Genesis Idle vs Space Colony Idle
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Genesis Idle
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Tu es la force silencieuse qui veille sur un monde stérile. Guide-le à travers 6 ères d'évolution — et regarde-le changer physiquement sous tes yeux : les océans se remplissent, les continents verdissent, les villes s'allument, les satellites décollent. Ici, la progression n'est pas un nombre qui monte : c'est ta planète qui vit. Chaque achat plante une forêt, bâtit une cité, lance un satellite. La planète 3D EST ta barre de progression. UNE CRÉATION QUI PREND SON TEMPS Genesis est un idle game lent, pensé pour durer : un monde ne se construit pas en une soirée. Reviens chaque jour — la vie a continué sans toi, et ton gain d'absence t'attend. • 6 ères d'évolution : de la poussière à la conquête spatiale • Une planète 3D vivante, générée par le code — arbres, villes, lumières, smog, satellites • Un journal poétique qui raconte la création, de la première particule au premier bip dans le vide • Un vrai dilemme industriel : produire plus… ou respirer mieux • 3 pouvoirs divins, météores à attraper en vol, traits de planète aléatoires • Renaissance stellaire : recommence ailleurs, plus fort, avec tes graines stellaires • ~240 succès à accomplir, dont la mythique Singularité — un an de voyage • Jeu en français et en anglais, sound design génératif apaisant Gratuit, jouable hors-ligne, sans compte. Les publicités sont uniquement récompensées et optionnelles : tu choisis de les regarder pour récolter tes gains d'absence, rien ne t'est imposé. Ton monde t'attend. Il a tout son temps.
Space Colony Idle
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2087. Earth has run out of resources, and its cities are going dark one by one. The Atlas Program launched its last capsule: humanity needs a new home across six worlds, and you are the one who builds it. You land on Mars with one solar field and a skeleton crew. A few hours later the lights never go out. BUILD AND PRODUCE Five production modules, each one paying for the next. The classic idle loop, with no dead time: tap to push output, speed it up, or close the app entirely. Production keeps running without you. SIX WORLDS Mars, Europa, Titan, Venus, Io, Callisto. Every planet brings its own hazard: dust storms, ice sheets, sulfur ash. Raise your shields, plan the drilling order, unlock adaptation tiers before the surface takes the colony apart. RECRUIT A CREW Engineers, pilots, guardians, scientists and prospectors. Assign them to modules, send them on missions, level them up. One legendary crew member changes how the whole colony runs. MISSIONS Launch scouting, mining and rescue runs from the star map. Collect planet keys and open up the next world. RESEARCH A 26-node research tree: production multipliers, automation droids, offline earnings, crew capacity. What you unlock first changes how your colony grows. LEAP AND BEYOND When the colony is complete, take the Leap: reset everything, earn Dark Matter, and come back far faster with permanent multipliers. Clear the 16-node Dark Matter tree to reach the Singularity, a final layer with no level cap. OFFLINE EARNINGS Production continues while the game is closed. Your energy is waiting when you come back. ON EVERY SCREEN Dedicated layouts for phones, tablets and open foldables. Color-blind friendly icon+name pairs, three text sizes, haptics you can switch off. CLOUD BACKUP Your progress is backed up automatically while you play. WEEKLY LEAGUE Production counts toward a weekly league score, offline earnings included. Race other colonies on the same table and collect extra rewards with the Season Pass. SKY EVENTS Now and then a black hole passes close to the colony, and the first close pass will take your flag. On Europa, Io and Callisto, Jupiter hides the sun once a day, and a shooting star crosses the sky when you unlock a letter or an achievement. Space Colony is free. Ads are optional: watching a rewarded ad is your call, and you can remove ads altogether. There are no countdowns, you lose nothing for missing a day, and progress is never for sale. Playable in English, Turkish, Japanese, Korean, German, French, Spanish and Portuguese (Brazil). Terms of Use (EULA): https://www.apple.com/legal/internet-services/itunes/dev/stdeula/ Privacy Policy: https://shaumne.github.io/uzay-kolonisi-gizlilik/
Screenshots
Verdict
The clearest difference is in-app purchases: Genesis Idle at none against Space Colony Idle's 10. On price, update cadence, ads and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Space Colony Idle sells 10 in-app purchases, starting at $4.99 per month. Genesis Idle asks for nothing beyond the download.
Genesis Idle ships an update every 5 days, Space Colony Idle every 4 days. Both last shipped on October 31, 2026.
| Parameter | Genesis Idle | Space Colony Idle |
|---|---|---|
| Price | Free | Free |
| Update frequency | Every 5 days | Every 4 days — better |
| Ads | Yes | Yes |
| In-app purchases | No — better | Yes |
| Devices | iPhone, iPad | iPhone, iPad |
| Requires iOS | 16.0 — better | 16.2 |
| Further details — not scored | ||
| Size | 6 MB | 29 MB |
| Age rating | 4+ | 4+ |
| Developer | Emile Lefevre | EMRECAN CETINKAYA |
In-app purchases
Genesis Idle
No in-app purchases
Space Colony Idle
- Orbit Pass$4.991 Month
- 100 Gems$1.99
- Starter Bundle$2.99
- Dark Matter Pack$4.99
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- Season Pass$4.99
- 550 Gems$7.99
- 1200 Gems$14.99
- 3000 Gems$29.99
- 6500 Gems$59.99
- 14000 Gems$99.99
Questions
Is Genesis Idle free?
Is Space Colony Idle free?
Do Genesis Idle or Space Colony Idle have ads?
Which is updated more often, Genesis Idle or Space Colony Idle?
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