VOID SPARK vs Starfall Vanguard
Price, ratings, monetisation and update history for both games, side by side โ with what reviewers say about each.
VOID SPARK
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The digital Void is collapsing. You are the last spark of light โ the Core. Weave through swarms of corrupted shapes and survive until the light goes out. โธ One-thumb control โ drag to move, auto-fire. Focus on dodging. โธ Roguelite growth โ choose 1 of 3 upgrades each level-up. Every run differs. โธ Risk & reward โ graze enemy bullets for bonus score. โธ 6 enemies + 2 bosses โ bullet patterns that evolve each phase. โธ Sectors & an ending โ defeat bosses, restore the light, then go endless. โธ Meta progression โ permanent upgrades & skins via shards, daily challenge, achievements, codex. โธ Ranking โ chase your best score. โธ Accessibility โ reduce flashing, screen-shake control, multi-language (EN/KO/JA/ZH). Light the last spark. Now.
Starfall Vanguard
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One thumb. Fifty levels. Ten star systems. How far can you fly? Starfall Vanguard is a classic arcade shoot-em-up built for one-handed play. Drag anywhere to fly โ your ship rides above your finger and fires while you're touching. Lift off to hold fire, weave through the barrage, and get back in the fight. Tap with a second finger to drop a bomb. CAMPAIGN - Fifty levels across ten star systems and six biomes, each with its own enemies, bosses and skies - Fourteen enemy types: rammers, gunships, armored hulls, splitters, carriers and swarms that learn new tricks the deeper you go - Twelve bosses with multi-phase attack patterns โ spread fans, bullet rings, homing missiles you'll learn to bait and break - Earn up to three stars per level; three means a clean run - Clear a level and fly straight into the next with your weapon, shields and bombs intact FIGHT - Weapon upgrades to a 5-barrel spread with double-damage rounds - Stacking energy shields that absorb hits before your hull - Bombs that grow from a ring to a full screen clear as you upgrade PROGRESS - Earn coins with every kill, keep them forever - Three ships to own and fly โ buy them with the coins you earn and switch between them in the hangar - Spend coins on hull plating, shield batteries, rapid fire, weapon mastery, bomb bays and coin magnets - Your progress syncs through iCloud between your devices COMPETE - Endless mode: ever-shifting formations, a boss every 20 waves, and a kill-streak multiplier โ stay clean, score big - Local top-10 high scores and a Game Center leaderboard Painted ships and enemies, neon lasers, fireball explosions and a cockpit view. No in-app purchases and no accounts. Coins are earned by playing, never bought. A short ad plays after boss victories, and after a run you can optionally watch one to double your coin haul.
Screenshots
Verdict
The clearest difference is ads: Starfall Vanguard at none against VOID SPARK's shown. VOID SPARK's advantage is update cadence (daily vs every 3 days) and iOS requirement (14.0 vs 16.0). On price, in-app purchases and device support there is nothing between them.
Scored on Price ยท Rating ยท Positive reviews ยท Number of ratings ยท Update frequency ยท Ads ยท In-app purchases ยท Monetization ยท Best chart rank ยท Devices ยท Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
VOID SPARK ships an update daily, Starfall Vanguard every 3 days. The most recent releases landed on September 10, 2026 and September 21, 2026 respectively.
| Parameter | VOID SPARK | Starfall Vanguard |
|---|---|---|
| Price | Free | Free |
| Update frequency | Daily โ better | Every 3 days |
| Ads | Yes | No โ better |
| In-app purchases | No | No |
| Devices | iPhone, iPod โ better | iPhone |
| Requires iOS | 14.0 โ better | 16.0 |
| Further details โ not scored | ||
| Size | 26 MB | 24 MB |
| Age rating | 4+ | 9+ |
| Developer | SEOKWON LEE | Rick Conner |
In-app purchases
VOID SPARK
No in-app purchases
Starfall Vanguard
No in-app purchases





