Verbena vs Atomicom
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Verbena
A cozy word game that blends gardening with roguelike deckbuilding. Spell words to achieve seasonal goals, collect enchanted charms to create powerful combos, and nurture your garden through the changing seasons. Enjoy a relaxed, turn-based experience with no timers or ads.
- Word spelling and garden growing
- Roguelike deckbuilding mechanics
- Collect and combine enchanted charms
- Seasonal progression with unique challenges
- Daily challenges and leaderboards
- Relaxed, turn-based gameplay
- Cozy visuals and soothing soundtrack
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Verbena — a cozy word roguelike. Spell words. Grow your garden. Chase the bloom. Verbena blends the calm of a cozy garden with the moreish "just one more run" of a roguelike deckbuilder. Draw a rack of letters, spell words to reach each season's goal, then visit the Garden Shop to collect enchanted charms — a Sunflower that adds to every word, a Dewdrop that rewards vowels, a Lucky Ladybug that multiplies your score. Stack charms into run-defining combos and see how many seasons your garden can survive. No timers. No pressure. No ads, ever. A fresh fusion — word game meets roguelike deckbuilder Collect from 17 charms (with a Charm Codex to complete) and build wild combos Special seasons add twists — gentler goals, bonus leaves, lusher words Daily Challenge — everyone gets the same letters; build your streak A garden that blooms through Spring, Summer, Autumn & Winter as you climb Cozy visuals, a soothing synth soundtrack, and a relaxed turn-based pace Light & dark "night garden" themes — and it autosaves, so pick up anytime Universal — plays on iPhone and iPad Accessibility-minded: no timers, Relaxed difficulty, VoiceOver, readable-letters, reduce-motion, a Hint helper Game Center leaderboards & achievements, plus personal Records A 200,000-word dictionary Try 7 days free, then S$2.99/month — no ads, no tracking, cancel anytime Whether you have two minutes or twenty, plant a new garden and watch it bloom. Terms of Use (EULA): https://www.apple.com/legal/internet-services/itunes/dev/stdeula/
Atomicom
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Space is young, dark and scattered. Atoms drift alone, touching nothing, and in all that emptiness not one thing has ever been built. No water. No stone. No star with a planet worth the name. That is what you are here to change. Atomicom is a puzzle game about binding matter together. Atoms come to you one at a time. Place them on the board, let their loose electrons find a partner, and when every electron in a connected group has one, the molecule is finished: it holds, it leaves the board, and the universe keeps a piece of itself that did not exist a moment ago. HOW IT PLAYS • An atom arrives in the glass cylinder below the board. Take it and drop it on any free square. • Atoms bond with the neighbours above, below, left and right of them. Never diagonally. • A green atom has one electron to give, yellow has two, orange three, red four. Blue atoms give nothing at all: they only take up room you were going to need. • Satisfy every electron in a connected group and the molecule forms and goes. • Run out of squares, or let the cylinder overflow, and the mission ends there. 300 MISSIONS The board starts wide and gets smaller: twelve squares across, then ten, then eight, then a six by six where there is nowhere left to be careless. Every mission asks more than the one before it — more molecules, more obstacles in the way, heavier atoms that need more neighbours before they are satisfied — and every time the board shrinks you begin again at something gentle and climb back up. MADE TO BE PLAYED BY EVERYONE Atomicom is made by Tyflos Accessible Software. Accessibility here is not a switch in the settings, it is how the game is built. • Fully playable with VoiceOver, from the first tap to the last molecule. Nothing has to be seen. • Every square tells you its coordinate, what is on it and how many electrons are still free: "A2, red, 3 free bonds". • The sound tells you where. An atom bonding on the left is heard on the left, and the top of the board sounds higher than the bottom, so the board has a shape you can hear. • Everything that happens without you touching it is spoken: an atom arriving, a molecule finished, a move the rules will not allow and why not. • Vibration answers every move, soft for an atom placed and hard for a molecule completed. • Drag if you like, or tap the atom and then the square. Both always work. • Dynamic Type throughout, and Reduce Motion and Reduce Transparency are obeyed. • Choose your own background, square borders and cylinder colour, and the game tells you when a colour you picked is too faint to make out. ALSO • Play in seventeen languages. • Made for iPhone and iPad. • Your game saves itself: leave in the middle of a mission and pick it up later. • A table of your best games, kept on your device. FREE, AND WHAT COSTS MONEY • The first ten missions are free, with advertising. • "All levels" is a one-off purchase that opens the three hundred. The advertising stays. • "No ads" is a second one-off purchase that removes the banner. It needs "All levels" first. The universe is not going to assemble itself. Start with two atoms.
Screenshots
Verdict
The clearest difference is in-app purchases: Verbena at none against Atomicom's 2. Verbena also leads on ads (none vs shown) and iOS requirement (17.0 vs 26.0). On price, update cadence and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Atomicom sells 2 one-off in-app purchases. Verbena asks for nothing beyond the download.
Verbena ships an update every 2 days, Atomicom daily. The most recent releases landed on October 23, 2026 and October 17, 2026 respectively.
| Parameter | Verbena | Atomicom |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (2 ratings) — better | — |
| Number of ratings | 2 — better | — |
| Update frequency | Every 2 days | Daily — better |
| Ads | No — better | Yes |
| In-app purchases | No — better | Yes |
| Monetization | Subscription | — |
| Devices | iPhone, iPad | iPhone, iPad |
| Requires iOS | 17.0 — better | 26.0 |
| Further details — not scored | ||
| Size | 3 MB | 47 MB |
| Age rating | 4+ | 4+ |
| Developer | Naizhong Xu | Jonathan Chacon Barbero |
In-app purchases
Verbena
No in-app purchases
Atomicom
- All levels$1.00
- No ads$1.00









