathing
- Four elemental rock-paper-scissors matchups
- Tap-to-cast active skills
- Boss chests with transparent pricing
- Global leaderboard
- Endless mode
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Elementex is a tactical tower-defense run. No worlds to grind. No campaign to crawl. One hex arena, one shot at the leaderboard, and every decision counts. Build between waves. Place towers on hex tiles. Bend the path with free walls. Tap a tower mid-wave to fire its skill. Lives reach zero, the run ends, and your best wave is the only number that matters. Fire beats Frost. Frost beats Nature. Nature beats Lightning. Lightning beats Fire. Hit a weakness for 1.5x damage. Hit a resistance for 0.7x. Read the wave, pick the counter, or pay for it. Every upgrade is bought with in-run gold. One tower per element — push its damage, its fire rate, or its range, each on a rising cost curve. No blueprints. No permanent unlocks to grind. Your build is what you can pay for, this run, right now. Every fifth wave is a boss. The boss drops a chest of three runes. You see every drop, every stat, every price, before you spend a single gem. Whatever you do not keep goes into the Recall Pool for seven days at +25 percent. Nothing disappears. Nothing is hidden. Runes you keep persist across runs. Combine two of the same rarity to climb to the next. Five rarities: Uncommon, Rare, Epic, Legendary, Mythic. Mythic is boss-chest only and carries a unique passive skill. An element-matched rune on its tower hits 20 percent harder. There is no end state. There is only the next wave, the global leaderboard, and how far you can hold the line. • Hex-grid tower defense with maze-builder pathing • Four elements, one rock-paper-scissors wheel (1.5x / 0.7x matchups) • One tower per element, upgraded along +DMG / +RATE / +RANGE with in-run gold • A defining passive and a tap-to-cast active skill on every element • Boss chests every five waves, transparent gem pricing, seven-day Recall Pool • A global leaderboard, one endless mode, three- to seven-minute runs • No loot boxes. No energy. No timers. No paid randomness.
Screenshots
Verdict
Pixel Blade and Elementex are too close to call on the numbers: across 5 compared parameters — price, ads, in-app purchases and device support among them — neither pulls far enough ahead to decide it. What separates them is feature set and interface, not measurable difference.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Pixel Blade sells 7 one-off in-app purchases and Elementex sells 5 one-off in-app purchases. Whichever you choose, the download price is not the number that matters.
| Parameter | Pixel Blade | Elementex |
|---|---|---|
| Price | Free | Free |
| Rating | — | 5.0 (1 ratings) — better |
| Positive reviews | — | 100.0% of reviews |
| Number of ratings | — | 1 — better |
| Update frequency | — | Every 3 weeks |
| Ads | Yes | Yes |
| In-app purchases | Yes | Yes |
| Monetization | — | Free with in-app purchases |
| Devices | iPhone, iPad, iPod — better | iPhone, iPod |
| Requires iOS | 15.0 | 15.0 |
| Further details — not scored | ||
| Size | 283 MB | 36 MB |
| Age rating | 9+ | 4+ |
| Developer | Mild Games | Tassilo Posegga |
In-app purchases
Pixel Blade
- 1K Gold$1.99
- 5K Gold$7.99
- No Ads Forever$7.99
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- 10K Gold$14.99
- 25K Gold$29.99
- 50K Gold$49.99
- 100K Gold$99.99
Elementex
- 100 Gems$0.99
- 550 Gems$3.99
- 1,200 Gems$8.99
Show 2 moreShow fewer
- 2,500 Gems$17.99
- 6,500 Gems$44.99









