AudioPipeline vs Tape Loop Machine
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
AudioPipeline
This app enables live audio streaming between AUv3 hosts and devices over a local network. It features a unique receiver plugin for multi-channel network mixing and allows for low-latency audio routing without cables or internet.
- Live audio streaming over local network
- AUv3 Send and Receive plugins
- 8-channel network mixer receiver
- Per-strip mute, gain, and pan controls
- Multi-output routing to DAWs
- Optional resampler for audio sync
- Plugin delay compensation
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The first app on the App Store with a true RECEIVER plugin for Ableton Link Audio. AudioPipeline is set of three AUv3 plugins — Send (audio effect) and Receive (instrument/effect) — that stream live audio between AUv3 hosts and devices over your local network. No cables, no virtual ports, no central server, no internet required. Powered by Ableton Link Audio, AudioPipeline interoperates with any other Link-Audio-aware app and works between apps on the same device, between two devices wired by USB or Ethernet, or across the same Wi-Fi. While Send-style plugins exist elsewhere, AudioPipeline is the first App Store release to ship a fully-featured Receive plugin — an 8-channel network mixer you load like an instrument and route inside your DAW. KEY FEATURES • Send plugin (aufx) — insert on any track to publish its audio as a named network channel. • Receive plugin (aumu, aufx) — first-of-its-kind on the App Store. Subscribe to up to 8 incoming streams at once. • Per-strip controls — mute, gain (-42 to +16 dB), pan, stereo level meter, and assignable output bus (1–8). • Multi-output routing — 8 stereo buses exposed to multi-out hosts (AUM, Logic Pro for iPad, Cubasis, Drambo, TheRack). Single-bus hosts (GarageBand) auto-sum. • Optional resampler on Send — 44.1 / 48 / 88.2 / 96 kHz for peers with no recampling capability on receiver side. • Plugin Delay Compensation — Receiver plugin report latency so the host keeps everything in time. USE CASES • Bridge two AUv3 hosts on one iPad — route a synth in app A into a recording track in app B with very low latency. • Stream between iPad and iPhone — over Wi-Fi, USB-C, or Ethernet dock. • Send iOS audio to desktop compatible hosts or plugins. • Build a multi-track network mixer — one Send per track in app A, one Receive with up to 8 strips in app B, each routed to its own bus for independent EQ and effects. • Parallel processing — subscribe to the same source twice and run two different effect chains on different buses. Powered by Ableton Link Audio. Local-network only — does not require or use the internet.
Tape Loop Machine
Create warm, evolving ambient soundscapes with tape-style looping and sound-on-sound layering. This audio effect plugin offers long delay times and analog degradation simulations for experimental music creation. Explore presets or use it within your favorite AUv3-compatible host.
- Tape-style loop and delay
- Sound-on-sound overdubbing
- Long delay times
- Analog degradation and tone coloring
- Wow, flutter, and tape degradation simulation
- Preset library
- AUv3 plugin support
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Tape Loop Machine is a free AUv3 audio effect built around tape-style looping, sound-on-sound layering, and long ambient delays. Use it inside any AUv3-compatible host to create warm repeats, evolving drones, layered guitar textures, synth soundscapes, and slow-moving experimental loops. Simple enough to pick up in minutes. Deep enough to get lost in. Features: - Tape-style loop and delay behavior - Sound-on-sound overdub layering - Long delay times for ambient and drone use - Analog degradation and tone coloring - Wow, flutter, and tape degradation simulation - Presets for quick sound exploration - AUv3 plugin support The standalone app is included for exploring presets and quickly auditioning sounds. For the full experience, load Tape Loop Machine BA2 as an AUv3 audio effect inside your favorite host, connect a guitar, synth, microphone, or any audio source, and start building evolving loops.
Screenshots
Verdict
The clearest difference is update cadence: AudioPipeline at every 6 days against Tape Loop Machine's fortnightly. AudioPipeline also leads on ratings volume (12 vs 4) and iOS requirement (15.0 vs 17.0). On price, rating, review sentiment and ads there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
On the App Store both sit at effectively the same score — 5.0 for AudioPipeline against 5.0 for Tape Loop Machine. Both are backed by a comparable volume of ratings — 12 and 4 respectively. Written reviews split almost evenly too, at 100% and 100% positive.
AudioPipeline ships an update every 6 days, Tape Loop Machine fortnightly. The most recent releases landed on September 14, 2026 and October 15, 2026 respectively.
| Parameter | AudioPipeline | Tape Loop Machine |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (12 ratings) | 5.0 (4 ratings) |
| Positive reviews | 100.0% of reviews | 100.0% of reviews |
| Number of ratings | 12 — better | 4 |
| Update frequency | Every 6 days — better | Fortnightly |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Free | Free |
| Devices | iPhone, iPad | iPhone, iPad, Mac — better |
| Requires iOS | 15.0 — better | 17.0 |
| Further details — not scored | ||
| Size | 3 MB | 8 MB |
| Age rating | 4+ | 4+ |
| Developer | Marek Dendes | Baturay Koc |
Customer experience
AudioPipeline
Tape Loop Machine
In-app purchases
AudioPipeline
No in-app purchases
Tape Loop Machine
No in-app purchases








