Neon Sync Rush vs Waltts
Price, ratings, monetisation and update history for both games, side by side ā with what reviewers say about each.
Neon Sync Rush
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Neon Sync Rush is a casual rhythm game built around futuristic neon visuals and original procedural electronic music. Choose a track, select a difficulty, and tap each lane as notes reach the glowing hit line. Perfect, Great, Good, and Miss judgments appear instantly, helping you improve your timing and push your combo higher with every run. Key features: - 4-lane tap rhythm gameplay - Easy, Normal, and Hard difficulty levels - 3 tracks: Neon Steps, Pixel Dash, and Future Glow - Original procedural electronic music - Perfect, Great, Good, and Miss judgment system - Combo, accuracy, rank, and high score tracking - Input offset calibration - Music volume, sound effect volume, and haptic settings - Neon flashes and cyber-style hit effects - Offline play with no network connection required Neon Sync Rush focuses on quick rhythm sessions without complex progression systems. Pick a song, jump into the beat, and keep improving your score one run at a time. The music included in the app does not use external commercial tracks. It is generated by the app's internal procedural audio logic as original gameplay music.
Waltts
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Notes fall. You feel the beat. Tap the line at exactly the right moment ā and the whole screen lights up. Waltts is a pure falling-notes rhythm game: four lanes, one glowing hit line, and 60 original tracks spanning 24 genres ā from piano and orchestra to J-rock, synthwave, drum & bass, happy hardcore and speedcore. Every song is hand-tuned so the notes follow what you actually hear: melodies, drops, and choruses that play the same way every time they return. THREE WAYS TO TOUCH THE MUSIC āø TAP ā strike a note as it crosses the line āø HOLD ā catch it and ride the sound to the end āø SLIDE ā follow the ribbon across the lanes without lifting your finger A DIFFICULTY FOR EVERY HAND āø Easy charts carry the melody at a friendlier pace ā made for first-time rhythm players āø Hard charts chase every accent for players who want their fingers to blur āø Practice mode slows any song to 80% with no scoring, so you can learn tricky passages pressure-free BUILT FOR PRECISION āø A built-in latency calibrator tunes the game to your device and your headphones āø Five judgment windows from PERFECT down to MISS reward truly clean play āø Chase grades from C all the way to W ā the flawless Waltts rank MAKE IT YOURS āø Star your favourite tracks and filter the song list to just them āø Best score and best grade remembered for every song and difficulty NO NONSENSE āø Completely free ā no ads, no in-app purchases, no accounts āø Fully offline ā your music never buffers āø Nothing tracked, nothing collected: your scores stay on your device Put on your headphones. The first note is already falling.
Screenshots
Verdict
The clearest difference is ads: Waltts at none against Neon Sync Rush's shown. Waltts also leads on iOS requirement (14.0 vs 17.0). On price, in-app purchases and device support there is nothing between them.
Scored on Price Ā· Rating Ā· Positive reviews Ā· Number of ratings Ā· Update frequency Ā· Ads Ā· In-app purchases Ā· Monetization Ā· Best chart rank Ā· Devices Ā· Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
| Parameter | Neon Sync Rush | Waltts |
|---|---|---|
| Price | Free | Free |
| Update frequency | Every 5 days | ā |
| Ads | Yes | No ā better |
| In-app purchases | No | No |
| Devices | iPhone, iPad | iPhone, iPad, iPod ā better |
| Requires iOS | 17.0 | 14.0 ā better |
| Further details ā not scored | ||
| Size | 29 MB | 313 MB |
| Age rating | 4+ | 4+ |
| Developer | HYOUNG GEUN SONG | STEFAN POSTAVARU |
In-app purchases
Neon Sync Rush
No in-app purchases
Waltts
No in-app purchases









