Comparison

Starfleet Odyssey vs Below The Layer

Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.

Head to head
About

Starfleet Odyssey

Features
Read full description

Become a starship captain in Starfleet Odyssey, a sci-fi space RPG where every order shapes a branching story across an 8-act campaign of command, loyalty, and risk. Play this offline RPG with local save progress and no account required. Choose your story through diplomacy, tactical decisions, crew relationships, and command-deck missions. BECOME THE CAPTAIN Create your officer and choose a command style: Diplomat, Tactician, or Explorer. Rise through the ranks as your decisions shape relationships, missions, and the path through Season I. A BRANCHING SCI-FI STORY RPG • Complete Season I — an 8-act campaign with multiple paths and outcomes • Meaningful decisions — diplomacy, tactics, and loyalty can change what happens next • Command decks — Engineering, Tactical, Science, and Comms • Mini-game missions — tactical simulations, navigation challenges, and engineering repairs • Crew loyalty — build trust with officers who remember your orders • Rank progression — advance from Ensign toward Captain • Command Archive — collectible cards, a landmark encyclopedia, and interactive 3D starship schematics HOW A MISSION PLAYS Read the briefing. Weigh incomplete intel. Give the order. Face the consequences. Story decisions drive the campaign, while tactical, navigation, and engineering mini-games put you directly into key command moments. Your choices can affect crew loyalty, rank, resources, and the missions ahead. WHO IT'S FOR Starfleet Odyssey is built for players looking for a story RPG, space adventure, starship captain experience, or offline RPG focused on decisions instead of an endless grind. If you like to choose your story, manage a crew, and see your orders matter, take the chair. PLAY OFFLINE Progress is saved locally on your device, and no account is required. Continue your captain story at your own pace and restore eligible purchases when needed. PREMIUM & IN-APP PURCHASES Premium unlocks the full Season I experience, including all 8 acts, additional story branches, alternate crew outcomes, and expanded archive content. Premium is available through Weekly, Monthly, or Yearly auto-renewing subscriptions, or as a separate Lifetime purchase. Optional Dilithium packs and Commander bundles are also available as in-app purchases. Payment is charged to your Apple Account at confirmation of purchase. Auto-renewing subscriptions renew unless canceled at least 24 hours before the end of the current period. Your account is charged for renewal within 24 hours before the end of the current period. Manage or cancel subscriptions in your Apple Account subscription settings. Lifetime does not auto-renew. MORE TO COME Season II and Season III are in development. New stories, decisions, and command challenges will continue the odyssey. Privacy Policy: https://cevik10.github.io/privacy.html Terms of Use (EULA): https://cevik10.github.io/terms.html

About

Below The Layer

Command a submarine in a tactical simulation. Interpret sonar, exploit thermal layers, and make critical decisions about evasion or engagement. Every choice has consequences in this challenging game of stealth and strategy.

Highlights
  • Sonar analysis
  • Target motion solutions
  • Periscope observation
  • Torpedo room operation
  • Weapon guidance
  • Patrol mission execution
  • Stealth tactics
Features
Read full description

Take command of a submarine in a tactical simulation where every decision matters. Read the ocean, interpret uncertain contacts, exploit the thermal layer, and decide when to evade or strike. No ads. No in-app purchases. No subscriptions. The complete game is yours from the moment you dive. Listen through passive sonar, classify contacts, and maneuver to turn uncertain bearings into a firing solution. Close the range, prepare your tubes, and decide whether the shot is worth revealing your position. Every choice has a cost. Speed helps you intercept, but it raises self-noise. The thermal layer may hide you—or conceal the enemy. A periscope observation can tighten a solution, but an exposed mast can betray you. Every torpedo launch leaves a datum that escorts, helicopters, and hostile submarines may investigate. FEATURES - Read faint contacts on a scrolling broadband waterfall, then dissect their signatures in narrowband - Build honest target-motion solutions from bearing rate, geometry, and your own maneuvers—not omniscient map markers - Risk raising the periscope to sweep the horizon, estimate range, and judge angle on the bow - Operate a working torpedo room: power, program, flood, open, fire, secure, and reload four independent tubes - Keep launched weapons on the guidance wire until their active seekers take over - Carry out changing patrol orders involving interception, reconnaissance, navigation, identification, and weapons-tight restrictions - Outsmart escorts, ASW helicopters, and hostile submarines that search for where they think you are - Exploit depth, silence, thermal layers, bottom terrain, maneuver, and decoys to break the enemy’s picture - Cross long patrol distances under time compression that yields when danger arrives - Face reproducible seeded patrols where imperfect information makes every decision matter Your crew handles routine classification and procedure. You decide where to listen, which contact to track, when to expose the boat, when to fire, and when to break contact and return home. Below the Layer rewards patience, geometry, stealth, and judgment—not reflex shooting.

Screenshots

Starfleet Odyssey4 screens
Below The Layer4 screens

Verdict

The call

The clearest difference is in-app purchases: Below The Layer at none against Starfleet Odyssey's 10. Below The Layer also leads on update cadence (every 6 days vs every 2 months). On price, ads, device support and iOS requirement there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Both are free to download. Starfleet Odyssey sells 10 in-app purchases, starting at $2.99 per 7 days. Below The Layer asks for nothing beyond the download.

UpkeepUpdate frequency

Starfleet Odyssey ships an update every 2 months, Below The Layer every 6 days. The most recent releases landed on October 28, 2026 and November 6, 2026 respectively.

Scorecard2 real differences · 7 level
Starfleet Odyssey versus Below The Layer: the parameters behind the verdict, then further details
ParameterStarfleet OdysseyBelow The Layer
PriceFreeFree
Rating—5.0 (5 ratings) — better
Number of ratings—5 — better
Update frequencyEvery 2 monthsEvery 6 days — better
AdsNoNo
In-app purchasesYesNo — better
Monetization—Free
DevicesiPhone, iPad — betteriPhone
Requires iOS17.017.0
Further details — not scored
Size163 MB19 MB
Age rating4+9+
DeveloperHakan CevikJames Seaward

In-app purchases

10 purchases

Starfleet Odyssey

Subscriptions3
  • Weekly Premium$2.997 Days
  • Monthly Premium$6.991 Month
  • Yearly Premium$39.991 Year
One-time7
  • Crystal Cache — 60 Dilithium$2.99
  • Reactor Reserve — 150 Dilithium$6.99
  • Warp Core Stockpile — 350 Dilithium$14.99
Show 4 more
  • Archive Expedition Bundle$19.99
  • Fleet Supply — 800 Dilithium$24.99
  • Commander's Legacy Bundle$24.99
  • Lifetime Premium$79.99
None

Below The Layer

No in-app purchases

Questions

Is Starfleet Odyssey free?
Starfleet Odyssey is free to download, with in-app purchases available.
Is Below The Layer free?
Below The Layer is free to download, with no in-app purchases.
Do Starfleet Odyssey or Below The Layer have ads?
Neither Starfleet Odyssey nor Below The Layer shows ads.
Which is updated more often, Starfleet Odyssey or Below The Layer?
Starfleet Odyssey ships an update every 2 months, and Below The Layer every 6 days. Most recently, Starfleet Odyssey was updated on October 28, 2026 and Below The Layer on November 6, 2026.

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