Marblo vs Halo_Quay
Price, ratings, monetisation and update history for both games, side by side โ with what reviewers say about each.
Marblo
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Marblo is a premium, minimalist marble-maze puzzle game. Tilt your device โ or drag โ to roll a marble through beautifully illustrated worlds, dodge the holes, collect the stars, and reach the goal.
Halo_Quay
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Halo_Quay is a harbor tactics session on a fog-blue quay. Read glowing enemy telegraphs, play Stride / Lance / Brace / Shove / Fog cards, and keep the lantern wagon alive across Ante watches. Each Ante opens a new pressure layer: permanent roster scars, path relic drafts, intent mastery pushes, and convoy strain on the rail. Undo mistakes, study Harbor Ring dials, and tune Fog Lens appearance between watches. Build your quay ritual: hoist the beacon briefing, choose a lit milepost, clear berths on the map rail, then return for the next Ante stamp.
Screenshots
Verdict
The clearest difference is iOS requirement: Halo_Quay at 13.0 against Marblo's 15.6. On price, ads, in-app purchases and device support there is nothing between them.
Scored on Price ยท Rating ยท Positive reviews ยท Number of ratings ยท Update frequency ยท Ads ยท In-app purchases ยท Monetization ยท Best chart rank ยท Devices ยท Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
| Parameter | Marblo | Halo_Quay |
|---|---|---|
| Price | Free | Free |
| Update frequency | Every 10 days | โ |
| Ads | No | No |
| In-app purchases | No | No |
| Devices | iPhone, iPod | iPhone, iPod |
| Requires iOS | 15.6 | 13.0 โ better |
| Further details โ not scored | ||
| Size | 56 MB | 89 MB |
| Age rating | 4+ | 4+ |
| Developer | Christopher Paul Hall | Giancarlo Mansilla |
In-app purchases
Marblo
No in-app purchases
Halo_Quay
No in-app purchases









