Screw Run vs Arena Attack
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Screw Run
Engage in a fast-paced puzzle game that demands quick thinking and strategic planning. Guide your moves with precision through increasingly complex arrangements. Train your focus and reaction time while enjoying satisfying problem-solving.
- Fast-paced logic and reaction puzzles
- Gradually increasing difficulty
- Varied level designs
- Smooth, quick decision-making controls
- Clean visuals and responsive feedback
- Playable anytime
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Step into a puzzle experience where speed meets strategy. Screw Run challenges you to think quickly, plan ahead, and guide every move with precision. Each level presents a new arrangement to solve. As the pace builds, you’ll need to make faster decisions, recognize patterns, and find efficient ways to complete the puzzle. The gameplay stays simple, but the challenge evolves — keeping every level fresh and engaging. It’s not just about finishing — it’s about how you solve. Train your focus, improve your reaction, and enjoy the flow of quick, satisfying problem-solving. Features Fast-paced puzzles that test both logic and reaction Gradually increasing difficulty with varied level designs Smooth controls designed for quick decision-making Clean visuals and responsive feedback Play anytime, whether for a quick break or a longer session Whether you're looking to sharpen your mind or simply enjoy a dynamic puzzle experience, Screw Run delivers a balance of speed, strategy, and satisfaction.
Arena Attack
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Arena Attack — Twin-Stick Cyber Roguelite Step into a neon arena where every run rewrites the rules. Arena Attack is a fast, mobile-first twin-stick roguelite built around a single question: how long can you survive before the grid eats you alive? Before every run, you build a deck of three skills from a growing roster of active abilities — burst-jumps, dashes, lightning chains, reflective decoys, last-second resurrections — and stack passives on top that bend the rules: lifesteal, thorns, echo shots, focus damage. No two builds play the same. No two runs end the same. The arena fights back. Safe zones shrink. Bombs fall and shake the screen. Walls close in. Floors collapse mid-combat. And just when you find your rhythm, a boss arrives with attack patterns that punish anyone who stops paying attention. Phases stack into rounds. Enemy speed, damage, and aggression scale with your luck. Select phases hand the wheel to an adaptive AI director that calls waves and tunes difficulty live, so even repeat playthroughs surprise you. Unlock skins, climb rounds, learn the grid. Polished moment-to-moment feel: pixelated silhouette outlines, cyan-on-black aesthetic, screen-shaking impacts, hit-flashes, haptic feedback on every shot. Built for one-thumb mobile play Drop in. Deck up. Survive the grid.
Screenshots
Verdict
The clearest difference is iOS requirement: Screw Run at 13.0 against Arena Attack's 15.0. On price, ads, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
| Parameter | Screw Run | Arena Attack |
|---|---|---|
| Price | Free | Free |
| Rating | 4.5 (68 ratings) — better | — |
| Positive reviews | 50.0% of reviews | — |
| Number of ratings | 68 — better | — |
| Update frequency | Weekly | — |
| Ads | Yes | Yes |
| In-app purchases | No | No |
| Monetization | Ad-supported | — |
| Devices | iPhone, iPod | iPhone, iPad, iPod — better |
| Requires iOS | 13.0 — better | 15.0 |
| Further details — not scored | ||
| Size | 198 MB | 250 MB |
| Age rating | 17+ | 9+ |
| Developer | Algul Emin | Texas PFCG Aplicativos Ltda |
In-app purchases
Screw Run
No in-app purchases
Arena Attack
No in-app purchases









