Taploom vs ORDR
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Taploom
A minimalist puzzle game where you tap tiles to create color ripples that drain the board. Plan your moves to chain reactions and solve each level efficiently. Features hand-crafted levels, a daily puzzle, and an endless mode.
- Minimalist ripple puzzle gameplay
- 55 hand-crafted levels
- Daily and endless puzzle modes
- Built-in level editor
- Three-star scoring system
- One-handed play
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Tap a tile. Watch the color ripple outward. Drain every tile on the board. ColorDrain is a minimalist puzzle game built around one simple idea: every tap sends a wave through the grid. Plan your taps, chain the reactions, and clear each board in as few moves as possible. HOW IT PLAYS You have a board of empty tiles. Each tap fills the tapped tile and ripples outward through its neighbors. Tiles, walls, mirrors, and other obstacles shape where the color can go. Your goal is to fill the entire board, and your score depends on how cleanly you do it. WHAT MAKES IT DIFFERENT Most puzzle games ask you to match. ColorDrain asks you to plan. The same board can be solved in five taps or twenty, and finding the elegant solution feels like solving a tiny machine. FEATURES • 55 hand-crafted levels across 11 themed rows • A fresh daily puzzle, the same seed for every player worldwide • Endless mode with seeded levels you can replay • A built-in level editor for designing and saving your own puzzles • Three-star scoring rewards efficient solutions • Built one-handed for iPhone, fully portrait, no ads, no IAP A GROWING TOOLBOX Each row of levels introduces a new tile that changes how the ripple flows: • Amplifiers boost a tap into a long beam • Mirrors bend rays around corners • Bombs detonate when filled, taking neighbors with them • Teleporters warp the ripple to their partners on the same heading • Frozen barriers thaw under bomb blasts • Canals carry rays across long distances • Prisms burst light in all four directions • Locked tiles open only when surrounded • Infection tiles spread on their own once seeded • Heart tiles are the final puzzle: protect them, route around them, or finish them last BUILT FOR THE DEVICE Every action has a haptic. Every fill has a sound. Tap placement is precise enough to play with one thumb on the bus, and slow enough to think through on the couch. No accounts. No tracking. No internet required.
ORDR
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ORDR is a logic puzzle you can play without reading a single word. A row of empty slots. A handful of shapes. Above them, a few rules — not sentences, pictures: this shape sits here, this one comes before that one, these two are never side by side. Exactly one order satisfies every rule. Drag the shapes into place and find it. Then ORDR tells you something no other puzzle does: which of your moves were deduced and which were guesses. Every placement is marked green when the rules already forced it, yellow when it was right but you could not yet have known, red when it broke a rule. The line you share shows the shape of your thinking and gives nothing away. ONE PUZZLE A DAY The same puzzle for everyone, every day, with a result you can share. A CAMPAIGN THAT TEACHES BY SHOWING Two hundred levels. Every new rule arrives in a level where it is the only unfamiliar thing, easy enough to solve by looking at it. Nothing is ever explained, because nothing needs to be. ENDLESS Pick a difficulty and play as long as you like. Every level is generated on your device and proved before it is shown: exactly one answer, and not one rule that could be taken away. DIFFICULTY YOU CAN TRUST A level's difficulty is measured, not guessed: it is how many rules you have to hold in your head at once. One is read-and-place. Four is a real think. NO WORDS, NO ACCOUNT, NO NETWORK Nine kinds of rule, all drawn. The same game in every language. No sign-in, no server, nothing collected, nothing to buy.
Screenshots
Verdict
The clearest difference is iOS requirement: Taploom at 16.0 against ORDR's 18.0. On price, ads, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
| Parameter | Taploom | ORDR |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (3 ratings) — better | — |
| Number of ratings | 3 — better | — |
| Update frequency | Every 3 weeks | — |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Free | — |
| Devices | iPhone, iPad, Apple Watch — better | iPhone, Mac |
| Requires iOS | 16.0 — better | 18.0 |
| Further details — not scored | ||
| Size | 6 MB | 1 MB |
| Age rating | 4+ | 4+ |
| Developer | Cylandea Systems LLC | Kaan Gunduz |
In-app purchases
Taploom
No in-app purchases
ORDR
No in-app purchases









