RAID 1990 vs Pengo Pengi
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
RAID 1990
Read full descriptionHide full description
Take to the skies in RAID 1990 — a retro vertical scrolling shooter inspired by the golden age of arcades. Pilot your fighter through 30 waves of enemies, dodging bullets and powering up your weapons from a single shot to a devastating quad spread. Face off against massive bosses every 5 waves with intense multi-pattern bullet attacks. Can you survive all the way to the final mission? FEATURES - Classic arcade-style pixel art graphics with CRT scanline effects - 4 enemy types with unique movement patterns - 4 weapon power levels — collect medals to upgrade - Epic boss battles every 5 waves - Retro chiptune sound — procedurally generated, no samples - Simple touch controls — touch to move and fire - High score tracking - Ending sequence for those who conquer all 30 waves
Pengo Pengi
Control a penguin on an ice field, using ice blocks as ammunition to defeat alien worms. Strategically push ice to crush enemies, create special power-ups, and survive increasingly challenging levels. This game offers a classic arcade experience with a unique twist.
- Ice block sliding mechanics
- Strategic worm crushing
- Diamond line power-ups
- Electric fence defense
- 20 hand-built levels
- Original soundtrack
Read full descriptionHide full description
You are a penguin alone on a field of ice, and the alien worms are coming. Slide a block of ice down a corridor and it will not stop until it hits something. Time it right and that something is a worm. THE BLOCKS ARE YOUR AMMUNITION There is no way to make more ice. Every block on the board is one you were given, and once it is gone it is gone. Shatter one and you get ten points. Crush a worm with it and you get five hundred. Catch two in the same slide and you get a thousand. The enemies eat through the ice too, tunnelling toward you and taking your weapons with them. So every level is a race: turn the board into kills before they turn it into corridors. LINE UP THE DIAMONDS Three diamonds in a row stops the world. Everything freezes, the ice turns colour, and for a few seconds the board is yours. Learning to build that line while something is chasing you is the difference between surviving a level and owning it. CORNERED IS NOT BEATEN Lean on the electric fence and it will discharge along the wall, stunning anything pressed against it. It is the move you reach for when there is nowhere left to run. WHAT IS IN IT 20 hand-built levels, each one authored, not generated Alien worms that hunt, lose your scent, and come back for you Eggs that hatch into new enemies if you leave them too long A time bonus that rewards finishing fast and a score that rewards finishing well An original soundtrack: one theme, seven variations, one for every mood the ice can hold Plays in portrait, one thumb, no account, no ads, no connection needed A LOVE LETTER This began as a tribute to a 1982 arcade cabinet and turned into a years-long rebuild: every sprite redrawn, every timing re-derived by feel until it played the way it is remembered rather than the way it was. No ads. No tracking. Just the ice.
Screenshots
Verdict
RAID 1990 and Pengo Pengi are too close to call on the numbers: across 5 compared parameters — price, ads, in-app purchases and device support among them — neither pulls far enough ahead to decide it. What separates them is feature set and interface, not measurable difference.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
| Parameter | RAID 1990 | Pengo Pengi |
|---|---|---|
| Price | Free | Free |
| Rating | — | 5.0 (1 ratings) — better |
| Number of ratings | — | 1 — better |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | — | Free |
| Devices | iPhone, iPad, iPod — better | iPhone, iPod |
| Requires iOS | 15.6 | 15.0 — better |
| Further details — not scored | ||
| Size | 0 MB | 87 MB |
| Age rating | 12+ | 4+ |
| Developer | Sungjun Kim | Alkis Hadjinicolaou |
In-app purchases
RAID 1990
No in-app purchases
Pengo Pengi
No in-app purchases









