Siege Path vs Everhex
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Siege Path
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You don't just build towers. You build the maze. In Siege Path, every tower you place redirects the enemy. The monsters pathfind around your walls — so the maze is yours to design. Build a short, straight gauntlet or wind them through a labyrinth of firepower. The path they walk is the path you create. COMMAND YOUR FORCES Archer Tower — Fast-firing, medium range. First to lock on, last to stop shooting. Cannon Tower — Slow, devastating splash damage. Worth every coin. Mage Tower — Long range magical attacks that pierce resistances. Frost Tower — Slows enemies to a crawl, giving your other towers more time. THE SIEGE MECHANIC Place a tower that seals every path to the exit — and the monsters don't wait politely. They turn and attack. Each hit destroys a tower in one strike, carving a new route through your defenses. Plan your maze carefully. Leave them a way out, or face the breach. UPGRADE AND DOMINATE Every tower upgrade doubles its damage. Level 1 → Level 2 means twice the firepower. Stack upgrades strategically — one fully upgraded tower can hold a lane that five basic ones cannot. HOW THE SIEGE UNFOLDS 25 monsters per round, one per second Each round monsters gain +5 HP — early defenses won't hold forever 60 seconds to build before the first wave 20 seconds between every round to reinforce Earn 2 coins for every monster slain Lose 1 health for every monster that escapes Start with 100 coins. Spend wisely. ENDLESS STRATEGIC DEPTH The 16×42 grid gives you thousands of possible maze configurations. Every run teaches you something new — a tighter U-turn here, a frost bottleneck there. Your personal record keeps the pressure on. Beat your best round. Then beat it again. Siege Path is free to try. Master the maze. Stop the horde.
Everhex
Engage in an endless idle tower defense roguelike where you build a single, ever-growing hex tower. Draft powerful perks, upgrade your defenses with permanent unlocks, and ascend to become stronger with each run. Your tower continues to earn even when you're offline.
- Endless enemy waves
- Drafting mid-run perks
- Permanent workshop upgrades
- Unlockable weapon mounts
- Constellation progression system
- Offline earning and progress
- Jewel socketing and fusing
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Everhex is an idle tower defence roguelike. One hex tower. Endless waves. A build that never stops growing. Survive as deep as you can, then spend what you earned to come back stronger — and keep going while the app is closed. WHAT YOU DO • Hold the line against waves of enemies that scale forever • Draft perks mid-run — Overclock, Chain Shot, Heavy Rounds and dozens more, from Common to Legendary • Spend coins on permanent Workshop upgrades: damage, attack speed, crit, health, range • Unlock six weapon mounts and swap between Cannon, Tesla Coil, Mortar, Frost Projector and more • Push a 453-node Constellation across six ascendancies — every wave you survive is another point • Ascend to reset with Cores and come back far stronger • Socket and fuse Jewels dropped by enemies • Chase 64 achievements, each paying gems and permanent stats • Ten sector tiers, each with its own rules — wards, elites, bosses every ten waves IDLE THAT RESPECTS YOU Your tower keeps earning while you're away, and offline progress is waiting when you return. No timers blocking play, no energy bars. PLAY YOUR WAY Everhex is free. Gem packs and permanent unlocks are optional purchases — nothing is gated behind them, and you can restore them on any of your devices. Built by Klara Code, an independent studio in Sydney.
Screenshots
Verdict
The clearest difference is in-app purchases: Siege Path at none against Everhex's 10. Everhex's advantage is update cadence (every 2 days vs every 6 days). On price, ads, device support and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Everhex sells 10 one-off in-app purchases. Siege Path asks for nothing beyond the download.
Siege Path ships an update every 6 days, Everhex every 2 days. The most recent releases landed on November 5, 2026 and November 1, 2026 respectively.
| Parameter | Siege Path | Everhex |
|---|---|---|
| Price | Free | Free |
| Rating | — | 4.0 (2 ratings) — better |
| Number of ratings | — | 2 — better |
| Update frequency | Every 6 days | Every 2 days — better |
| Ads | Yes | Yes |
| In-app purchases | No — better | Yes |
| Monetization | — | Free with in-app purchases |
| Devices | iPhone | iPhone, iPod — better |
| Requires iOS | 16.4 | 15.0 — better |
| Further details — not scored | ||
| Size | 40 MB | 121 MB |
| Age rating | 4+ | 12+ |
| Developer | Simple Design LLC | Klar Kakus |
In-app purchases
Siege Path
No in-app purchases
Everhex
- Handful of Gems$1.99
- Pouch of Gems$4.99
- Rift Pass - Season 2$4.99
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- x2 Coins Forever$6.99
- Starter Pack$8.49
- Chest of Gems$9.99
- x3 Coins Forever$13.99
- Remove Ads$14.99
- Vault of Gems$19.99
- Hoard of Gems$49.99





