MOUND vs Loopeme
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
MOUND
Create unique music by layering sounds and applying effects with intuitive touch controls. Explore chord progressions, sonic combinations, and evolving soundscapes.
- Collage soundscape sequencer
- Four mix channels
- 100+ soundfont instruments
- Paint to drive effects
- Euclidean sequencing
- Choose key, scale, BPM, and sequence length
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A collage soundscape sequencer. MOUND is a unique touch instrument (standalone and AUv3 instrument and MIDI included) that uses collage and paint to generate music. You get four layers of stamps to populate chord progressions automatically using euclidean sequencing, and up to 6 paintbrush effects to use your gestures for uninhibited sonic combinations. FEATURES - Four mix channels — chord channel, and three other voices to layer. - 100+ soundfont instruments - Paint to drive effects — use X/Y and hold to control effects - Evolve — mutate your canvas and hear new possibilities - Choose key and scale - Choose BPM and sequence length - FREE Cassette Effect and Granular Delay Free to play. Unlock the full SoundFont library, advanced EVOLVE theory settings, and the rest of the spray effects. Built by fourtrack.fm.
Loopeme
This pocket loop studio allows musicians to quickly capture and build musical ideas on the go. It features auto-trimming, multi-layer looping, and various effects, enabling users to create full tracks from initial phrases. Export your creations as WAV files ready for your DAW.
- Tap Tempo
- Auto-trim silence
- Multi-layer loop stacking
- Rhythm generator
- Pitch Shifter and Peak Filter
- Apple Watch remote control
- WAV export
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Loopeme is a pocket loop studio for musicians who write on the move. Hear a groove in your head? Tap the tempo, hit record, lay down a phrase. Loopeme auto-trims the silence, snaps the take to the bar and stacks it on top of the previous layers. The idea that used to die in your voice memos turns into a track instead. Built on a real C++ DSP engine: tracking and mixing run at low latency, and WAV export prints the same effect chain you played live — what you hear is what you keep. CATCH THE IDEA • Tap Tempo — set BPM from your own pulse, no "type 124" panel • Auto-trim — strips silence around your take at a dB threshold you control • Cut Mode — drag loop boundaries on the waveform and hear the result instantly • Metronome with pre-roll and downbeat accent BUILD THE TRACK • Multi-layer loop stack — pile takes on top of each other, each with its own fader and effects • Rhythm generator — turn one phrase into a pattern: ×2, ×4, ×8, ×16, triplets, backbeat, off-beats • Pitch Shifter and Peak Filter on every track • Add Bar / Remove Bar — change loop length on the fly, no re-record PLAY FROM ANYWHERE • Apple Watch — full remote: record, play, tap tempo from your wrist while the iPhone sits on the stand • MIDI controllers (BETA) — map Play / Stop / Rec / Tap to notes or CC, play with a footswitch or pad • iCloud — projects sync across all your devices TAKE IT OUT • WAV export of the whole project through the full FX chain — ready for your DAW • Inline previews in the project list before you open a session FOR WHO Guitarists, producers, beatmakers, looping vocalists, music teachers and anyone whose best idea happens in line for coffee instead of in the studio. Loopeme doesn't try to replace your DAW — it catches the stuff that never makes it there. We'd love your feedback — reach us from the in-app settings.
Screenshots
Verdict
The clearest difference is update cadence: MOUND at every 5 days against Loopeme's every 2 months. Loopeme's advantage is monetization model (free vs free with in-app purchases) and rating (5.0 vs 4.8). On price, ratings volume, ads and in-app purchases there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. MOUND sells 1 one-off in-app purchase and Loopeme sells 1 one-off in-app purchase. Whichever you choose, the download price is not the number that matters.
Loopeme holds the better App Store score, 5.0 against 4.8. Both are backed by a comparable volume of ratings — 8 and 3 respectively.
MOUND ships an update every 5 days, Loopeme every 2 months. The most recent releases landed on September 15, 2026 and September 14, 2026 respectively.
| Parameter | MOUND | Loopeme |
|---|---|---|
| Price | Free | Free |
| Rating | 4.8 (8 ratings) | 5.0 (3 ratings) — better |
| Positive reviews | 66.7% of reviews | — |
| Number of ratings | 8 — better | 3 |
| Update frequency | Every 5 days — better | Every 2 months |
| Ads | No | No |
| In-app purchases | Yes | Yes |
| Monetization | Free with in-app purchases | Free — better |
| Devices | iPhone, iPad | iPhone, iPad, Mac, Apple Watch — better |
| Requires iOS | 17.0 — better | 18.0 |
| Further details — not scored | ||
| Size | 176 MB | 9 MB |
| Age rating | 4+ | 4+ |
| Developer | fourtrack.fm LLC | Oleksii Baliuk |
Customer experience
MOUND
Loopeme
In-app purchases
MOUND
- MOUND Lifetime Unlock$4.99
Loopeme
- Analyze$0.99









