Vitric vs DontTouchRedOne
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Vitric
A relaxing puzzle game where players assemble shattered glass panes. It offers a gentle learning curve with new mechanics introduced gradually. Enjoy a stress-free experience with no timers or failure states.
- Assemble shattered glass panes
- Progressive difficulty with new mechanics
- No timers or failure states
- One-finger controls
- Optional placement guide
- Save progress mid-puzzle
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Vitric is a calm glass-shatter puzzle for iPhone and iPad. A pane of glass fractures into a field of unique shards. Each shard belongs to exactly one place. Drag pieces from the scatter tray, line them up, and watch each one lock home with a soft green glow. When the last shard settles, the pane is whole again. Every level is built solution-first, so it is always solvable — no dead ends, no impossible boards, no luck. The challenge is finding where each piece belongs. A GENTLE, GROWING CHALLENGE The difficulty rises one mechanic at a time, so the game teaches itself: • Early levels — slide shards straight into place • Then rotation unlocks, snapped to clean 90° turns • Then free rotation at any angle • Finally horizontal flips, for shards that are mirrored Piece counts climb alongside each new mechanic, so the curve stays smooth from your first pane to your hundredth. EARN YOUR STARS Solve in few moves to earn three stars. The threshold scales with the size of the puzzle, so a big, busy pane is just as winnable for three stars as a small one — efficiency is rewarded, not raw speed. Your best star count is kept for every level. PLAY AT YOUR OWN PACE There is no timer and no failure state. Put it down mid-puzzle and it will be exactly where you left it when you return — Vitric resumes the right level and the exact arrangement of your pieces. BUILT FOR EVERY HAND • One-finger controls throughout — drag to move, on-screen buttons to rotate and flip. No multi-finger gestures required. • An optional placement guide shows a faint outline of each shard's home for an easier, lower-pressure solve. • Sound effects can be turned off independently; gentle haptics stay on either way. PRIVACY, RESPECT, SIMPLICITY Vitric contains no third-party analytics SDK, no advertising, no account system, and no network code. Nothing leaves your device. The app runs in airplane mode exactly the same as online. It is free, with no in-app purchases and no subscriptions. iPhone and iPad. iOS 26.5 or later. If Vitric becomes part of your quiet few minutes — on a commute, in a waiting room, before sleep — we'd love to hear from you.
DontTouchRedOne
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Don't Touch Red is a fast, addictive one-rule tapping game. Circles fly onto your screen — tap the right ones, avoid the wrong one. Green circles: +1 point Gold circles: +5 points Purple circles: slow down time for 3 seconds Red circles: instant game over Survive 60 seconds and rack up the highest score you can. The action speeds up the better you get, so staying calm under pressure is the real skill. FEATURES - Three difficulty levels — Easy, Medium, Hard - Clean, modern dark-mode arcade design - Smooth animations and satisfying feedback - Local achievements to unlock - Your best score saved right on your device - No login, no account, no data collection Simple to learn. Hard to master. Impossible to put down. How high can you go without touching red?
Screenshots
Verdict
The clearest difference is iOS requirement: DontTouchRedOne at 13.0 against Vitric's 26.5. On price, ads, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
| Parameter | Vitric | DontTouchRedOne |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (1 ratings) — better | — |
| Number of ratings | 1 — better | — |
| Update frequency | Every 4 days | — |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Free | — |
| Devices | iPhone, iPad | iPhone, iPad, iPod — better |
| Requires iOS | 26.5 | 13.0 — better |
| Further details — not scored | ||
| Size | 1 MB | 18 MB |
| Age rating | 4+ | 12+ |
| Developer | Kevin Hillabolt | Tajuddin Danishwar |
In-app purchases
Vitric
No in-app purchases
DontTouchRedOne
No in-app purchases





