Astonischika vs Gloom Deep
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Astonischika
Embark on a pixelated roguelite adventure where you build a party of heroes to battle monsters and bosses in turn-based combat. Each playthrough offers a unique path with strategic choices, and your progress in the city hub persists across runs.
- Turn-based pixel RPG gameplay
- Roguelite loop with persistent progression
- Branching map with diverse encounters
- Party building with multiple classes
- Minigames and city hub upgrades
- Endless scaling for long-term play
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Astonischika is a turn-based pixel role-playing game. Build your party from eight classes, climb a branching map row by row and defeat the boss at the top – turn by turn, left against right. • Eight hero classes Warrior, Mage, Cleric, Rogue, Vampire, Thief, Druid and Archer – each with its own skills and signature weapons. Build your party freely, even with several heroes of the same class. • More than 100 foes Undead, beasts, elementals and demons with poison, burns, stuns, healers and area attacks – and mighty bosses at the end of every world. • Loot and gear Weapons, shields, helmets, armor, belts, boots, rings and amulets with random stats. Plus class sets, runestones, ancient rune collections and an enchanter who re-rolls stats. • A city to call home Your heroes stay with you between adventures. Recruit new heroes at the tavern, manage them in the barracks, learn spells at the mages' guild, make offerings to the gods at the temple and take on a new challenge every day. • Minigames on the map Dice, shell game, memory, whack-a-mole, coin toss, fishing and archery – with chests full of loot as the prize. • Five difficulty levels From Easy to Insane. Every world you conquer makes the next one harder, and your heroes level up to 9999. • Playable for everyone Fully playable with VoiceOver, in 44 languages. Assemble your party, gather loot and rise!
Gloom Deep
Embark on a real-time pixel dungeon crawler where you choose a hero class, explore procedurally generated dungeons, and battle enemies. Loot gear, upgrade skills, and team up with friends in co-op parties or guilds.
- Procedurally generated dungeons
- Four distinct hero classes
- Real-time combat and skill system
- Gear collection and upgrades
- Co-op multiplayer and guilds
- Daily quests and challenges
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Gloom Deep — Descend. Loot. Survive. Gloom Deep is a real-time pixel dungeon crawler built for a spare minute or a long session. Pick a class, drop into a freshly generated dungeon every run, and see how deep you can push before the dark pushes back. CHOOSE YOUR HERO Four classes, four playstyles: • Fighter — front-line bruiser who soaks hits and swings hard • Ranger — strike from range and kite the horde • Rogue — fast and crit-hungry, high risk, high reward • Healer — outlast anything with sustain and support REAL-TIME DUNGEON RUNS Every descent is a new, procedurally built dungeon packed with enemies, loot, and a boss guarding the way down. Combat is fast and hands-on — position, dodge, and time your abilities. SKILLS THAT FIT YOUR BUILD Every class has a pool of six skills. Equip two at a time, upgrade the ones you lean on, and swap your pair for free whenever a run demands something different. LOOT & GROW STRONGER • Hunt gear across six equipment slots — weapon, armor, boots, gauntlets, helm, and amulet • Spend gold at the blacksmith to upgrade your gear • Invest stat points and respec anytime to chase a new build • Push your Dungeon Level (DL) deeper for harder monsters and better loot PLAY WITH FRIENDS • Team up in co-op dungeon parties and brave the depths together • Form or join a guild for shared perks, private chat, and a guild shop • Add friends, send mail, and chat in town ALWAYS SOMETHING TO DO • Daily and weekly quests for steady rewards • A rotating Daily Challenge with its own leaderboard • Trials that put your build under pressure • A town hub with shops that refresh over time Free to play without ads, with optional credit packs — but everything is earnable through play. Grab a class, sharpen your blade, and find out how deep you can go.
Screenshots
Verdict
The clearest difference is rating: Gloom Deep at 5.0 against Astonischika's 3.5. Astonischika's advantage is in-app purchases (none vs 3). On price, ratings volume, update cadence and ads there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Gloom Deep sells 3 one-off in-app purchases. Astonischika asks for nothing beyond the download.
Gloom Deep holds the better App Store score, 5.0 against 3.5. Both are backed by a comparable volume of ratings — 4 and 2 respectively.
Astonischika ships an update every 3 days, Gloom Deep every 4 days. The most recent releases landed on October 28, 2026 and October 25, 2026 respectively.
| Parameter | Astonischika | Gloom Deep |
|---|---|---|
| Price | Free | Free |
| Rating | 3.5 (4 ratings) | 5.0 (2 ratings) — better |
| Positive reviews | 50.0% of reviews | — |
| Number of ratings | 4 — better | 2 |
| Update frequency | Every 3 days — better | Every 4 days |
| Ads | No | No |
| In-app purchases | No — better | Yes |
| Monetization | Free — better | Free with in-app purchases |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 15.1 | 15.0 — better |
| Further details — not scored | ||
| Size | 43 MB | 79 MB |
| Age rating | 17+ | 12+ |
| Developer | Josef Sejrek | ZACHARY G CLEVERSLEY |
Customer experience
Astonischika
Gloom Deep
In-app purchases
Astonischika
No in-app purchases
Gloom Deep
- Small Pack of Credits$0.99
- Medium pack of credits$3.99
- Large Pack of Credits$7.99









