Pixel Rogue vs Lantern Deep
Price, ratings, monetisation and update history for both games, side by side โ with what reviewers say about each.
Pixel Rogue
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Pixel Rogue is a fast-paced pixel art survival roguelite where every run becomes a chaotic fight for one more second. Choose your hero, step into the arena, and survive waves of monsters with automatic weapons, powerful upgrades, and smart movement. Collect experience gems, level up during each run, unlock new weapons, improve your stats, and create builds that can melt entire hordes. Every hero starts differently. Experiment with different playstyles, discover strong upgrade combinations, defeat bosses, collect coins, and unlock permanent improvements between runs. Features: Fast survival roguelite gameplay Pixel art heroes, monsters, bosses, and effects Multiple heroes with different starting strengths Weapons, passive upgrades, and evolving builds Permanent progression and unlocks Boss fights and treasure rewards Game Center achievements and global highscore Controller support Playable offline How long can you survive?
Lantern Deep
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Carry the light. Survive the dark. You are a diver with a lantern, descending an ocean trench while glowing creatures swarm toward the glow. You only steer. Your abilities fire themselves, so both hands are free to dodge. Survive long enough and the trench sends something enormous after you. The first reef dive calls its boss at five minutes, each stage after it holds out a little longer, and from the tenth stage every dive runs the full twelve. WHAT IS DOWN THERE - Sixty dives through six zones, from the Sunlit Reef to the Abyss, each with its own water, light, creatures and music - Over three hundred creatures that chase, shoal, charge, spit, drift, root themselves and explode, including twenty four elites and twelve bosses - Twenty four special creatures that hunt back with skills of their own: anglerfish that reel you in, rays that open whirlpools, urchins that sow mines, eels that fire beams of light - Sixty eight abilities, each with six levels and an evolved form you unlock by pairing it with the right passive - Fifty one items to find in the water, fifty three relics from treasure chests, and twelve passives - Twelve divers, each starting with a weapon of their own EVERY DIVE IS DIFFERENT Each zone keeps its own roster, so a descent shows you around fifty creatures drawn from hundreds. Two mini bosses are picked at random from four, and the dive ends with one of two possible bosses. You carry six abilities and six passives out of eighty, and the water hands you items as you go. BETWEEN DIVES - Pearls buy thirty two permanent upgrades in the workshop - Every stage you clear adds new weapons to the pool, and seventy five quests unlock more abilities and new divers - A codex fills in as you meet creatures, evolve abilities and find relics - Pressure levels and an endless mode once a dive is cleared MADE IN CODE Every creature, every ripple of light and all two hundred and forty one pieces of music, each zone in its own harmony and every boss fight with its own track, are generated by the game as it runs. There is not one image or sound file inside it, which is why the whole thing is five megabytes. Lantern Deep is free. An ad plays between dives, never during one, and Remove Ads turns it off for good. There are no banner ads. When your light goes out you can watch a short ad to carry on from where you fell, or decline and end the dive. Motes unlock divers: every dive earns them, and packs of them are for sale if you would rather not wait. Motes buy no upgrade, no stat and no advantage inside a dive. No accounts, no sign up, and your progress stays on your device.
Screenshots
Verdict
The clearest difference is ads: Pixel Rogue at none against Lantern Deep's shown. Pixel Rogue also leads on update cadence (daily vs weekly). Lantern Deep's advantage is device support (4 vs 2) and iOS requirement (15.0 vs 18.6). On price and in-app purchases there is nothing between them.
Scored on Price ยท Rating ยท Positive reviews ยท Number of ratings ยท Update frequency ยท Ads ยท In-app purchases ยท Monetization ยท Best chart rank ยท Devices ยท Requires iOS
Both are free to download. Pixel Rogue sells 5 one-off in-app purchases and Lantern Deep sells 5 one-off in-app purchases. Whichever you choose, the download price is not the number that matters.
Pixel Rogue ships an update daily, Lantern Deep weekly. The most recent releases landed on October 13, 2026 and October 3, 2026 respectively.
| Parameter | Pixel Rogue | Lantern Deep |
|---|---|---|
| Price | Free | Free |
| Update frequency | Daily โ better | Weekly |
| Ads | No โ better | Yes |
| In-app purchases | Yes | Yes |
| Devices | iPhone, iPad | iPhone, iPad, iPod, Mac โ better |
| Requires iOS | 18.6 | 15.0 โ better |
| Further details โ not scored | ||
| Size | 29 MB | 7 MB |
| Age rating | 9+ | 9+ |
| Developer | Timo Gundacker | vuong cuong |
In-app purchases
Pixel Rogue
- 100 Gold Coins$0.99
- 250 Gold Coins$1.99
- 600 Gold Coins$3.99
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- 1500 Gold Coins$6.99
- 4000 Gold Coins$12.99
Lantern Deep
- Pocket of Motes$1.99
- Remove Ads$2.99
- Buy Me a Coffee$2.99
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- Satchel of Motes$4.99
- Hoard of Motes$9.99









