Comparison

Complete & Conquer vs Climb

Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.

Head to head
About

Complete & Conquer

This to-do list app gamifies productivity with a retro, real-time strategy theme. Earn credits for completing tasks to build a base, deploy units, and unlock new tech. Neglected tasks lead to enemy attacks, motivating users to stay on track.

Highlights
  • Retro gamified to-do list
  • Earn credits for task completion
  • Build and defend a pixel-art base
  • Unlock tech tree and new hardware
  • Native iOS and macOS support
  • Scheduling, reminders, and priorities
Features
Read full description

If you're anything like me, you're an elder millennial who misses a simpler time. Mountain Dew, late nights, and the freedom to ignore anything that resembled responsibility. These days you might need a little push to get things done (I sure do). So I built one. Complete & Conquer is a native iOS and macOS to-do app with a retro, gamified twist, built on the nostalgia of the real-time strategy games we grew up on. Every task you finish earns credits. Spend them to put up buildings and deploy units, climb the tech tree to unlock new hardware, and watch a little pixel-art base grow straight out of your real-life productivity. There's a catch. There's always a catch. Ignore your tasks for too long and the enemy takes notice. Let things pile up and your base comes under attack, and the only way to push them back is to start finishing things again. Turns out crossing a boring errand off the list feels a lot better when it also means commanding an army. A few things worth knowing: • It's free, and the core always will be. Using Complete & Conquer as a to-do list and habit tracker will never cost a thing. No paywall on getting your life together. • It's a real task manager underneath, with scheduling, reminders, and priorities. It just happens to be fun to open. • The loop is simple and weirdly motivating: finish tasks, earn credits, build cool stuff, defend your base. • Native on both iPhone and Mac. A word about money, because I owe you one. When I launched this app I said the to-do core would stay free, and I meant it. Recurring objectives, unlimited tasks, the full base game through Tier 2, plus a small Home Screen widget and Lock Screen widgets — none of it costs anything, and none of it ever will. No paywall on getting your life together. But I'm one guy, not a venture-backed productivity empire, and the lights don't keep themselves on. So: Commander Pro, entirely optional, for commanders who want the deluxe treatment. What Pro adds: • iCloud sync — your base, tasks, and progress on both iPhone and Mac • Tier 3 endgame — advanced tech, the Orca, an elite-tier base • GSD Intel — a field-intelligence briefing with completion analytics, streaks, and a raid log • An interactive checklist widget and the rich medium widget — check off objectives without opening the app • Dynamic Island quick-deploy — see today's progress, page through objectives, and secure them right from the island • Raid tuning — Relaxed to Intense, plus quiet hours • The Mac menu bar companion (existing users keep it free — you were here first) It's $4.99 a month, $29.99 a year with a 7-day free trial, or $49.99 once for lifetime, at an early-supporter price that goes up later. One purchase covers both iPhone and Mac, because charging you twice for the same app felt like a raid on YOUR base. And if you never spend a dime? Genuinely fine. Complete your tasks, defend your base, tell a friend. That was always the deal. Full disclosure: I'm building this app instead of doing my own to-do list, so there's a steady stream of new features on the way. Whether that reflects well on the app or poorly on me remains to be seen. EULA for subscriptions: https://www.apple.com/legal/internet-services/itunes/dev/stdeula/

About

Climb

This app helps you break down large goals into manageable daily tasks, guiding you on your journey to build habits, learn new skills, or improve fitness. It focuses on actionable steps to prevent overthinking and encourage consistent progress.

Highlights
  • Breaks down goals into daily tasks
  • Supports habit building
  • Aids skill learning
  • Improves fitness tracking
  • Focuses on actionable steps
Features
Read full description

Climb helps you stop overthinking your goals and start making progress. Whether you’re building better habits, learning a new skill, improving your fitness, or working toward a personal goal, Climb breaks your journey into manageable daily tasks so you always know what to do next.

Screenshots

Complete & Conquer4 screens
Climb4 screens

Verdict

The call

The clearest difference is rating: Complete & Conquer at 5.0 against Climb's 4.3. Climb's advantage is monetization model (free vs freemium) and iOS requirement (15.1 vs 17.0). On price, ratings volume, update cadence and ads there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Both are free to download. Neither carries in-app purchases, so what you see is what you pay.

ReceptionRating · Positive reviews · Number of ratings

Complete & Conquer holds the better App Store score, 5.0 against 4.3. Both are backed by a comparable volume of ratings — 3 and 6 respectively.

UpkeepUpdate frequency

Complete & Conquer ships an update monthly, Climb every 5 weeks. The most recent releases landed on October 18, 2026 and October 24, 2026 respectively.

Scorecard3 real differences · 7 level
Complete & Conquer versus Climb: the parameters behind the verdict, then further details
ParameterComplete & ConquerClimb
PriceFreeFree
Rating5.0 (3 ratings) — better4.3 (6 ratings)
Positive reviews—100.0% of reviews
Number of ratings36 — better
Update frequencyMonthly — betterEvery 5 weeks
AdsNoNo
In-app purchasesNoNo
MonetizationFreemiumFree — better
DevicesiPhone, iPad, Mac, Apple Watch — betteriPhone, iPad, iPod
Requires iOS17.015.1 — better
Further details — not scored
Size19 MB33 MB
Age rating12+4+
DeveloperANTHOLOGY GROUP LLCIshma Valenti

Customer experience

Complete & Conquer

All ratings3 ratings
Positive100.0%
Neutral0.0%
Negative0.0%

Climb

All ratings4 ratings
Positive100.0%
Neutral0.0%
Negative0.0%
Written reviews4 reviews
Positive100.0%
Neutral0.0%
Negative0.0%

In-app purchases

None

Complete & Conquer

No in-app purchases

None

Climb

No in-app purchases

Questions

Is Complete & Conquer free?
Complete & Conquer is free to download, with no in-app purchases.
Is Climb free?
Climb is free to download, with no in-app purchases.
Which has better reviews, Complete & Conquer or Climb?
Complete & Conquer is rated higher. Complete & Conquer averages 5.0 out of 5 from 3 ratings, while Climb averages 4.3 from 6 ratings.
Do Complete & Conquer or Climb have ads?
Neither Complete & Conquer nor Climb shows ads.
Which is updated more often, Complete & Conquer or Climb?
Complete & Conquer ships an update monthly, and Climb every 5 weeks. Most recently, Complete & Conquer was updated on October 18, 2026 and Climb on October 24, 2026.

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