Jumping Maze vs Pasch
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Jumping Maze
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What first looks like a wall may suddenly become part of the path. Jumping Maze is an original handcrafted maze puzzle game that expands the traditional flat maze into a vertical dimension. You must find your way by interpreting the space, utilizing jumps and layered floor structures. Every maze has been individually designed, built upon unique structures and rules rather than random generation. Jumping across a single tile, Multiple floors connected by stairs, And structures where walls transform into pathways. It may look like a familiar maze, but the more you play, the more it changes the way you think about space. ■ Features of Jumping Maze • A Puzzle to Read Space Even places that look like walls can become part of your path. Read the flow of paths and floor structures to discover hidden routes. • Vertical Structure Mazes Go beyond traditional left-and-right movement to experience layered structures where you must consider both floors and heights together. • Jumping System You can jump to a space one tile away on the same floor. However, you cannot jump if there is a higher floor in between. ■ Diverse Play Modes • Classic Mode Explore steadily expanding mazes, ranging from 6×6 to 17×20. • Dynamic Mode Play in various ways, including Time Attack, Tower of Challenge, and Daily Challenges. • Maze Maps & Library Analyze your completed paths and explore the maze structures in deeper detail. ■ Handcrafted Mazes • 1100+ Handcrafted Mazes Every single maze has been designed by the developer. A wide variety of layouts are ready, from simple structures to large, complex mazes. • Logic Over Luck What matters more than quick reflexes is your judgment and sense for understanding space. Jumping Maze aims to provide a maze puzzle experience where you interpret structures and read the space, rather than just simply finding a path.
Pasch
This incremental clicker game lets you start with a single die and earn euros by rolling it. Expand your collection with various materials and dice types, then automate your gameplay for massive growth. Progress through multiple prestige layers and unlock new tables and abilities.
- Swipe to roll dice and earn currency
- Unlock new dice materials and types
- Automate gameplay with auto-roll and auto-buy
- Multiple prestige layers for deep progression
- Unlockable tables, rims, and cosmetic items
- Offline income generation
- Challenges and achievements
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One die. One swipe. One euro. In Pasch you start at a big table with a single wooden die. Swipe across it and it tumbles over the felt. The pips are your euros. Spend them on more dice, and soon you are swiping through dozens at once. • Swipe without lifting your finger: every die you touch rolls • Fourteen materials, from wood and silver to emerald, diamond, rainbow and neutronium • Dice with more sides: from D6 up to D100 • Upgrades for value, high numbers and auto-roll, with a chart of how often each number comes up • Doubles, straights, full houses and doubles streaks pay a bonus • Golden dice, bonus zones, a dice cup and a daily D20 • Collapse: crush your table into dark matter and spend it in a huge skill tree with 80 nodes • Nine challenges with their own rules and permanent rewards • Big Bang and stardust as a second prestige layer: engrave your dice with patterns and create planets • The multiverse as a third layer: master eight laws with an upside and a downside, one after another • The black hole as a fourth layer: everything falls in, you collect quanta and unlock neutronium dice, hole dice and black zones • The fusion table as a fifth layer: a second table where equal dice fuse into the next material • 26 table surfaces and 15 rims to unlock, from a billiards table to a rainbow rim • Active at first, automated later: auto-roll, auto-buy, auto-collapse by share, time or target, each one can be switched off • Numbers without a ceiling: your fortune grows far past 1e308 • Offline income, 73 achievements (11 of them secret), a dice album and detailed stats for every die • Seven Game Center leaderboards • Light and dark mode, in six languages: English, German, French, Spanish, Portuguese and Japanese • No in-app purchases. Ads only when you start them yourself: triple income for 30 minutes or double offline income For everyone who loves big numbers – and dice.
Screenshots
Verdict
The clearest difference is in-app purchases: Pasch at none against Jumping Maze's 10. Pasch also leads on update cadence (every 2 days vs every 9 days). Jumping Maze's advantage is iOS requirement (15.0 vs 17.0). On price, ads and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Jumping Maze sells 10 one-off in-app purchases. Pasch asks for nothing beyond the download.
Jumping Maze ships an update every 9 days, Pasch every 2 days. The most recent releases landed on October 31, 2026 and November 10, 2026 respectively.
| Parameter | Jumping Maze | Pasch |
|---|---|---|
| Price | Free | Free |
| Rating | — | 4.8 (20 ratings) — better |
| Positive reviews | — | 100.0% of reviews |
| Number of ratings | — | 20 — better |
| Update frequency | Every 9 days | Every 2 days — better |
| Ads | Yes | Yes |
| In-app purchases | Yes | No — better |
| Monetization | — | Ad-supported |
| Devices | iPhone, iPod — better | iPhone |
| Requires iOS | 15.0 — better | 17.0 |
| Further details — not scored | ||
| Size | 472 MB | 9 MB |
| Age rating | 4+ | 4+ |
| Developer | Hakkyeong Lee | Pascal Dohmeier |
In-app purchases
Jumping Maze
- Ice Chapter 2$0.99
- Ice Chapter 3$0.99
- Ice Chapter 4$0.99
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- Loop Chapter 1$0.99
- Loop Chapter 2$0.99
- Loop Chapter 3$0.99
- Original Chapter 2$1.99
- Original Chapter 3$1.99
- Original Chapter 4$1.99
- Premium Pack$4.99
Pasch
No in-app purchases









