Predation vs Mutabloom
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Predation
Evolve from a fragile organism into an apex predator in a living petri dish. Engage in cellular combat, adapt through mutations, and conquer the environment. Explore four distinct survival paths with unique abilities and unlock upgrades to customize your organism.
- Cellular combat and adaptation
- Replayable mutation drafts
- Four distinct survival paths
- Unlockable toys and auras
- Responsive touch controls
- Offline play option
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Enter a living petri dish as a fragile organism and evolve into its apex threat. Predation is a landscape action roguelite built around cellular combat, adaptation, and replayable mutation drafts. Hunt nutrients, evade larger predators, challenge guardians, and raise control until you can conquer the dish. FOUR WAYS TO SURVIVE • Viral — spread infectious clouds and release short-lived virions. • Carrier — grow a mobile colony of larvae and support units. • Mantle — master close-range combat, digest fallen predators, and turn enzyme blooms into deadly zones. • Puppeteer — capture compatible organisms, use each host's natural ability, and escape before the host is destroyed. EVERY RUN EVOLVES Choose one of three mutations as you progress. Stack ranks, build around your body type, and combine mastered traits into rare foil evolutions. Different dishes change the pressure with new hazards, predators, and routes to the apex. BUILD YOUR CELL Unlock toys and auras, discover special pairings, and equip profile upgrades. Cosmetics give your organism a distinct identity while hidden synergies reward experimentation. PLAY YOUR WAY • Responsive touch controls designed for landscape play • Fast runs with four distinct body paths • Online profile, wallet, progression, and leaderboards • Offline play after an initial successful account sync • No advertising interruptions Predation includes optional in-app purchases for fixed Bio Coin packs. Bio Coins can be used for run boosts and most cosmetics. Profile Coins are earned by completing runs and can be used for permanent profile upgrades and selected cosmetics. Bio Coins and virtual goods have no cash value. Gameplay includes randomized mutations, drops, spawns, and run rewards, but Predation does not sell paid loot boxes or paid random item packs.
Mutabloom
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Plant a seed. Wait for the weather. Harvest something that should not exist. Mutabloom is a cozy 3D garden that keeps growing while your phone is in your pocket. The shop restocks every five minutes. The weather runs on its own schedule and the mutations it rolls land on whatever happens to be growing when it arrives: Rainbow, Golden, Giant, Glowing, Shocked, Chilled, Wet, and the ones each biome keeps to itself. They stack, and they multiply. A Rainbow Giant caught in a storm is worth a thousand times the plain harvest it grew from, and the reveal takes its time about telling you. GROW IT, THEN GROW IT AGAIN Ten biomes and 120 seeds, from a Radishling that takes twenty seconds to a Worldtree that takes a day. Outgrow a biome and start a new Season: the coins go, but the Season Tokens, the pets, the cosmetics and the Journal are yours for good, and everything you plant afterwards is worth more than it was. IT CARRIES ON WITHOUT YOU Plants grow in real time with the app closed, and your pets go on harvesting for up to four hours while you are away. Come back and the garden tells you what it got up to. COLLECT ALL OF IT Sixty pets hatch out of eggs, fifty living in the biomes and ten that only turn up at festivals. They take their colours from nowhere in particular and they level up by eating what you harvest, so the first seed you ever planted is still worth planting a month later. The Journal remembers every plant you have grown and every mutation it has worn, and pays you for finishing a set. THE GARDEN ON YOUR LOCK SCREEN When the weather turns it arrives as a Live Activity, on the Lock Screen and in the Dynamic Island, with five Catch taps to nudge the odds your way. A harvest made from the Lock Screen is a real harvest: it counts for the streak and it goes in the Journal. NEVER BLOCKED No energy bar. No hard paywall. Nothing in the game makes you wait longer than a day. If you have five minutes, it has something for you to do with them. Game Center leaderboards, achievements and a Daily Sprint are waiting when you want them. ABOUT THE ADS, PLAINLY Mutabloom is free. The ads worth having are the ones you choose to watch: double an offline harvest, re-roll the shop, make it rain. They start appearing at Gardener Level 8, once you have a garden worth boosting, and every one of them says what it pays before you tap it. Remove Ads removes the interrupting full-screen ads and the banners. It does NOT remove the optional rewarded ones, and that is deliberate: they are how a player who never spends anything keeps up with one who does. Nothing sold in the game is needed to see any of it, and an egg bought with gems shows its odds before you buy it. Made for grown-ups who want a garden to potter in. Not a children's app, and not in the Kids Category.
Screenshots
Verdict
The clearest difference is ads: Predation at none against Mutabloom's shown. On price, update cadence, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Predation sells 5 one-off in-app purchases and Mutabloom sells 10 one-off in-app purchases. Whichever you choose, the download price is not the number that matters.
Predation ships an update weekly, Mutabloom every 8 days. Both last shipped on October 31, 2026.
| Parameter | Predation | Mutabloom |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (1 ratings) — better | — |
| Number of ratings | 1 — better | — |
| Update frequency | Weekly — better | Every 8 days |
| Ads | No — better | Yes |
| In-app purchases | Yes | Yes |
| Monetization | Free with in-app purchases | — |
| Devices | iPhone, iPad — better | iPhone |
| Requires iOS | 17.0 — better | 18.0 |
| Further details — not scored | ||
| Size | 7 MB | 21 MB |
| Age rating | 12+ | 4+ |
| Developer | Joshua Hobert | CR Industries LLC |
In-app purchases
Predation
- Nutrient Drop$0.99
- Cell Cache$4.99
- Colony Reserve$9.99
Show 2 moreShow fewer
- Apex Cache$19.99
- Dish Vault$49.99
Mutabloom
- Handful of Gems$1.99
- Comeback Pack$1.99
- Starter Pack$2.99
Show 7 moreShow fewer
- Extra Pet Slot$3.99
- Pouch of Gems$4.99
- Extra Plot Row$4.99
- Jar of Gems$9.99
- Golden Trowel$9.99
- Crate of Gems$19.99
- Wagon of Gems$49.99









