Vicinity Online vs Black Hole Gravity
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Vicinity Online
Build a vast space empire in this persistent sci-fi MMO. Construct planetary infrastructure, command fleets, trade resources, and engage in player-driven conflict to control a living galaxy. Focuses on long-term progression and strategic planning.
- Build and expand space empire
- Construct planetary infrastructure
- Mine and manage resources
- Command specialized ship fleets
- Scan systems for intelligence
- Player-driven economy and trading
- Engage in player vs. player combat
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Build your empire among the stars. Vicinity Online is a persistent sci-fi MMO where players construct powerful economies, command fleets, trade resources, and compete for control across a living galaxy. Humanity has reached deep space, but expansion is no longer peaceful. Every star system holds opportunity. Every resource has value. Every fleet movement can shift the balance of power. Develop your planetary infrastructure, extract valuable resources, manage energy production, and expand your influence across star systems. Build mines, depots, energy facilities, and production chains to fuel your growing empire. Command fleets of specialized ships and send them across the galaxy to defend your territory, support your allies, or strike at your enemies. Battles are shaped by preparation, intelligence, fleet composition, and strategic timing. The galaxy is driven by players. Trade resources, scan star systems, monitor fleet activity, compete over valuable positions, and participate in an evolving economy where every decision matters. Explore a universe built around long-term progression, strategic planning, and player conflict. Features: • Build and expand your space empire • Construct buildings and develop planetary infrastructure • Mine and manage resources used for growth, trade, and warfare • Build and command fleets of specialized ships • Scan systems and gather intelligence on planets and enemy activity • Trade resources and participate in a player-driven economy • Fight other players for resources, influence, and strategic control • Progress through long-term upgrades, skills, and empire development The stars are open. The galaxy is waiting. Build, trade, scout, command, and conquer in Vicinity Online.
Black Hole Gravity
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Black Hole Gravity is a quiet arcade about one instrument — light — and the one thing it can do here: bend around a black hole. You are the last keeper of the horizon. Drag to bend the beam: far from the hole it barely curves; close to the photon sphere it wraps around once, twice, three times before it leaves. Tap to fire a pulse along that path. Where it lands, matter moves. THREE ACTS I · THE WATCH — Worlds are sliding toward the horizon. Push them clear with light and hold the line for as long as you can. Every world you lose feeds the hole and makes it grow. II · THE NIGHT — The stars are out. Nothing to guard, nowhere to hurry. Bend the beam, watch it wind, and score by how far it turns. III · THE SOWING — The universe is cold. Push the last worlds into the singularity, shatter them into falling fragments, and grow the hole until it collapses into a new Big Bang. DEEP TIME One long run through five scales — from asteroids to whole galaxies — each around a real black hole: Cygnus X-1, Gaia BH3, Sagittarius A*, M87*, TON 618. Your enemy is Hawking evaporation. Five eras of the far future set the difficulty, and every singularity you reach births a daughter universe with slightly different laws. HONEST PHYSICS • The lensed sky and the Einstein ring are computed from the real mapping, not painted. • Winding the beam with the hole's spin draws on its rotation — superradiance (Zel'dovich 1971; Press & Teukolsky 1972). Each amplified shot slows the hole; accretion spins it back up. • Mass, Schwarzschild radius, Hawking temperature and evaporation time are shown live, computed from the hole you are playing. • Bodies that leave the screen are never teleported back: an escaping one is gone, a bound one returns on its own orbit — the edge marker tells you when. • Nothing changes under your finger. While you aim, the world waits. CONTROLS Adaptive aiming: the gear ratio next to the ship shows how fine your aim is — the closer to the capture boundary, the finer the control, so a three-winding shot is as steady as a straight one. A hardcore scheme with a log slider is there for those who want it. Two beacons, one under each thumb. A procedural soundtrack, four tracks, made from the same math. Sound designed for headphones: low pulses and singing bowls, nothing arcade. No ads. No tracking. No account. Works offline.
Screenshots
Verdict
Vicinity Online and Black Hole Gravity are too close to call on the numbers: across 5 compared parameters — price, ads, in-app purchases and device support among them — neither pulls far enough ahead to decide it. What separates them is feature set and interface, not measurable difference.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
| Parameter | Vicinity Online | Black Hole Gravity |
|---|---|---|
| Price | Free | Free |
| Rating | 4.3 (3 ratings) — better | — |
| Positive reviews | 66.7% of reviews | — |
| Number of ratings | 3 — better | — |
| Update frequency | Every 6 days | — |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Free | — |
| Devices | iPhone | iPhone, iPad — better |
| Requires iOS | 18.6 | 17.0 — better |
| Further details — not scored | ||
| Size | 129 MB | 16 MB |
| Age rating | 4+ | 4+ |
| Developer | Konrad Machlowski | Oleksandr Dreiman |
In-app purchases
Vicinity Online
No in-app purchases
Black Hole Gravity
No in-app purchases
Questions
Is Vicinity Online free?
Is Black Hole Gravity free?
Do Vicinity Online or Black Hole Gravity have ads?
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