PlanetLoopTimer vs PianetaClock
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
PlanetLoopTimer
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■ "Break, break, always break." gets things moving "Just a quick break"—and 30 minutes are gone. Open a comic, and the rest of the day is over. The harder you say "do it," the more they freeze. PlanetLoopTimer is a visual timer that turns the break itself into your child's "next motivation switch." Launch a planet, orbit the sun—the orbit is the break time. Pulled into the sun, it ends. "I want another shot, and a better one"—that feeling pulls the next small step out of them. ■ Not "5 minutes ticking by," but "you launch your own break" A normal timer starts counting down the second you press the button. For a kid, time is leaving without their say—it just feels unfair. That's why "just a little more!" never stops. In PlanetLoopTimer, the break length is decided by your launch. Eye the angle and power on the guide line, then release at the right moment. Launch well: longer orbit. Miss: much shorter. Because they made the time themselves, the end feels easier to accept too. ■ Planets, around the sun, round and round Each planet has a different break length. The farther from the sun, the longer it orbits. "It's far, so it goes longer"—that's intuitive for kids. As the target time gets closer, the sun's gravity slowly grows, and the planet spirals in. Watching a planet stay in orbit feels nothing like a forced 5-minute countdown. It's a timer, but it plays a bit like a game. That's how "fun breaks" are born. ■ Three easy steps ① Pick a planet The number on each planet on the start screen is the break time guide. ② Look at the guide line, and launch Picture the angle and power, then fire. A clean launch orbits long, a miss falls short— it's a timer, but you'll find yourself wanting to get better. ③ When it's pulled into the sun, the break ends The moment it's swallowed up, "what's next?" rises naturally. ■ Pluto only: ∞ Challenge mode Pluto has no rising-gravity setup. With a clean enough launch, it just keeps orbiting. Use it as a "personal record" treat for your kid. ■ A great fit for these kids and families [For kids who…] · "5 more minutes" stretches on forever · Open a comic or a game and can't put it down · Have a strong sense of their own pace · Move on "I want to try" more than on reasons · Love breaks, but can't quite catch the cue to end one · Have ADHD, ASD, or time blindness traits [For families where…] · "Do it!" has become a daily refrain · You want kids to move because they're convinced, not because they're told · Timers tend to turn into arguments · You'd like a fun mechanism for daily routines "Launch" instead of "scold." Change the word that moves them, and the day gets a little lighter. ■ About ads To avoid disturbing the timer, the main planet modes (Mercury through Neptune) show no ads at all. Ads appear only once, at the end of the Pluto (∞ Challenge) bonus mode. · Regular planet modes are fully ad-free — during and after the timer · One ad only at the end of Pluto ∞ mode · No ads during the timer or while you're operating the screen · We configure AdMob not to receive the advertising identifier (IDFA) · Data stays on your device, never sent externally May your daily breaks become a little space adventure. ■ Sister apps "LastDays" — counts down the time left with your kid, in "how many more times." "TodoGatya" — for slow mornings — kids draw the next task from a gacha and start with a surprise.
PianetaClock
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Pianeta Clock tells you what time it is on the other seven planets, worked out the way a mission does it. Not an offset from a clock on Earth. Every reading comes from the same published constants a spacecraft navigator uses: the IAU Working Group's rotation elements for how each world turns, and JPL's orbital elements for where it is. The Mars readings are checked against NASA GISS's Mars24, the reference implementation of Mars solar time. WHAT IT SHOWS • Local mean solar time, the uniform clock that never stalls or runs backwards • True solar time, where noon is the moment the Sun actually crosses the meridian, and the equation of time between the two • The day count each world's own convention uses: Mars Sol Date, Modified Julian Day, and mission sols counted from a lander's own clock epoch, so the number matches the one NASA publishes • Solar longitude and the season it marks • How far the planet is right now, how long a radio signal takes to cross that, and when it next lines up with Earth and the Sun THE ORBIT A top-down drawing of both orbits with the angle between Earth and the planet as it stands. Eccentricity is drawn as it really is, so Mercury's orbit sits visibly off-centre from the Sun, which is the same 0.206 that makes its Sun reverse direction near perihelion. Drag along the row of planets and the diagram follows your finger, world by world. TWO KINDS OF HOUR Every mission divides its day into 24 hours however long that day lasts, which makes a Martian second 1.0275 of ours and a Jovian second 0.414. You can have that, or you can keep the second and let the day run to however many hours it actually takes. Mars ends at 24:39. Mercury ends at 4222:28. PIANETA TIMER A focus session counted in another world's minutes. Twenty-five of them is ten Earth minutes on Jupiter, twenty-six on Mars, and three Earth days on Mercury, and every figure is shown with its Earth equivalent beside it so nothing surprises you. It runs on the Lock Screen and the Dynamic Island, and when it ends it says which world it was counting. While it runs, a pulse shows how far light launched at the start has travelled toward the planet, and bounces when the session outlasts the crossing. WIDGETS A dial or an orbit on the Home Screen, in whatever configuration you choose, and timers with a start button you can press without opening anything. DRAWN, NOT PHOTOGRAPHED Every world is drawn from shapes rather than an image, so it stays sharp at any size, and it is drawn from what is actually there. Jupiter's belts at their own widths, with the Great Red Spot on the one it has sat on for as long as anyone has looked. Mars's dark swath and cratered highlands. Saturn's rings with the Cassini Division left as the gap it is. Where there is more than one honest answer you choose. Venus has no visible surface at all, so you pick between the cloud deck an eye sees and the radar map Magellan made through it. Earth has three faces, and whose coastline shows is yours to decide. Saturn's globe can match the other planets or its rings can. PRIVACY It collects nothing, sends nothing, and never reaches the network. Your settings live in the app's own storage on your device.
Screenshots
Verdict
The clearest difference is device support: PlanetLoopTimer at 3 against PianetaClock's 1. PlanetLoopTimer also leads on iOS requirement (15.1 vs 17.0). On price, ads and in-app purchases there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
| Parameter | PlanetLoopTimer | PianetaClock |
|---|---|---|
| Price | Free | Free |
| Update frequency | Every 6 weeks | — |
| Ads | No | No |
| In-app purchases | No | No |
| Devices | iPhone, iPad, iPod — better | iPhone |
| Requires iOS | 15.1 — better | 17.0 |
| Further details — not scored | ||
| Size | 31 MB | 2 MB |
| Age rating | 4+ | 4+ |
| Developer | Tatsuro Saito | RUOMENG XU |
In-app purchases
PlanetLoopTimer
No in-app purchases
PianetaClock
No in-app purchases
Questions
Is PlanetLoopTimer free?
Is PianetaClock free?
Do PlanetLoopTimer or PianetaClock have ads?
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