Comparison

Grow! vs Stacker Roguelike

Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.

Head to head
About

Grow!

Embark on a cosmic journey from the atomic scale to the astronomical. Absorb matter, level up, and evolve into an unstoppable force. This survivor-like action game features deep progression and a unique art style.

Highlights
  • Progress through 20 tiers of reality
  • Deep meta-progression with permanent abilities
  • Loot gear and craft builds
  • Asynchronous multiplayer leaderboards
  • Striking minimalist art style
  • Unravel mysterious lore
Features
Read full description

You are the Entity. You don't know what you are. You don't know why you're here. All you know is one thing : GROW! Grow! is an incremental survivors-like with idle progression: every run makes you permanently stronger. Start at the atomic scale. Tear through particles, nucleons, and molecules. Absorb their matter. Level up. Get stronger. Then do it again, bigger. Molecules. Bacteria. Cells. A tardigrade. Tadpoles. Insects. Animals. Humans. Buildings. Satellites. Moons. Planets. Stars. Nothing is beyond your reach. Every run pushes you further up the cosmic ladder, from the subatomic to the astronomical. Grow! is a survivor-like action game where scale IS the progression. Fight through waves of enemies that grow as you grow, loot gear, unlock abilities, and build your Entity into an unstoppable force, across runs that span the entire known universe. CORE FEATURES ◈ SCALE BEYOND IMAGINATION Progress through 20 tiers of reality : from particle physics to astrophysics. Each tier brings new enemies, new challenges, and a mind-bending sense of scale. ◈ DEEP META-PROGRESSION Every run matters : Unlock permanent abilities, upgrade your Entity, and push further than ever before. The meta-progression is massive: there's always something new to chase. ◈ LOOT & EQUIP Enemies drop gear. Spend Matter, the universal currency, during or between runs. Craft your build, find synergies, dominate. ◈ COMPETE GLOBALLY Asynchronous multiplayer leaderboards : How far can you grow? Compare your highest tier reached against players worldwide. ◈ STRIKING MINIMALIST ART Black, white, grey, and yellow : Clean vector visuals with a bold, distinctive identity. No visual clutter: just you, the swarm, and the ever-expanding universe. ◈ MYSTERIOUS LORE What is the Entity? Why does it grow? Every death delivers the same cryptic message: GR0W. Piece together the mystery as you ascend through layers of reality. Free to play. No ads.

About

Stacker Roguelike

Features
Read full description

The machine is rigged. That isn't a complaint, it's the premise. Tap to stop the moving block. Land it on the one below, or lose whatever hung over the edge. Fifteen rows to the top of a floor, ten floors to the top of a run, and the machine gets faster every time you're right. FOUR WAYS TO PLAY FREE PLAY — Ten floors, with a draft between every one of them. The full run. UNLIMITED TOWER — No top floor. Lava rises from the bottom of the cabinet and never stops, and the only way to stay ahead of it is to keep placing. Let it catch you and it takes the row you were standing on. BLIND CLIMB — One cabinet a day for everybody on the planet. Same seed, same relics, same curses, rolling over at midnight UTC. Play it as often as you like; only your best counts. Small tombstones down the margin show where everyone else died today. ONE CABINET — One machine, one score. No draft, no curses, no climb. The arcade original, for when you want the pure thing. THE DRAFT Between floors it deals you cards. Three relics, take one — or trade tickets for a block back, which costs you the relic you didn't take. Twenty-five relics. Twelve curses, and the curses aren't optional. Some speed you up. Some take blocks out of your hand. Two of them lie to you about where the block is. THE WEATHER Nine hazards blow across the cabinet as you climb, and the higher you get the harder it blows. Crosswind leans on the clock. Frost sticks the button. A magnetic storm takes the block somewhere you never sent it. Meteors warn you before they land, and that warning is the only one you get. THREE MACHINES THE TOWER — Seven columns, bottom to top. The arcade original. Free forever. THE VAULT — A square, played inward from the outer edge. The walls close in. There are no edges left to hide behind. THE DRUM — A circle, played inward from the rim. It never narrows. It turns round on you instead, and the direction flips at every ring. Each machine has four heat settings, from STOCK to OPERATOR'S CUT, and each setting keeps its own leaderboard. RACE SOMEBODY Every run is recorded as a tape and played back by the same code that played it live, so a ghost is never an approximation of what somebody did. Race your own best. Send a run to a friend as a challenge. Tap WATCH on a leaderboard row and see the run that put them there. WHAT ISN'T IN IT No ads. No analytics, no trackers, no third-party SDKs, no account to create. Tickets are earned and never sold. There is one optional purchase — The Back Room, which unlocks The Vault and The Drum for good. Bought once, no subscription, shared with your family. BUILT TO BE PLAYED Assist speed slows the whole machine down. The floor clock can be hidden. Reduce Motion is honoured. The soundtrack mixes over whatever you already had playing rather than stopping it. Game Center leaderboards for every mode, machine and heat, global and friends-only. This machine is rigged. Rig it back.

Screenshots

Grow!4 screens
Stacker Roguelike4 screens

Verdict

The call

The clearest difference is device support: Grow! at 3 against Stacker Roguelike's 1. Grow! also leads on iOS requirement (15.0 vs 17.0). On price, ads and in-app purchases there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Both are free to download. Grow! sells 8 one-off in-app purchases and Stacker Roguelike sells 1 one-off in-app purchase. Whichever you choose, the download price is not the number that matters.

Scorecard2 real differences · 8 level
Grow! versus Stacker Roguelike: the parameters behind the verdict, then further details
ParameterGrow!Stacker Roguelike
PriceFreeFree
Rating4.9 (132 ratings) — better—
Positive reviews93.9% of reviews—
Number of ratings132 — better—
Update frequencyWeekly—
AdsNoNo
In-app purchasesYesYes
MonetizationFree with in-app purchases—
DevicesiPhone, iPad, iPod — betteriPhone
Requires iOS15.0 — better17.0
Further details — not scored
Size117 MB16 MB
Age rating12+4+
DeveloperThibault BrouardelleGAICOMTEL SRL

In-app purchases

8 purchases

Grow!

One-time8
  • 100% of Endergy Page Cost$2.99
  • +1 Attack Slot$4.99
  • +1 Element Slot$4.99
Show 5 more
  • Endergy Boost x2$8.99
  • Full Bundle$8.99
  • 500% of Endergy Page Cost$8.99
  • Absolute Boost ×2$14.99
  • 5000% of Endergy Page Cost$44.99
1 purchases

Stacker Roguelike

One-time1
  • The Back Room$3.99

Questions

Is Grow! free?
Grow! is free to download, with in-app purchases available.
Is Stacker Roguelike free?
Stacker Roguelike is free to download, with in-app purchases available.
Do Grow! or Stacker Roguelike have ads?
Neither Grow! nor Stacker Roguelike shows ads.

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