Direhollow vs Everburn
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Direhollow
Experience a faithful mobile remake of the classic 1980 roguelike game. Navigate unforgiving dungeons, face a complete bestiary, and strive to claim the Amulet of Yendor with true permadeath. Enjoy the authentic ASCII graphics and a free, fair gameplay experience.
- Faithful remake of classic roguelike
- True permadeath with save deletion
- Complete A-Z bestiary
- Loot and identify mechanics
- Authentic ASCII graphics
- Touch-first controls
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Direhollow is a faithful mobile remake of Rogue — the 1980 game that started the roguelike. The same Dungeons of Doom. The same A–Z bestiary. The same unforgiving permadeath. Rebuilt for a phone: touch-first, free, and true to the original. We modernize the shell, not the rules. THE REAL GAME, ON A PHONE The same seeded dungeons, the same monsters, the same merciless math — with a 3×3 move pad, pinch-to-zoom, a tap-driven pack, and saves that actually survive a phone call. WHAT YOU'LL FIND DOWN THERE • True permadeath — one life, one seed. The save is deleted on death. No reloading an earlier turn. • The full bestiary — the complete A–Z roster, depth-ordered exactly as the original intended. • Loot & identify — per-run appearances for scrolls, potions, rings, and wands. Learn them, or risk them. • The Amulet of Yendor — descend to claim it, then climb back to the surface alive. Few will. • True ASCII — the authentic 1980 glyph grid. No tiles, no remix. The terminal classic, on a phone. FREE, AND FAIR No pay-to-win. No energy timers. No reloads sold back to you. The whole game is earned — exactly as it was in 1980. ——— "Rogue" is used here only descriptively, to say what kind of game this is. Direhollow is an independent work inspired by the BSD-licensed original; it is not affiliated with or endorsed by any trademark holder.
Everburn
Survive the cold by foraging, hunting, and crafting in this text-based incremental survival game. Each life is short, but every death makes you stronger, allowing you to push deeper into a procedurally generated world. Automate actions and return to a burning fire, even when offline.
- Incremental survival gameplay
- Text-based world exploration
- Procedurally generated environments
- Action automation
- Offline progression
- Roguelike progression system
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You wake with no name and no past. Just a dying fire in front of you, and the cold pressing in from every side. Feed it. Forage in the dark, hunt what you can, craft what you need, and hold the cold off for one more night. You won't last long. That's the point. Everburn is a survival incremental about starting over. Every life is short, and every death teaches you something. You come back a little stronger, a little sharper, your fire catching faster than the last time. The wall that killed you becomes the ground you stand on. Death by death, you push deeper into the world. And it's a real world. The whole game is text: words on a screen and a fire that spreads wider the longer you survive. You climb out of the woods into the valley, feel your way through the crystal caves, and reach colder, stranger places the deeper you go. Line up your actions and watch a life run itself. Automate what you've mastered. Close the app and the time is banked, so you always come back with something to spend. And it ends. There is a last chapter, a real one, and then you're done. The first chapters are free. One purchase opens the rest, and it's yours for good. No ads, no subscriptions, ever. How far can one life take you, when you've got as many as it takes?
Screenshots
Verdict
The clearest difference is review sentiment: Direhollow at 100% against Everburn's 33%. Direhollow also leads on rating (5.0 vs 3.9) and in-app purchases (none vs 1). Everburn's advantage is ratings volume (31 vs 4). On price, update cadence, ads and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Everburn sells 1 one-off in-app purchase. Direhollow asks for nothing beyond the download.
Direhollow holds the better App Store score, 5.0 against 3.9. That said, the two scores are not equally well evidenced: Everburn has 31 ratings behind it against 4, so its average is the more settled of the two. Written reviews point the same way: 100% of Direhollow's written reviews are positive against 33% of Everburn's.
Direhollow ships an update fortnightly, Everburn every 11 days. The most recent releases landed on October 12, 2026 and October 15, 2026 respectively.
| Parameter | Direhollow | Everburn |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (4 ratings) — better | 3.9 (31 ratings) |
| Positive reviews | 100.0% of reviews — better | 33.3% of reviews |
| Number of ratings | 4 | 31 — better |
| Update frequency | Fortnightly | Every 11 days — better |
| Ads | No | No |
| In-app purchases | No — better | Yes |
| Monetization | Free — better | Free with in-app purchases |
| Devices | iPhone, iPod | iPhone, iPod |
| Requires iOS | 15.0 — better | 15.1 |
| Further details — not scored | ||
| Size | 71 MB | 28 MB |
| Age rating | 9+ | 9+ |
| Developer | HYMEL VENTURES LLC | Saif Alesawy |
Customer experience
Direhollow
Everburn
In-app purchases
Direhollow
No in-app purchases
Everburn
- Full Game$3.99









