Color Finder vs Trace
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Color Finder
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Color Finder - SLOX is a quick, visually-driven game that trains your eye for subtle color differences. Each level shows a grid of tiles. One tile has a slightly different shade — tap it to advance to the next level. As you progress, the color difference between tiles becomes smaller and the grid grows larger, raising the challenge. Features • Steadily increasing difficulty (smaller color gap, larger grid) • Personal best level and recent times • Optional global ranking: submit your score under any nickname you like • Clean, distraction-free dark UI • Sound and haptic feedback (toggleable) • 7 languages (English, 한국어, 日本語, 中文, Español, Français, Deutsch) • Plays offline; only the optional ranking submission uses the network A perfect short-session brain game for designers, artists, or anyone with sharp eyes.
Trace
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Trace is a minimalist brain puzzle game about memory and steady hands. Each level briefly reveals a maze — walls or a glowing path — and then it's gone. Now retrace the route from start to finish in one continuous gesture. From memory. No timer on the solve phase. You don't have to be fast. You have to remember, and trust what you remember. BRAIN TRAINING Trace works as a daily exercise for short-term memory, spatial reasoning, and focused attention. A few seconds to absorb the maze, then it's just you and the trace you draw from memory. Short sessions, real cognitive load — five to ten minutes a day adds up. CORE MECHANIC • Memorize the maze in 3–8 seconds • Draw the solution in one unbroken motion • Fail, retry — but tougher levels don't fully reset CHECKPOINT FLAGS Before each attempt you can plant a flag mid-path. If your stroke reaches the flag but fails later, that section banks — next try starts already-completed up to the flag. The game rewards careful play, not frantic retries. FOUR CHAPTERS • Spark — tutorial, simple paths • Echo — 3×3 and 4×4 walls • Dusk — start and finish hidden during memorization • Abyss — 5×5+ grids, sometimes rotated between memorize and draw WHAT IT TRAINS • Short-term memory — hold the path in mind after a brief reveal • Spatial reasoning — a route, not a picture • Concentration — one steady gesture demands certainty • Attention to detail — every cell matters LOOK Clean geometry, calm palette, nothing extra on screen. Dark and light themes — switch manually or follow system. WHO IT'S FOR For people who like puzzles calibrated to demand attention, not reflexes. Calm focus, not speed. Made for the 5–15 minutes between things — and effective as a regular memory workout. svyatoslavdp@gmail.com
Screenshots
Verdict
Color Finder and Trace are too close to call on the numbers: across 5 compared parameters — price, ads, in-app purchases and device support among them — neither pulls far enough ahead to decide it. What separates them is feature set and interface, not measurable difference.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
| Parameter | Color Finder | Trace |
|---|---|---|
| Price | Free | Free |
| Update frequency | — | Weekly |
| Ads | Yes | Yes |
| In-app purchases | No | No |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 13.0 — better | 14.0 |
| Further details — not scored | ||
| Size | 22 MB | 42 MB |
| Age rating | 4+ | 4+ |
| Developer | SEOKWON YANG | Sviatoslav Pavlov |
In-app purchases
Color Finder
No in-app purchases
Trace
No in-app purchases








