RedSplash vs Linefall
Price, ratings, monetisation and update history for both games, side by side ā with what reviewers say about each.
RedSplash
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RED SPLASH - Bounce, launch, roll! Guide your little red ball through 20 hand-crafted levels. Jump, bounce, and master every stage to earn all three badges! WHY RED SPLASH? Real physics - Every jump, bounce, and collision feels authentic. Surfaces and objects behave differently. 3 Badges per level: - Clear: Finish the level - All Coins: Don't miss a single one - Clean Run: Complete without taking damage 6 Unique Mechanics: - Wind streams: Air columns that lift your ball upward - Speed strips: Sudden burst of speed when you hit them - Shape portals: Transform your ball and open new routes - Rising platforms: Moving ground tiles, timing is key - Crumbling tiles: They break under your feet, keep moving - Warning traps: Hazard zones with visual alerts Death Splash Marks - Every time you die, a red splat appears on that exact spot and stays for the entire level. A visual record of every mistake. Checkpoint system - Progress saves automatically. No frustration, no stress. LIVES AND OPTIONAL ADS Wait for hearts to refill naturally, or watch a short optional video to earn 2 hearts instantly. Ads are always your choice, never forced. 11 LANGUAGES SUPPORTED English, Turkce, Espanol, Francais, Deutsch, Nederlands, Chinese Simplified, Hindi, Portugues BR, Japanese, Italiano Ready? Bounce, launch, and make a splash!
Linefall
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Sketch a stroke anywhere and it becomes real physics: falling balls bounce off your ink, roll along it, and drop into baskets. The ink fades in seconds, so you are always drawing, always improvising. Any basket scores, but landing a ball in its matching color is the thing that builds your combo, and the combo multiplies everything else. DIFFICULTY YOU EARN New things keep arriving on their own clock, so nothing is ever locked away: every player meets the spinners, the portals, the erasers. What you earn is the pressure. Every four catches in a matching basket steps the game up a gear, and every gear pays more per catch. Drop a ball and that progress resets, but everything you have already seen stays. ALWAYS SOMETHING NEW ⢠Balls of every size, weight and bounciness, plus splitters and erasers ⢠Narrow, wide, lidded and sideways baskets ⢠Spinners, portals, wall holes ⢠Stage mutators: crosswind, low gravity, color rush and more FOUR POWER-UPS Slow motion, wider baskets, instant ink refill, and Freeze, which stops time while you draw your way out of chaos. ONE BOARD, WHOLE WORLD Every day, everyone gets the same challenge board. Three tries, best score counts. Compare with friends and the world on Game Center, right at game over. FAMILY-FIRST, ALWAYS No account. No tracking. No ATT prompt, ever. Ads are opt-in only, never forced and never interrupting, and served child-safe for everyone. Colorblind-assist mode included. Plays in ten languages. Draw the line. Catch the fall.
Screenshots
Verdict
The clearest difference is device support: RedSplash at 3 against Linefall's 1. RedSplash also leads on iOS requirement (15.0 vs 17.0). On price, ads and in-app purchases there is nothing between them.
Scored on Price Ā· Rating Ā· Positive reviews Ā· Number of ratings Ā· Update frequency Ā· Ads Ā· In-app purchases Ā· Monetization Ā· Best chart rank Ā· Devices Ā· Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
| Parameter | RedSplash | Linefall |
|---|---|---|
| Price | Free | Free |
| Update frequency | ā | Every 3 weeks |
| Ads | Yes | Yes |
| In-app purchases | No | No |
| Devices | iPhone, iPad, iPod ā better | iPhone |
| Requires iOS | 15.0 ā better | 17.0 |
| Further details ā not scored | ||
| Size | 41 MB | 7 MB |
| Age rating | 4+ | 4+ |
| Developer | Ayse BAYINDIR | Zafer ARICAN |
In-app purchases
RedSplash
No in-app purchases
Linefall
No in-app purchases
Questions
Is RedSplash free?
Is Linefall free?
Do RedSplash or Linefall have ads?
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