Keep on Running! vs Pixly Go
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Keep on Running!
An endless runner designed exclusively for Apple Watch. Navigate city streets, dodge obstacles, and even ride on top of cars to extend your run. Enjoy pick-up-and-play sessions with intuitive controls and a persistent local high score.
- Wrist-sized endless runner
- Three-lane gameplay
- Ride on cars for bonus distance
- Pick-up-and-play sessions
- Local high score persistence
- Optimized for all Apple Watch sizes
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Keep on Running! is an endless runner built natively for Apple Watch. Sprint through the streets of New York City, dodge cones and barriers, vault over moving cars — and when crash into one at low speed, hop on top and ride. Three lanes, infinite traffic, one wrist. No phone. No login. No internet. Just you, your watch, and the next obstacle. FEATURES • Pick-up-and-play runs sized for a coffee break or a stoplight • True three-lane gameplay • Speed ramps up gradually — how long can you keep up? • Ride on top of cars to extend runs and rack up bonus distance • Pixel-perfect collision so close calls actually feel close • Animated runner with full jump arc • Local high score persists between sessions • Optimized for every Apple Watch size, from 38mm through 49mm Ultra CONTROLS • Swipe left or right to change lanes • Roll the Digital Crown as an alternate fast lane selector • Tap the screen to jump • Lower your wrist to pause; raise it to resume right where you left off WHY APPLE WATCH Most endless runners feel cramped on a watch screen — small targets, fiddly controls, awkward UI. Keep on Running! was designed for the wrist from day one. The lanes are wide. score sits comfortably out of the way. Swipes and Digital Crown both feel natural. Sessions are short, runs are punchy, and the next "one more try" is always just a tap away. How far can you run?
Pixly Go
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Guide your pixel through a scrolling tunnel and see how far you can get before the walls catch up with you. Pixly brings an old C game to iPhone and iPad. What began as an ASCII game in an 80-by-25 console lives on in two playable versions: • Pixly 1.0: the classic console-style game, with stepped tunnel walls and simple tap controls. • Pixly 2.0: smooth movement and physics, with the same pixel-sized challenge. Choose a theme, change your avatar, and chase your best score.
Screenshots
Verdict
The clearest difference is update cadence: Keep on Running! at weekly against Pixly Go's every 2 weeks. Keep on Running! also leads on iOS requirement (13.0 vs 26.0). On price, ads, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
Keep on Running! ships an update weekly, Pixly Go every 2 weeks. Both last shipped on October 24, 2026.
| Parameter | Keep on Running! | Pixly Go |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (1 ratings) — better | — |
| Positive reviews | 100.0% of reviews | — |
| Number of ratings | 1 — better | — |
| Update frequency | Weekly — better | Every 2 weeks |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Paid | — |
| Devices | iPhone, iPod, Apple Watch | iPhone, iPad, Apple Watch |
| Requires iOS | 13.0 — better | 26.0 |
| Further details — not scored | ||
| Size | 4 MB | 19 MB |
| Age rating | 4+ | 4+ |
| Developer | Gary Waliczek | Jan Huber |
In-app purchases
Keep on Running!
No in-app purchases
Pixly Go
No in-app purchases









