Godot Planner vs AI Coding Focus
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
Godot Planner
Edit Godot Engine scene files (.tscn) directly on your iPhone or iPad. Plan game architecture, sketch UI layouts, and make quick edits to node trees anywhere, without needing your desktop editor.
- Visual scene tree editing
- Add, rename, delete, duplicate nodes
- Drag-and-drop reparenting
- Full undo/redo functionality
- Built-in node reference and details
- Raw scene text preview
- Files app integration
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Godot Planner is a fast, native scene editor for the Godot Engine's .tscn files — built for iPhone and iPad. Plan your game's architecture, sketch out UI layouts, and make quick edits to scene files anywhere, without opening the desktop editor. Open any .tscn scene from Files or iCloud Drive and work with its node tree directly on your device. Whether you're brainstorming a new scene on the go, organizing a complex hierarchy at a game jam, or tweaking a layout away from your computer, Godot Planner keeps you moving. KEY FEATURES • Visual scene tree — browse the full node hierarchy with expandable parent/child disclosure. • Add nodes — search the complete catalog of Godot node types and insert them anywhere in the tree. • Edit freely — rename, delete, and duplicate nodes, with automatic name-collision handling. • Drag to reparent — move nodes between parents with simple drag and drop. • Full undo/redo — every change is reversible. • Built-in node reference — inspect any node type's properties, methods, signals, constants, and enums, with links to the official documentation. • Node details — see each node's type, icon, hierarchy path, child count, and class inheritance chain. • Raw scene preview — view the exact .tscn text that will be written, with copy, share, and paste. • Round-trip safe — unknown or advanced scene content is preserved exactly when you save. • Files integration — open, edit, and save scenes through the Files app and document browser. Godot Planner is built for game developers, UI designers, and hobbyists who want to think through scene structure on the go — and for anyone curious how Godot scenes are put together. Made with SwiftUI for a clean, fast, native iOS experience. — Godot Planner is an unofficial, community-built tool. It is not affiliated with, endorsed by, or sponsored by the Godot Engine project or its trademark holders. "Godot" and the Godot logo are trademarks of their respective owners.
AI Coding Focus
This app helps developers stay focused by blocking distracting applications when their AI coding agent is active or requires attention. It allows controlled breaks and ensures users are notified when their code is ready for review, preventing workflow interruptions.
- Block distracting apps during AI coding
- Get notified when AI agent needs input
- Controlled break time
- Integrates with AI coding plugins
- Uses Apple Screen Time controls
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Vibez is a focus app for developers who vibe code with AI agents. When your coding agent is working, you can take a break, check your apps, or scroll without constantly wondering if it is done yet. When the agent finishes or needs your input, Vibez blocks your distracting apps so you come back to the code. No more losing 30 minutes after a “quick” check. No more forgetting your agent was waiting. No more breaking your flow because you had to babysit the terminal. Vibez connects with plugins for Claude Code and Codex, then uses Apple Screen Time controls to shield distracting apps at the exact moment your attention is needed again. Use Vibez to: • Scroll while your AI coding agent works • Get pulled back when it needs review, approval, or input • Block distracting apps when the task is ready • Stay in the loop without staring at your terminal • Turn AI coding downtime into controlled break time Built for developers, vibe coders, and anyone using coding agents as part of their workflow. Let the agent cook. Vibez will bring you back.
Screenshots
Verdict
Godot Planner and AI Coding Focus are too close to call on the numbers: across 8 compared parameters — price, rating, ratings volume and ads among them — neither pulls far enough ahead to decide it. What separates them is feature set and interface, not measurable difference.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
On the App Store both sit at effectively the same score — 5.0 for Godot Planner against 5.0 for AI Coding Focus. Both are backed by a comparable volume of ratings — 2 and 1 respectively.
| Parameter | Godot Planner | AI Coding Focus |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (2 ratings) | 5.0 (1 ratings) |
| Number of ratings | 2 — better | 1 |
| Update frequency | — | Every 3 days |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Free | Free |
| Devices | iPhone, iPad — better | iPhone |
| Requires iOS | 26.0 — better | 26.4 |
| Further details — not scored | ||
| Size | 14 MB | 4 MB |
| Age rating | 4+ | 4+ |
| Developer | Beka Demuradze | Jinhe Zhao |
Customer experience
Godot Planner
AI Coding Focus
In-app purchases
Godot Planner
No in-app purchases
AI Coding Focus
No in-app purchases









