Comparison

Timberhold vs Bob Wood idle

Price, ratings, monetisation and update history for both games, side by side โ€” with what reviewers say about each.

Head to head
About

Timberhold

Features
Read full description

Timberhold is a cozy isometric lumber RPG you can play in five-minute pockets or settle into for an evening. You start with a sharp axe and a small clearing. You finish with a working logging camp, a sawmill humming through planks, and a frontier that pushes back the trees ring by ring. THE LOOP Walk up to a tree and hold the chop button. Fell it. Strip its limbs. Buck the trunk. Drag the stacked logs to your sawmill to plank them up, or take them straight to the merchant for raw timber pay. Coins go back into sharper axes, a faster sawmill, better hauling โ€” and into building out your camp. TEN TIMBER SPECIES Pine and oak are everyday work. Birch, heartpine, and maple show up once you've earned a better axe. Walnut, cherry, mahogany, and bog oak hide in the rarer biomes. Frostpine waits at the far edge of the map, where the snow line starts. A WORLD THAT GROWS A macro-biome generator decides where mixed humid forests give way to high rocky stands or wet drainage groves. Each ring you unlock changes what trees grow nearby and how valuable they are. The world is procedurally generated from a seed, so it stays consistent across sessions while still feeling hand-laid out. CAMP PROGRESSION Stockpile enough milled logs and you can build a campfire, then a tent, then a workbench. The workbench unlocks crafting recipes โ€” sharper saw blades that hit harder, sign posts that mark your camp, rope coils that let you haul more wood per trip. DAY AND NIGHT A short day/night cycle drifts the light from cool dawn to noon glare to amber sunset to a quiet starlit dark. Ambient audio shifts with it. You can keep working at night โ€” the trees don't sleep either. ACCESSIBILITY VoiceOver labels on every interactive control. Dynamic Type so the HUD scales with your iOS text size. Reduce Motion gates the springy animations. Sufficient contrast on chips and buttons. Built to be played one-handed if that's what your day looks like. WHAT YOU WON'T FIND HERE No accounts. No ads. No analytics or telemetry. No internet connection required โ€” Timberhold runs entirely on your device. Saves stay local. There's no shop except the in-game merchant, and there are no in-app purchases. BUILT BY ONE PERSON Timberhold is built and maintained solo by an independent developer at CGRD LLC. It's released as a complete, finished v1 โ€” not a free-to-play live service. You buy it once and you own it.

About

Bob Wood idle

Features
Read full description

Bob Wood Idle is a cosy little woodcutting game about turning one axe into a whole village. Chop a tree. Carry the logs. Sell them at the mill. Then buy a slightly better axe and do it again โ€” a bit faster, a bit further, with a bit more piling up while you're gone. CHOP AND HAUL Wander a small hand-built forest, fell trees, and haul logs to the mill. Every upgrade you buy is one you can feel: a sharper axe, a bigger pack, quicker boots, better prices. BUILD A VILLAGE Spend your logs on a Fishing Dock, a Carpenter's Workshop and a Market Stall. Each one comes with someone who works it โ€” a fisher on the riverbank, a carpenter at the sawhorse, a trader at the stall. Upgrade a building and you watch them get faster. HIRE A CREW Lumberjacks and sawbots keep chopping while you wander off. Hire more, level them up, and the forest keeps working without you. COME BACK TO A FULL STORE Your village keeps producing while the app is closed. Come back to piles of fish, planks and wares waiting to be collected โ€” and a welcome-back screen showing exactly what you earned. A LADDER THAT ALWAYS HAS A NEXT RUNG There's always one specific thing to be three trees away from. Tasks arrive one after another, buildings climb to level 50, and player levels unlock the deeper upgrades. CLOUD SAVES Sign in with Game Center and your progress follows you. New phone, reinstalled app โ€” it's all still there. RELAXED BY DESIGN No timers pressuring you. No lives to wait for. No punishment for putting it down. Play for four minutes or forty. Free to play, with optional ads if you'd like to skip a wait.

Screenshots

Timberhold3 screens
Bob Wood idle4 screens

Verdict

The call

The clearest difference is ads: Timberhold at none against Bob Wood idle's shown. Timberhold also leads on update cadence (every 3 days vs monthly). Bob Wood idle's advantage is iOS requirement (15.0 vs 26.4). On price, in-app purchases and device support there is nothing between them.

Scored on Price ยท Rating ยท Positive reviews ยท Number of ratings ยท Update frequency ยท Ads ยท In-app purchases ยท Monetization ยท Best chart rank ยท Devices ยท Requires iOS

CostPrice ยท In-app purchases ยท Ads ยท Monetization

Both are free to download. Neither carries in-app purchases, so what you see is what you pay.

UpkeepUpdate frequency

Timberhold ships an update every 3 days, Bob Wood idle monthly. The most recent releases landed on October 28, 2026 and October 24, 2026 respectively.

Scorecard3 real differences ยท 3 level
Timberhold versus Bob Wood idle: the parameters behind the verdict, then further details
ParameterTimberholdBob Wood idle
PriceFreeFree
Update frequencyEvery 3 days โ€” betterMonthly
AdsNo โ€” betterYes
In-app purchasesNoNo
DevicesiPhone, iPadiPhone, iPod
Requires iOS26.415.0 โ€” better
Further details โ€” not scored
Size122 MB69 MB
Age rating9+4+
DeveloperLance DyeZerak Palani

In-app purchases

None

Timberhold

No in-app purchases

None

Bob Wood idle

No in-app purchases

Questions

Is Timberhold free?
Timberhold is free to download, with no in-app purchases.
Is Bob Wood idle free?
Bob Wood idle is free to download, with no in-app purchases.
Do Timberhold or Bob Wood idle have ads?
Bob Wood idle shows ads; Timberhold does not.
Which is updated more often, Timberhold or Bob Wood idle?
Timberhold ships an update every 3 days, and Bob Wood idle monthly. Most recently, Timberhold was updated on October 28, 2026 and Bob Wood idle on October 24, 2026.

Other comparisons