Pixel Matching vs Double Solitaire Battle
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Pixel Matching
A strategic puzzle game where players tap connected blocks of the same color to clear the board within a limited number of moves. New blocks fall to create fresh matching opportunities, requiring strategic decision-making to achieve the clear-all objective.
- Simple Match 2 mechanics
- Move-limited puzzle design
- Dynamic board changes
- Clear-all objective
- Easy to play, hard to master
- Fast and dense stages
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Clear all the blocks within the limited number of moves! A strategic Match 2 puzzle game where you tap connected blocks of the same color to clear the board. Core Gameplay Tap adjacent blocks of the same color to remove them. As blocks disappear, new blocks fall down and create fresh matching opportunities. Clear every block within the limited number of moves to win. Key Features • Simple Match 2 Mechanics: Tap connected blocks of the same color to clear them • Move-Limited Puzzle Design: Every move matters and affects your success • Dynamic Board Changes: Falling blocks constantly create new combinations and strategies • Clear-All Objective: Focused gameplay with a satisfying board-clearing goal • Easy to Play, Hard to Master: Accessible controls with deep strategic decision-making • Fast and Dense Stages: Quick sessions packed with satisfying puzzle moments
Double Solitaire Battle
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Race for the foundations. Don't just clear them. Double Solitaire Battle is Klondike solitaire with somebody on the other side of the table - a speed card game where every second counts. The eight foundations are SHARED, and your rival is building on them at the same time you are. Every ace you don't play is an ace they will. Every second you spend thinking is a card you lose. It is the same classic deck you already know. It is not the same game. THE CLIMB Twelve rivals, from Pip to the Ace. Each one has a face, a name, a way of playing and something to say about how the match is going, and each one is harder than the last - faster off the mark, quicker to the foundation, and far more willing to take the pile you were saving. Beat all three rivals in a tier and you take the rank: Bronze, Silver, Gold, Crown. There is no luck in it and nothing to buy your way past. The rank is yours because you beat the rivals below it. Every rival keeps a head-to-head record with you, and a Rival of the Day pays to beat one of them again. FIVE WAYS TO PLAY - The Climb - twelve ranked rivals, one duel at a time - Classic - a quick race at the difficulty and draw you choose (Draw 1 or Draw 3) - Timed - two minutes on the clock, no mercy - Daily Challenge - one deal a day, the same cards for every player - Pass & Play - two players, one phone: type in your names, hand it over and keep score of who really is faster FAST HANDS PAY Send cards home in quick succession to build a combo. Chase your personal bests: fastest win, biggest round, longest combo. And when your lead is out of reach, press No Moves and the round is yours. ARM A BOOST Stuck on a rival? Spend your Crowns before the deal. Extra hints when you cannot see the move. Extra undos when you take it back. Or a head start, while they sit there and think about it. Your call, every single match - and never a gamble. You pay, you get exactly what it says. SOMETHING TO DO EVERY DAY - Daily missions: three fresh goals each day, each one paying Crowns, with one swap a day - A seven-day rewards calendar that pays the moment you open the app - A day streak worth protecting, and a way to save it when life gets in the way - The Daily Challenge, with its own leaderboard A 14-DAY SEASON PASS Unlock the pass for Crowns, an exclusive card back and the Gold Rush win celebration right away, then collect Crowns every day for 14 days. The more you play, the more each day pays, up to x1.5. Miss a day and nothing is lost: it waits for you to collect it. COLLECT THE DECK Card faces, tables, card backs and win celebrations - confetti, fireworks, a cascade of cards - earned with Crowns you win at the table. Try a celebration for three wins before you buy it. Today's picks rotate: three a day out of everything you don't own yet, so there is always something new on the shelf - plus seasonal tables that only come round once a year. Your collection count shows how close you are to owning it all. WHERE YOU STAND Four global leaderboards - total wins, best streak, timed high score and daily wins - plus thirty-one achievements, so the climb doesn't stop at the top of the ladder. Beat a rival or post a good Daily and share it with a friend. A casual card game you can play in one hand, on the bus, in a queue, in a couple of minutes. No account needed. Free to play. Optional purchases: Remove Ads, Ad-Free + Offline (no ads of any kind, and play without a connection), Crown packs, and the season pass. An internet connection is needed to play unless you own Ad-Free + Offline. Brownaro Studios
Screenshots
Verdict
The clearest difference is update cadence: Pixel Matching at every 2 days against Double Solitaire Battle's every 3 weeks. On price, ads, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Pixel Matching sells 8 one-off in-app purchases and Double Solitaire Battle sells 7 one-off in-app purchases. Whichever you choose, the download price is not the number that matters.
Pixel Matching ships an update every 2 days, Double Solitaire Battle every 3 weeks. The most recent releases landed on October 31, 2026 and November 13, 2026 respectively.
| Parameter | Pixel Matching | Double Solitaire Battle |
|---|---|---|
| Price | Free | Free |
| Rating | — | 5.0 (1 ratings) — better |
| Positive reviews | 100.0% of reviews | — |
| Number of ratings | — | 1 — better |
| Update frequency | Every 2 days — better | Every 3 weeks |
| Ads | Yes | Yes |
| In-app purchases | Yes | Yes |
| Monetization | Free with in-app purchases | — |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 15.0 | 15.0 |
| Further details — not scored | ||
| Size | 253 MB | 150 MB |
| Age rating | 4+ | 4+ |
| Developer | Yu Gyeom Kim | Brownaro Studios LLC |
In-app purchases
Pixel Matching
- Gold 001$2.49
- Fail Offer$6.49
- Gold 002$7.99
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- Remove Ads$7.99
- Gold 003$14.99
- Gold 004$29.99
- Gold 005$49.99
- Gold 006$99.99
Double Solitaire Battle
- 30 Crowns$1.99
- Remove Ads$4.99
- 90 Crowns$4.99
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- Season Pass (14 days)$4.99
- 200 Crowns$9.99
- Ad-Free + Offline Upgrade$9.99
- Ad-Free + Offline$14.99
Questions
Is Pixel Matching free?
Is Double Solitaire Battle free?
Do Pixel Matching or Double Solitaire Battle have ads?
Which is updated more often, Pixel Matching or Double Solitaire Battle?
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