Finger vs KINOCUS
Price, ratings, monetisation and update history for both games, side by side ā with what reviewers say about each.
Finger
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Finger-tap is a tap-timing game for training your rhythm and finger dexterity. ā Highlights ⢠First, register your own finger positions on a diagonal. Silver discs then fly in from all four directions toward those exact spots ā a layout that fits your own hand. ⢠Clean Bonus: score by moving only the targeted finger. This naturally trains the independent movement of your index, middle, and ring fingers. ⢠Even when your finger hides the dot, a glowing ring and haptic feedback tell you the exact moment to tap. ⢠Left-handed friendly ā switch hands to mirror the registration guide. ā How to play 1. Register your finger positions to the on-screen marks (1ā3 fingers). 2. Hover your fingers over the orange dots and get ready. 3. Silver discs fly in from all four directions. 4. The instant a disc overlaps an orange dot, tap with that finger! 5. The closer to the beat, the higher your score ā chain hits to build combos. ā Options & records ⢠Choose finger count (1ā3), hand (left/right), and play time (10ā60s). ⢠Four difficulty presets from Easy to Extreme, plus a fully adjustable Custom mode. ⢠Tracks score, accuracy, max combo, misses, and your top 3 results. ⢠Japanese & English. Two visual themes (Cyber / Soft). ā Peace of mind ⢠No ads, no in-app purchases, no data collection. No network access ā fully offline. Great for a quick finger workout or a rhythm check anytime.
KINOCUS
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KINOCUS looks simple: one hand on each side, one point to hit on the beat. Then the two patterns begin to diverge. Your left hand follows one shape. Your right follows another. Directions, rests, and repetitions change while the beat stays shared. Understanding the task is easy. Performing it with both hands at the same time is not. TWO HANDS. ONE FOCUS. ⢠Play in landscape with both hands. ⢠Follow targets, directions, and rests with precise timing. ⢠Get separate feedback for each hand and build your combo. ⢠Replay instantly and try to beat your personal best. A PATH TO MASTER Cross 6 families and 42 levels. Each family introduces a new kind of interference and ends with a Guardian: JANUS, HECATE, MINOTAUR, ECHO, ERIS, and CHIMERA. You can browse every Path dossier from the beginning. The Play button unlocks as you complete the preceding levels. CHALLENGES AND LEADERBOARDS Choose a discipline and grade, face a complete sequence, and set your personal best. In the official timed challenge, everyone follows the same course and shares the same beat. How far can you get before time runs out? Complete your run and compare your best scores with other players on Game Center. Other Challenges keep their personal bests on your device. CHANGE THE LOOK. KEEP THE SKILL. Unlock different Skins by playing. Preview each style on the real game field, while rules, geometry, and timing stay unchanged. BUILT AROUND YOUR RHYTHM Control audio, haptics, and the dedicated Perfect effect independently. Choose a language manually or let KINOCUS follow your device language. No KINOCUS account. No ads. No connection required for offline play. Local progress and preferences stay on your device. Online leaderboards use your Game Center profile and require an internet connection. KINOCUS is a coordination and skill game. It is not a medical device and makes no medical or cognitive improvement claims.
Screenshots
Verdict
The clearest difference is in-app purchases: KINOCUS at none against Finger's 1. KINOCUS also leads on device support (3 vs 1). On price, update cadence, ads and iOS requirement there is nothing between them.
Scored on Price Ā· Rating Ā· Positive reviews Ā· Number of ratings Ā· Update frequency Ā· Ads Ā· In-app purchases Ā· Monetization Ā· Best chart rank Ā· Devices Ā· Requires iOS
Both are free to download. Finger sells 1 one-off in-app purchase. KINOCUS asks for nothing beyond the download.
Finger ships an update every 3 weeks, KINOCUS every 11 days. The most recent releases landed on October 31, 2026 and October 24, 2026 respectively.
| Parameter | Finger | KINOCUS |
|---|---|---|
| Price | Free | Free |
| Update frequency | Every 3 weeks | Every 11 days ā better |
| Ads | No | No |
| In-app purchases | Yes | No ā better |
| Devices | iPhone | iPhone, iPad, iPod ā better |
| Requires iOS | 16.0 | 15.0 ā better |
| Further details ā not scored | ||
| Size | 3 MB | 21 MB |
| Age rating | 4+ | 9+ |
| Developer | seiji honda | Sergio Callarelli |
In-app purchases
Finger
- Rhythm Pack$0.29
KINOCUS
No in-app purchases





