Spice Winds vs Gone
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Spice Winds
Read full descriptionHide full description
Spice Winds — A 1510 Mediterranean Trading Life The year is 1510. With a small ship and a pocket of gold, you set out to become the richest merchant on the Mediterranean — one cargo, one port, one clever deal at a time. Sail between ten historic ports — Venice, Genoa, Naples, Barcelona, Lisbon, Marseille, Istanbul, Tunis, Alexandria and Algiers — and read a living market where every price moves with supply and demand. Buy flax, iron, grain and spices where they're cheap, sell where they're dear, and watch for the port that pays a daily premium. FEATURES • A living economy — prices rise and fall as you and your rivals trade • Ten Mediterranean ports on a hand‑drawn map you can pan and explore • Build workshops and refine raw goods into valuable wares (flax→linen, iron→blades, grain→bread, sand→glass) • Grow a fleet — smacks, cogs, caravels and galleons; hire crew, repair hulls, mount cannon • Open warehouses, hire a merchant to sell while you sail, and a guard to keep thieves away • Take on guild and governor contracts for gold and reputation • Recover lost cargo from the deep with salvage charts • Climb the merchant rankings, earn ranks and titles, unlock achievements • Relaxing original soundtrack, with music and sound toggles Single‑player. Plays offline. Your progress is saved on your device. Hoist the sails, captain — the Mediterranean is yours to win.
Gone
Read full descriptionHide full description
Drop your line, choose your depth, and see what bites in Gone Fishin’—a tactile pixel-art fishing adventure built around timing, strategy, and the thrill of the unknown. Explore five legendary fishing grounds, from the peaceful waters of Dusk Coast to volcanic calderas, frozen fjords, industrial depths, and prehistoric jungle rivers. Every location contains its own schools of fish, rare creatures, hidden treasure, and dangerous predators. Hold to drop your line, stop at the perfect depth, and reel carefully once something bites. Heavy fish fight harder, line tension can snap your catch free, and hungry sharks may try to steal smaller fish before they reach the surface. FEATURES • Explore five distinct fishing locations • Catch dozens of fish, sharks, rays, ancient creatures, and more • Discover rare trophy specimens with randomized weights • Upgrade rods, lines, sinkers, bait, utilities, and casting nets • Target different species by controlling your fishing depth • Manage line tension as powerful catches fight back • Time casting-net throws to capture entire schools • Find valuable sunken treasure chests • Record every discovery in the Captain’s Fishbook • Earn coins based on species, rarity, and weight • Enjoy handcrafted pixel art, location ambience, and tactile sound effects Build your ultimate loadout, chart a course into deeper waters, and hunt for the catch that earns a permanent place in your Fishbook. The deeper you go, the stranger—and more valuable—the catch becomes.
Screenshots
Verdict
Spice Winds and Gone are too close to call on the numbers: across 5 compared parameters — price, ads, in-app purchases and device support among them — neither pulls far enough ahead to decide it. What separates them is feature set and interface, not measurable difference.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
| Parameter | Spice Winds | Gone |
|---|---|---|
| Price | Free | Free |
| Ads | No | No |
| In-app purchases | No | No |
| Devices | iPhone, iPod | iPhone, iPod |
| Requires iOS | 14.0 | 13.0 — better |
| Further details — not scored | ||
| Size | 131 MB | 194 MB |
| Age rating | 4+ | 4+ |
| Developer | Halil Dobracan | scott sussman |
In-app purchases
Spice Winds
No in-app purchases
Gone
No in-app purchases









