Topple vs KITAUT
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Topple
Tap to drop blocks and build an endless skyline. Master precise landings to increase your combo and earn rewards. Customize your city with various themes and characters, and compete globally.
- One-tap block dropping gameplay
- Combo system for perfect landings
- Rare block types with special effects
- Dynamic wind mechanics affecting drops
- Customizable city themes and characters
- Daily rewards and global leaderboards
- Offline play
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TOPPLE - How high can you stack? A crane swings a block above your tower. Tap anywhere to drop it. Land it clean and your city grows another floor. Miss, and the whole thing topples. One tap. Endless skyline. Easy to learn, ruthless to master. THE PERFECT DROP • Land dead-center for a PERFECT and your combo climbs • From x10 the combo badge catches fire, all the way up to a blue inferno at x30 • One sloppy drop and it's back to x1 RARE BLOCKS • GOLDEN: coins burst out on every landing • FRENZY: 8 seconds of rainbow chaos. Drops get pulled to perfect, every landing pays coins, and each block plays one note higher • CALM: pale blue and rare. Land it and the wind goes quiet for 8 seconds THE WIND HAS A SAY • From floor 15 the wind pushes your drops sideways • The windsock shows direction and strength. It shifts, it gusts, and it never lets up TROPHIES • Bronze to Platinum ladders for skill, grind and collecting • Secret sightings hide in the sky. Keep your eyes open • Some cosmetics can't be bought, only earned YOUR CITY, YOUR STYLE • 14 themes: Bright Day, Neon Night, Winter, Mojave, Blossom, Orbit, Abyss, Jungle and more • 16 characters cheer you on, from the construction worker to a capybara, a panda, Robo-Bolt and a phoenix • 16 app icons for your home screen COME BACK TOMORROW • Daily rewards build a 7-day streak with a jackpot on day 7 GLOBAL LEADERBOARD • Your best score and highest floor go up against stackers worldwide QUICK ROUNDS, ANYWHERE • Plays offline • No account needed How high will your tower get before it all comes crashing down? End User License Agreement (EULA): https://www.apple.com/legal/internet-services/itunes/dev/stdeula/
KITAUT
Experience a physics-based arcade game where you swing and jump between ropes, building momentum to climb from city rooftops into space. Master timing and rhythm to catch the next rope before yours snaps, with instant restarts to keep the challenge going.
- Physics-based swinging
- Endless climb to space
- Snapping ropes
- Fast rope-to-rope routes
- Instant restarts
- Game Center leaderboard
- 1-bit pixel-art world
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KITAUT is a physics-based rope runner. Swing between ropes, build momentum and time your jumps as you climb from city rooftops toward space. Every rope can snap. Swing. Jump. Repeat. Catch the next rope before yours snaps KITAUT is a physics-driven arcade game about climbing from a sleeping city to outer space. Tap to build momentum, then swipe to release. The controls take seconds to learn, but every catch changes your next jump: grab high for a fast, twitchy swing or low for a longer arc There are no levels to memorize. Read the motion, find the rhythm, and choose when to let go. Miss, fall, restart instantly—and try once more. As your timing improves, new routes appear. Skip the swing. Leap straight from rope to rope. Chain clean catches and speedrun the climb while the city drops away beneath you. FEATURES • Physics-based swinging built around timing and momentum • An endless climb from city rooftops through the sky and into space • Snapping ropes that keep every run moving • Fast rope-to-rope routes for skilled players • Instant restarts for one more try • Game Center leaderboard • Shareable records • Haptics, reactive sound, and control options • A distinctive 1-bit pixel-art world How far can you climb before the rope snaps?
Screenshots
Verdict
The clearest difference is update cadence: KITAUT at every 3 days against Topple's weekly. KITAUT also leads on device support (3 vs 1) and iOS requirement (15.6 vs 18.2). On price, review sentiment, ads and in-app purchases there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Topple sells 10 one-off in-app purchases and KITAUT sells 10 one-off in-app purchases. Whichever you choose, the download price is not the number that matters.
Topple ships an update weekly, KITAUT every 3 days. The most recent releases landed on November 5, 2026 and November 8, 2026 respectively.
| Parameter | Topple | KITAUT |
|---|---|---|
| Price | Free | Free |
| Rating | — | 4.8 (35 ratings) — better |
| Positive reviews | 100.0% of reviews | 100.0% of reviews |
| Number of ratings | — | 35 — better |
| Update frequency | Weekly | Every 3 days — better |
| Ads | Yes | Yes |
| In-app purchases | Yes | Yes |
| Monetization | Free with in-app purchases | Free with in-app purchases |
| Devices | iPhone | iPhone, iPad, iPod — better |
| Requires iOS | 18.2 | 15.6 — better |
| Further details — not scored | ||
| Size | 91 MB | 111 MB |
| Age rating | 4+ | 12+ |
| Developer | Benedikt Betz | Ilia Zhemaitis |
Customer experience
Topple
KITAUT
In-app purchases
Topple
- Hallow Theme$1.99
- Orbit Theme$1.99
- Blossom Theme$1.99
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- Coin Pouch$1.99
- Abyss Theme$1.99
- Coin Doubler$2.99
- All-Themes Pass$4.99
- Coin Chest$4.99
- Coin Crate$9.99
- Coin Vault$19.99
KITAUT
- SRAK$0.49
- TABYCAT$0.49
- HULE-GULE$0.79
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- RUSOMAHA$0.99
- MOKS$0.99
- SCUFARD$0.99
- COLOBOK$0.99
- TAKBLET$0.99
- MOVEIT$0.99
- Remove Ads$2.99









