Box Master vs Boxpush
Price, ratings, monetisation and update history for both games, side by side ā with what reviewers say about each.
Box Master
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Box Master is a 3D puzzle game about pushing boxes onto targets. One move at a time, one room at a time ā until your brain starts to hurt in the best possible way. It looks simple. It is simple. Then level 30 happens. KEY FEATURES ⢠155 hand-picked levels from the legendary Microban set ⢠9 playable characters ā knights, skeletons, mages, rogues ⢠Full 3D world with a clean perspective camera ⢠VHS-style rewind: undo any number of moves, no penalty ⢠Hold-to-move controls for fast traversal ⢠Little voice lines and a jump button, just because ⢠Automatic progress saving on every level ⢠Keyboard, touch and gamepad support A LOVE LETTER TO TWO CLASSICS Sokoban was created in 1981 by Hiroyuki Imabayashi in Japan and quietly became one of the most influential puzzle games ever made. Nine years later, a small studio called TbiliSoft, working out of Tbilisi, Georgia, released a DOS clone with a national twist ā they called it Kurtan, after "kurtani", the rough sack Georgian shepherds used to carry their load. Box Master is a 3D remake that tips its hat to both: the precise, mathematical purity of Sokoban, and the warm, slightly stubborn personality of the post-Soviet clone that taught a generation of kids what "thinking three moves ahead" means. Pure puzzle, no accounts, no clutter ā just you, a room, some boxes, and the quiet satisfaction of clicking the last one into place.
Boxpush
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Push every box onto its target. That is the whole game ā and it is harder than it sounds. 500 hand-verified levels Every level in Boxpush was built by a solver working backwards from the finished position, which means two things no other puzzle pack can promise: every level definitely has a solution, and the game knows the shortest one. The "best" counter next to your score is the real optimum, not a guess. Difficulty that actually ramps Levels are not sorted by how long they take. They are sorted by how many ways there are to ruin them ā the legal moves that quietly leave a level unsolvable. Five bands, each measurably harder than the last, each introducing exactly one new idea. Two mechanics, introduced one at a time - One-way tiles: a box standing on an arrow can only be pushed that way. - Typed boxes: a marked box only counts on the target bearing the same mark. Built to be read Every piece on the board is distinguished by shape as well as colour. The whole game is playable in a black-and-white screenshot. Text scales with your system setting. Nothing is hidden behind a gesture. No timers. No lives. No streak to lose. Unlimited undo, because changing your mind is the mechanic. Works completely offline. Your progress stays on your phone. Free with ads. One optional purchase removes them ā it unlocks nothing, because all 500 levels are free from the start.
Screenshots
Verdict
The clearest difference is in-app purchases: Box Master at none against Boxpush's 1. Boxpush's advantage is iOS requirement (13.0 vs 15.0). On price, ads and device support there is nothing between them.
Scored on Price Ā· Rating Ā· Positive reviews Ā· Number of ratings Ā· Update frequency Ā· Ads Ā· In-app purchases Ā· Monetization Ā· Best chart rank Ā· Devices Ā· Requires iOS
Both are free to download. Boxpush sells 1 one-off in-app purchase. Box Master asks for nothing beyond the download.
| Parameter | Box Master | Boxpush |
|---|---|---|
| Price | Free | Free |
| Ads | Yes | Yes |
| In-app purchases | No ā better | Yes |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 15.0 | 13.0 ā better |
| Further details ā not scored | ||
| Size | 102 MB | 26 MB |
| Age rating | 4+ | 4+ |
| Developer | Ivan Al Zeidi | Sergio Diaz Marcos |
In-app purchases
Box Master
No in-app purchases
Boxpush
- Remove Ads$3.99
Questions
Is Box Master free?
Is Boxpush free?
Do Box Master or Boxpush have ads?
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