GLYPH vs Get Some Puzzle
Price, ratings, monetisation and update history for both games, side by side ā with what reviewers say about each.
GLYPH
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GLYPH is a corrupted terminal dream ā a minimalist precision platformer rendered entirely in glowing monospace glyphs on a black screen. You are @, a single character racing through a decaying machine. Run, jump, dash and wall-jump past spikes and patrolling enemies to reach the exit. Every procedurally generated level is verified solvable by a headless physics solver ā so there are no dead ends, ever, and no two levels are alike. ⢠100+ levels across three difficulties ā easy, medium and hard each play differently ⢠Endless, always-fresh procedural levels, every one certified beatable ⢠NOW IN 3D ā flip a switch in settings and play the same levels as a live, volumetric neon world with a cinematic camera ⢠Cinematic post-race REPLAY theater, with shareable video export ⢠Keys and doors, switches, limited-dash runs, bounce pads, conveyors, sawblades, collectibles and crumbling bridges ⢠Style combos and bronze / silver / gold par medals on every level ⢠Tight, responsive controls built for one-more-try runs ⢠NEARBY VERSUS ā race a friend on the same Wi-Fi or Bluetooth (or the built-in bot), head-to-head; first to the exit wins the level, and the match tracks who's leading across the session ⢠A hypnotic CRT aesthetic: scanlines, chromatic aberration, pure phosphor green No ads. No in-app purchases. Just you, the terminal, and the exit.
Get Some Puzzle
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Get Some Puzzle is a logic puzzle game played on a grid. Each cell becomes black or white according to the rules ā and there is exactly one solution. There is no luck and no rush. Every move follows logically from the puzzle's constraints. When you ask for a hint, the game walks you through the deduction step by step rather than handing you the answer. The rules are introduced one at a time. You start with simple parity and group constraints, and over time you discover symmetry rules, eyes constraints, group counts, neighbour counts, and a dozen others. Each constraint changes how you read the grid; each combination opens a new kind of deduction. What's inside: ⢠Thousands of bundled puzzles, gradually increasing in difficulty. ⢠An adaptive playlist that picks puzzles matching your current skill. ⢠Built-in puzzle generator: tweak the size and the constraint set, get a fresh puzzle every time. ⢠Built-in editor: design your own puzzles and share them with friends via a link. ⢠Three languages: English, French, Spanish. Free, no ads, no tracking, no account required. Get Some Puzzle is open source ā every line of code is on GitHub. The app does not collect or transmit any data: your stats, your settings and the puzzles you create stay on your device. Have fun.
Screenshots
Verdict
The clearest difference is iOS requirement: Get Some Puzzle at 13.0 against GLYPH's 17.0. On price, ads, in-app purchases and device support there is nothing between them.
Scored on Price Ā· Rating Ā· Positive reviews Ā· Number of ratings Ā· Update frequency Ā· Ads Ā· In-app purchases Ā· Monetization Ā· Best chart rank Ā· Devices Ā· Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
| Parameter | GLYPH | Get Some Puzzle |
|---|---|---|
| Price | Free | Free |
| Update frequency | Fortnightly | ā |
| Ads | No | No |
| In-app purchases | No | No |
| Devices | iPhone, iPad | iPhone, iPad, iPod ā better |
| Requires iOS | 17.0 | 13.0 ā better |
| Further details ā not scored | ||
| Size | 4 MB | 30 MB |
| Age rating | 4+ | 4+ |
| Developer | Lukasz Pomianek | Mathieu Pierfitte |
In-app purchases
GLYPH
No in-app purchases
Get Some Puzzle
No in-app purchases









