Command Chain vs Dice Foundry
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Command Chain
Engage in a strategic card battler on a 3x3 grid, triggering massive chain reactions with hero placements. Explore diverse worlds, face unique bosses, and build powerful decks in this offline roguelike experience.
- Chain-reaction combat on a 3x3 grid
- 100+ hero cards across 18 classes
- Merge duplicates to level up heroes
- 11 unique worlds with distinct enemies
- Challenging boss fights with unique mechanics
- Roguelike runs with deck building and upgrades
- Offline play with adjustable battle speed
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Command Chain is a card battler on a 3x3 grid. Place your heroes, line up your strikers, and set off chain reactions where one shot triggers the next. Stack multipliers down a lane and a single turn can go from dozens of damage into the millions. FEATURES - Chain-reaction combat. One trigger cascades across the grid, and position decides everything. - 100+ hero cards across 18 classes. Draft a hand and build a deck that fits how you play. - Merge duplicates to level heroes from Tier 1 to Tier 5 during a run. - 11 worlds, each with its own enemies, hazards, and art, from the Hollowfrost Reach to the Sunken Mire to the Dragon's Temple. - Boss fights that break the rules. The Hydra regrows severed heads. The Twin Wardens revive each other. The Fateweaver loads the dice. The Saboteur Queen swaps your units mid-fight. Read the pattern, then counter it. - Roguelike runs. Draft, upgrade, carry veterans forward, push deeper. - Endless Mode and New Game+ unlock after you clear the campaign. - Portrait or landscape, with 1x, 3x, and 5x battle speed. - Free to play and fully offline. No wifi, no forced timers. HOW IT PLAYS Strikers fire in straight lines, so where you place a card matters. A Sorcerer next to a Mage boosts the whole lane. A Tactician bends a beam around a corner into new targets. A Necromancer poisons through armor. Rangers and Gunslingers pierce dodge and shield. Every board is a new setup, so you read what is in front of you and build the biggest chain you can. CLASSES Mage, Alchemist, Sorcerer, Warlord, Cleric, Shadowknight, Mirror Knight, Bard, Monk, Ranger, Gunslinger, Pyromancer, Stormcaller, Tactician, Necromancer, Tinkerer, Martyr, Quartermaster. Terms of Use (EULA): https://www.apple.com/legal/internet-services/itunes/dev/stdeula/
Dice Foundry
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FORGE THE ENGINE Dice Foundry is a portrait dice-building roguelite where every face is a choice. Shape three living dice, read the enemy's next intent, and resolve your roll in the order that creates the strongest engine. BUILD YOUR OWN COMBOS Cast, replace, hone, merge, and requench 44 faces across five materials. Combine Strike, Guard, Slag, Echo, Flux, Gild, Order, and Temper effects with 30 run-changing relics. Spend one tactical Recast per battle to rescue a bad roll. Resolve three different families to forge a Masterwork, then choose its damage, defense, Slag, Cinder, Charge, or healing payoff by deciding which family lands last. Every trigger appears in a detailed combat log, with universal caps that keep even the wildest cascade understandable. MASTER THE FOUNDRY Choose from four blacksmiths with distinct health, repair rules, starter dice, and passive abilities. Fight 20 standard enemies, six elites, and three bosses whose intent cycles and presentation transform across three phases. After each victory, forge a socket and choose one of three seeded routes through recovery, resources, challenges, and relic shops. FAIR BY DESIGN Runs are deterministic and expose their seed. There are no hidden rerolls, pity timers, ads, accounts, energy systems, loot boxes, or purchasable power. The complete first act is free; one permanent purchase unlocks Acts II and III. BUILT FOR IPHONE Play one-handed in portrait with automatic save and resume, offline daily seeds, six Heat difficulty levels, a discovery ledger, high contrast, larger text, reduced motion and flash, independent audio controls, haptics settings, VoiceOver descriptions, and visible combat intent. Forge a different engine on every seed—and own every decision.
Screenshots
Verdict
The clearest difference is ads: Dice Foundry at none against Command Chain's shown. On price, in-app purchases, device support and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Command Chain sells 9 one-off in-app purchases and Dice Foundry sells 1 one-off in-app purchase. Whichever you choose, the download price is not the number that matters.
| Parameter | Command Chain | Dice Foundry |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (3 ratings) — better | — |
| Positive reviews | 100.0% of reviews | — |
| Number of ratings | 3 — better | — |
| Update frequency | Weekly | — |
| Ads | Yes | No — better |
| In-app purchases | Yes | Yes |
| Monetization | Free with in-app purchases | — |
| Devices | iPhone, iPad, iPod — better | iPhone, iPod |
| Requires iOS | 15.0 — better | 15.6 |
| Further details — not scored | ||
| Size | 235 MB | 86 MB |
| Age rating | 12+ | 12+ |
| Developer | Brian Solomon | Wilson Huang |
In-app purchases
Command Chain
- Pouch of Aether$0.99
- Remove Ads$2.99
- Chest of Aether$4.99
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- Starter Bundle$4.99
- Commander's Edition$9.99
- Vault of Aether$9.99
- Hoard of Aether$19.99
- Trove of Aether$49.99
- Dragon's Hoard$99.99
Dice Foundry
- Ignite the Full Game$3.99
Questions
Is Command Chain free?
Is Dice Foundry free?
Do Command Chain or Dice Foundry have ads?
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