Comparison

Floating Fortress vs Neverstill

Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.

Head to head
About

Floating Fortress

Features
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Hoist the colors and become a true Floating Fortress. Sail into fast-paced pirate battles where every run is about growing stronger, destroying enemy fleets and surviving against increasingly dangerous bosses. Eat smaller ships, blast enemies with powerful weapons, collect treasure and upgrade your vessel as you push deeper into hostile waters. Each level brings tougher enemies, smarter bosses and new challenges to overcome. Unlock new perks, improve your ship and build your own path to victory with every run. Features: - Fast-paced naval combat with waves of enemy ships - Eat smaller ships and destroy larger enemies - Smarter bosses with unique attack patterns - Levels with increasing difficulty - Weapons, perks, treasures and long-term progression - Simple controls with satisfying action gameplay How far can you sail before the sea takes you?

About

Neverstill

Pilot a drone to defend a moving train from waves of monsters. Upgrade your train cars and drone with salvaged resources to survive increasingly difficult challenges. Decide when to end a run and bank your progress, or push further for greater rewards.

Highlights
  • Drone piloting and combat
  • Train car upgrades
  • Resource management
  • Wave-based survival
  • Run banking and progression
  • Strategic car fusion
Features
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Fly the drone above the train and defend it from all the monsters trying to wreck it. The armoured cars fight on their own. But you are the thing that can support them, and you can only be in one place at a time. Fly the roof. Overcharge the car you are standing over. Stomp the boarders off the deck. Drag in the scrap and upgrade the cars and drone at the stations. TWELVE WAVES TO A TERMINUS the line asks how long you want to keep going. Pull in and bank the run, or run on into the next division, where everything that was hard is worse. There is no last stop, only the one you chose or lose. THE TRAIN Laser, mortar, tesla, shield, flak, carrier. Three of a kind in a row unlocks pierce, chain, salvo and reach. Three of a kind anywhere can instead be fused into one car a level higher, a railgun, a jericho, a gatling, which costs a single coupling instead of three. Breadth or depth. You cannot have both. THE DRONE Whatever car you hover over fires harder and faster. Scrap only magnetises to where you are. Boarders only come off under your boots. Nothing you do is free, because everything you do is somewhere else. THE STATION Goods on plinths, a board shows what a repair costs, and a lever marked DEPART sends you back out. Buy a car. Bolt a module to it. Decide what the train is for. THE DEPOT A dead run still pays. Bonds buy the shape of the next run, never power inside this one. A warranty costs thirty and buys you a single derail. After that it is percentages. WHAT IT COSTS Free is the whole game: every wave, every car, every module, the depot. A couple of the cars and modules are earned by playing rather than handed over, and none of them are for sale. The Line Pass is one optional purchase. It clears the hoardings, opens the difficulty ladder past the first line, and unlocks the deeper depot ranks. A one-time unlock, not a subscription. Nothing behind it changes the balance of a free run.

Screenshots

Floating Fortress4 screens
Neverstill4 screens

Verdict

The call

The clearest difference is ads: Floating Fortress at none against Neverstill's shown. Floating Fortress also leads on device support (3 vs 1). Neverstill's advantage is update cadence (every 3 days vs every 5 weeks). On price, in-app purchases and iOS requirement there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Both are free to download. Neither carries in-app purchases, so what you see is what you pay.

UpkeepUpdate frequency

Floating Fortress ships an update every 5 weeks, Neverstill every 3 days. The most recent releases landed on October 15, 2026 and October 3, 2026 respectively.

Scorecard3 real differences · 7 level
Floating Fortress versus Neverstill: the parameters behind the verdict, then further details
ParameterFloating FortressNeverstill
PriceFreeFree
Rating—3.0 (2 ratings) — better
Positive reviews—100.0% of reviews
Number of ratings—2 — better
Update frequencyEvery 5 weeksEvery 3 days — better
AdsNo — betterYes
In-app purchasesNoNo
Monetization—Free with in-app purchases
DevicesiPhone, iPad, iPod — betteriPhone
Requires iOS15.0 — better16.4
Further details — not scored
Size128 MB41 MB
Age rating12+12+
DeveloperOrbital Knight sp. z o.o.Furkan Donmez

In-app purchases

None

Floating Fortress

No in-app purchases

None

Neverstill

No in-app purchases

Questions

Is Floating Fortress free?
Floating Fortress is free to download, with no in-app purchases.
Is Neverstill free?
Neverstill is free to download, with no in-app purchases.
Do Floating Fortress or Neverstill have ads?
Neverstill shows ads; Floating Fortress does not.
Which is updated more often, Floating Fortress or Neverstill?
Floating Fortress ships an update every 5 weeks, and Neverstill every 3 days. Most recently, Floating Fortress was updated on October 15, 2026 and Neverstill on October 3, 2026.

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