arrowgram vs Hoodoku
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
arrowgram
This is a calm logic puzzle game where players must remove arrows from a grid by tapping them in the correct sequence. The objective is to clear the board by following a single rule: an arrow can only be removed when its path is clear. It offers thousands of levels suitable for short breaks or longer play sessions.
- Clear arrow grids
- Tap arrows in sequence
- 4000+ levels
- Save progress
- Simple tap controls
- Calm puzzle experience
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How hard can removing arrows be? One rule: an arrow can only be removed when its path is clear. That's it. arrowgram is a calm little puzzle game about one thing: clearing the board. Each level gives you a grid of arrows. Tap them in the right order and watch them fly off the screen. 4000+ LEVELS From quick 10-second puzzles you can do with one hand to sprawling grids that take a few tries to untangle. PICK UP AND PUT DOWN arrowgram fits around your day. Waiting for coffee? Clear a few levels. On the couch? Go for a longer run. Your progress is always saved, right where you left it. SIMPLE TO LEARN Tap an arrow. It dispatches in its direction. Tap another. Some go before others. Find the order, clear the board, move on. The rules take five seconds to learn. arrows. One tap at a time.
Hoodoku
This logic puzzle game challenges you to place owls on a grid, ensuring no two owls share a row, column, or grove. It offers daily puzzles, weekly competitions with prizes, and a social feature to compete with friends. Customize your owl with various cosmetic items.
- Daily shared puzzles
- Weekly leaderboard competitions
- Friend-based challenges
- Customizable owl cosmetics
- Offline play support
- Shape mode for colorblind accessibility
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One owl per row. One owl per column. One owl in every grove — and no two owls touching. Easy to learn, wonderfully stubborn to master. Hoodoku is a cozy logic puzzle. Every board has exactly one solution: swipe X's across the squares that can't work, and when only one perch remains, that's where the owl lives. No timers, no pressure — just you, a quiet grove, and a very patient owl named Otto. EVERY NIGHT, A NEW ROOST One shared puzzle drops each night. One try. Solve it fast and clean, then see where you land on tonight's leaderboard. A WEEKLY RACE WORTH WINNING Every grove you solve adds to your weekly total. When the week closes, the top three owls on the podium take gold, silver, and bronze — and a coin prize to match. Then the board wipes clean, and the race starts fresh. FLY WITH FRIENDS Every owl gets a shareable owl code. Add your friends' codes and your flock gets its own weekly board — see exactly who to beat before the week closes. No accounts, no contact lists, just codes. A GROVE THAT NEVER RUNS OUT Boards grow from 8×8 to 10×10 as you climb, and there's always another level waiting. Level 12 is the same level 12 for everyone — compare fair and square. COLLECT THE AVIARY Earn coins by solving and dress Otto up — snowy owl, barn owl, disco owl, neon owl, and more. Then open the Wardrobe: glasses, hats, outfits and earrings, worn proudly on every leaderboard row. Cosmetics only: in Hoodoku, skill is the only advantage. KEEP THE NIGHT STREAK Play one grove a night to keep your streak alive. Every seventh night, Otto brings a gift — and now you claim it yourself from the home screen. YOURS, QUIETLY • No account, no sign-up, no email address — ever • Play offline or online, anywhere • Shape mode gives every grove its own symbol, so colors are never a barrier • Cozy for a quiet evening, competitive when you want it to be Pull up a branch. The grove is waiting.
Screenshots
Verdict
The clearest difference is in-app purchases: Hoodoku at none against arrowgram's 1. Hoodoku also leads on iOS requirement (17.0 vs 26.2). arrowgram's advantage is ads (none vs shown) and ratings volume (13 vs 3). On price, rating, review sentiment and update cadence there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. arrowgram sells 1 one-off in-app purchase. Hoodoku asks for nothing beyond the download.
On the App Store both sit at effectively the same score — 4.9 for arrowgram against 5.0 for Hoodoku. Both are backed by a comparable volume of ratings — 13 and 3 respectively. Written reviews split almost evenly too, at 100% and 100% positive.
arrowgram ships an update every 3 days, Hoodoku every 2 days. The most recent releases landed on October 14, 2026 and October 18, 2026 respectively.
| Parameter | arrowgram | Hoodoku |
|---|---|---|
| Price | Free | Free |
| Rating | 4.9 (13 ratings) | 5.0 (3 ratings) — better |
| Positive reviews | 100.0% of reviews | 100.0% of reviews |
| Number of ratings | 13 — better | 3 |
| Update frequency | Every 3 days | Every 2 days — better |
| Ads | No — better | Yes |
| In-app purchases | Yes | No — better |
| Monetization | Free with in-app purchases | Free with in-app purchases |
| Devices | iPhone, iPad — better | iPhone |
| Requires iOS | 26.2 | 17.0 — better |
| Further details — not scored | ||
| Size | 136 MB | 88 MB |
| Age rating | 4+ | 4+ |
| Developer | Maxime Hussenet | Robert Deckert |
Customer experience
arrowgram
Hoodoku
In-app purchases
arrowgram
- Full Game$4.99
Hoodoku
No in-app purchases









