Progbots vs Slatework
Price, ratings, monetisation and update history for both games, side by side โ with what reviewers say about each.
Progbots
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Description (4000 chars max) ProgBots is a puzzle game where you program robots to navigate challenges, outsmart obstacles, and conquer every level โ no coding experience required. Think logically, plan your moves, and send your bots on the right path. Each level introduces new mechanics that test your problem-solving skills in fresh ways. Whether you're 8 or 80, ProgBots makes the core ideas of programming intuitive and fun. What makes ProgBots unique is the depth of its toolset. As you progress, you'll use virtually every concept a real programmer uses โ conditionals (if/else), loops, functions, recursion, parameters, and variables. Not as theory, but as hands-on tools you need to actually solve the puzzle in front of you. It's the closest thing to real programming without writing a single line of code. Features: Dozens of hand-crafted puzzles across multiple difficulty tiers Full programming toolset: ifs, loops, functions, recursion, parameters, and variables Simple, visual command system โ drag, drop, and run Clean, colorful design that works on all screen sizes No internet connection required to play Free to play Challenge your brain. Train your bots. Can you solve them all?
Slatework
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Slatework is a collection of thirteen classic logic puzzles. It opens on a grid, works with no signal, and asks you for nothing: no account, no ads, no subscription. Every board is generated on your device the moment you ask for it, and checked by a solver before you see it. Each one has exactly one answer, reachable by logic alone โ no guessing at any difficulty, and no pack of puzzles to run out of. Thirteen types โข Killer Sudoku โ sudoku with cages that have to add up โข Kakuro (Cross Sums) โ a crossword written in numbers โข Hashi (Bridges, Hashiwokakero) โ join the islands into one network โข Slitherlink (Loop the Loop) โ one closed loop, drawn from the clues โข Futoshiki โ a Latin square with greater-than signs across it โข Binairo (Takuzu, binary puzzle) โ zeros and ones, never three in a row โข Nurikabe (Islands and Walls) โ islands of the right size, in one sea โข Shikaku (Rectangles) โ cut the grid into rectangles that match a number โข Akari (Light Up) โ light every square, and no lamp in another lamp's line โข Masyu (Pearls) โ a loop that turns on black pearls and runs through white ones โข Norinori โ one domino in every room โข Heyawake โ shaded rooms, and no white line running through more than two โข Yajilin โ a loop and a shading, on the same board Every type has a walkthrough that teaches its rules on a real board, and a rules card to open mid-board. The board โข Drag to draw a line, drag to paint a wall โ never one tap per segment โข Pencil marks, cleared from the row and column for you if you want them โข Undo and redo as far back as you like; every move saved as you make it โข Mistakes shown your way: off, on Check, or as you make them. Nothing ever ends a puzzle โข Pinch to zoom on the big grids, and a left-handed layout for the keypad โข A colour-blind palette in which nothing is carried by colour alone โข Grids from 4ร4 to 20ร20, and tiers named for the reasoning they need Hints that explain themselves A hint is the next real deduction the solver would make, written out in a sentence with the squares it is about lit up. Look, then the reason, then the move โ never a revealed answer, and never something you could not have worked out. A puzzle a day One daily puzzle in every type, every day, at every difficulty. Your streak is counted quietly and never nagged about. A reminder is there if you want one, and it is an alarm on this device: nothing leaves it to make that happen. Made to be looked at Six board palettes, from warm paper through to full-contrast black on white. Thirteen drawn marks, one per type. A finished board reports your time and your previous best, and then stops: no confetti, no coins, no levels. Your progress, and your file Statistics per type, per size and per difficulty, with charts that answer whether you are getting faster, and a month view of everything you have solved. One backup file holds every puzzle, game, statistic and setting and reads back on any device โ there is no account and no cloud copy, because there is no server anywhere in this app. One purchase, not a subscription Every puzzle type, every daily puzzle at every difficulty, and unlimited puzzles are free, and always will be. The unlock adds the rest: every grid size up to 20ร20, the Hard and Expert tiers on every type, unlimited hints, all six themes, the whole daily archive, and the charts behind your times. One payment, held by your Apple Account and restored with one button on any device you sign into, including every puzzle type added after it. What this app will never do No ads. Not on opening, not between boards, not in exchange for a hint. No subscription, no coins, no energy, no lives. No account and no sign-in. Nothing that needs a network โ puzzles are made on this device and your progress never leaves it. And nothing that ships free is ever moved behind the price. For anyone who does the puzzle page first: cross sums, bridges, loop the loop, binary puzzles, and the Japanese pencil puzzles that never got a good app.
Screenshots
Verdict
The clearest difference is in-app purchases: Progbots at none against Slatework's 1. Slatework's advantage is ads (none vs shown). On price, device support and iOS requirement there is nothing between them.
Scored on Price ยท Rating ยท Positive reviews ยท Number of ratings ยท Update frequency ยท Ads ยท In-app purchases ยท Monetization ยท Best chart rank ยท Devices ยท Requires iOS
Both are free to download. Slatework sells 1 one-off in-app purchase. Progbots asks for nothing beyond the download.
| Parameter | Progbots | Slatework |
|---|---|---|
| Price | Free | Free |
| Update frequency | Every 3 days | โ |
| Ads | Yes | No โ better |
| In-app purchases | No โ better | Yes |
| Devices | iPhone, iPad | iPhone, iPad, iPod โ better |
| Requires iOS | 16.0 | 15.0 โ better |
| Further details โ not scored | ||
| Size | 98 MB | 53 MB |
| Age rating | 4+ | 4+ |
| Developer | Petar Takev | Rehan Shaikh |
In-app purchases
Progbots
No in-app purchases
Slatework
- Unlock Everything$4.99





