duk. vs Pixel Panic
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
duk.
A charming puzzle game where you guide a character across lily pads by stepping a specific number of spaces. Solve 80 unique ponds in classic mode or tackle a new daily challenge. Enjoy a relaxing, ad-free experience with no internet or accounts required.
- Numbered lily pad stepping mechanic
- 80 classic ponds
- Daily puzzles (easy, medium, hard)
- Streak tracking for daily play
- No ads or accounts
- Offline play
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duk. is a cozy little puzzle about duk trying to reach his friend goose. each lily pad holds a number, so you step exactly that many pads across the water, sinking the one you leave behind, wrapping around the pond's edges, until every pad is gone and you land on goose. 2 ways to play: • classic: a journey through 80 ponds, each named for a real water lily, growing gently harder as you go. • daily: a fresh puzzle every day at easy, medium, or hard. a win on any tier keeps your streak going. no ads. no accounts. no internet required. nothing tracked. made for a calm few minutes, whenever you need them.
Pixel Panic
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The horde is coming. You have no hero - you have a finger, free walls, and 25 seconds. Pixel Panic is a tower defense where YOU draw the enemies' path. Trace walls in one stroke, watch the horde adapt live, erase and redraw - even mid-wave. Then pick your weapons, stack your upgrades, and set off chain reactions that fill the screen. HOW IT WORKS - Slide your finger: walls are placed continuously (free, limited quota) - The enemy path is shown in real time - it's a puzzle, not a trap - Wall everything off if you dare: they'll smash through the nearest one - Every wave is announced in advance: read the threat, adapt your plan NO TWO RUNS ALIKE - Start with 2 random weapons, draft more as you go - 6 maps with different rules: valley, crossroads, corridor, island, dunes, furnace - Modifier waves: armored, warchief, fog, burrowers... - Choice events: safe, risky, or downright insane - Broken synergies to discover: spreading burns, ricochet bolts, chain explosions AFTER VICTORY? - Endless mode starts where other games stop - Stars unlock new weapons, maps and permanent perks - 8 challenges, a Daily run with a shared seed - 3 calibrated difficulties, casual to razor-edge ALSO - Pixel art, music and sound 100% generated - no asset packs - 5-15 minute sessions, save anytime - Offline, no forced ads, no energy system The castle still stands. For now.
Screenshots
Verdict
The clearest difference is iOS requirement: Pixel Panic at 15.0 against duk.'s 18.0. On price and in-app purchases there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
| Parameter | duk. | Pixel Panic |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (1 ratings) — better | — |
| Number of ratings | 1 — better | — |
| Update frequency | Every 11 days | — |
| Ads | No | — |
| In-app purchases | No | No |
| Monetization | Free | — |
| Devices | iPhone — better | — |
| Requires iOS | 18.0 | 15.0 — better |
| Further details — not scored | ||
| Size | 8 MB | 71 MB |
| Age rating | 4+ | 9+ |
| Developer | Betula Noir LLC | Alain Fovet |
In-app purchases
duk.
No in-app purchases
Pixel Panic
No in-app purchases





