Burst vs Doomscroll
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Burst
This game focuses on the core mechanics of aiming, matching colors, and clearing bubbles. Achieve high scores by chaining shots for multipliers and earning power-ups. Enjoy a clean, ad-free experience with customizable themes and accessibility features.
- Aim, match, and chain bubble shots
- Bomb, lightning, and rainbow power-ups
- Six dark themes
- Game Center leaderboards
- Colorblind mode and VoiceOver support
- Left/right-handed layout
- Offline play
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A bubble shooter stripped to the good part: aim, match, chain, clear. Drag to aim, release to fire. Match three or more of a colour and they pop. Chain your shots to build a multiplier up to ×5 and earn power-ups. Clear the whole board for a bonus, then start again on a fuller one. • Bomb, lightning and rainbow power-ups, earned by chaining • Six dark themes: Catppuccin, Tokyo Night, Nord, Dracula, Gruvbox, Monokai • Game Center leaderboards and iCloud score sync • Colorblind mode, full VoiceOver, Reduce Motion, Dynamic Type • Left or right-handed layout, and haptics you can feel Free. No ads. No in-app purchases. No tracking. Plays offline.
Doomscroll
An arcade shooter designed for your wrist, where you control your descent into a cavern by turning the Digital Crown. Your character automatically fires, but stopping too long means game over. Unlock new monsters and weapon upgrades as you go deeper.
- Digital Crown control for Apple Watch
- Swipe controls for iPhone
- Retro arcade shooter gameplay
- Unlockable monsters and weapon upgrades
- Endless descent challenge
- No ads or in-app purchases
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Your phone has a thousand games. Your watch has almost none. But this is about to become your favorite watch game. Doomscroll is an arcade shooter built for your wrist where the only thing you need to do is turn the Digital Crown to scroll deeper into the cavern. Your character fires as you go. Stop scrolling too long and the flames will get you. It starts out easy. But the deeper you get, the worse it gets. New monsters unlock, but for every 100 that you kill, you can pick a weapon upgrade. You’ll encounter barricades, spider webs, and get the occasional health potion. Your challenge is to see how far you get, and whether you can get further next time. Faithfully ported from the original browser game, with all five cavern floors, every monster, the same endless descent. Also plays on iPhone with swipe controls. • Built for Apple Watch, controlled with the Digital Crown • Play for two minutes or twenty • No ads. No in-app purchases. • No sound! Because who wants game noises coming out of their watch? • (And because you want to listen to a podcast while you play anyway) • Collects no data. • One purchase gets you both the Watch and iPhone apps
Screenshots
Verdict
The clearest difference is price: Burst at Free against Doomscroll's $1.99. Burst also leads on ratings volume (3 vs 1). Doomscroll's advantage is rating (5.0 vs 4.3) and iOS requirement (17.0 vs 26.0). On ads, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Burst is free to download; Doomscroll costs $1.99 up front. Neither carries in-app purchases, so what you see is what you pay.
Doomscroll holds the better App Store score, 5.0 against 4.3. Both are backed by a comparable volume of ratings — 3 and 1 respectively.
| Parameter | Burst | Doomscroll |
|---|---|---|
| Price | Free — better | $1.99 |
| Rating | 4.3 (3 ratings) | 5.0 (1 ratings) — better |
| Positive reviews | 50.0% of reviews | — |
| Number of ratings | 3 — better | 1 |
| Update frequency | Every 4 days | — |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Free — better | Paid |
| Devices | iPhone | iPhone, Apple Watch — better |
| Requires iOS | 26.0 | 17.0 — better |
| Further details — not scored | ||
| Size | 6 MB | 3 MB |
| Age rating | 4+ | 9+ |
| Developer | Mijndert Stuij | David Friedman |
Customer experience
Burst
Doomscroll
In-app purchases
Burst
No in-app purchases
Doomscroll
No in-app purchases









