G.ROUND vs loopdaloop
Price, ratings, monetisation and update history for both apps, side by side β with what reviewers say about each.
G.ROUND
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G.ROUND is a generative performance instrument built for musicians who want to create grooves, chord progressions, basslines, and evolving synth textures from one expressive interface. At the center of G.ROUND are two harmonic wheels: choose a chord, shape its color, change its mode, and instantly turn musical ideas into playable progressions. Every engine follows the other: drums, bass, synth, arpeggiator, recorder, and MIDI output stay locked together while you perform. Build a beat with the drum sequencer, design each drum voice with layered synthesis and modulation, generate basslines that follow your harmony, then shape a four-voice synth with oscillator, filter, envelopes, glide, LFO, delay, reverb, and advanced voicing controls. G.ROUND is not just a sequencer. It is an instrument that reacts to harmony. Record a chord performance, edit it as musical information, then keep changing the sound around it. Swap drum patterns, reshape the bass, alter the synth, enable the arpeggiator, change presets, or send MIDI to external gear without losing the progression that started the idea. Features: β’ Dual-wheel harmonic performance interface β’ Chromatic and diatonic chord control β’ Chord extensions, harmonic colors, and βNerd Modeβ options β’ Four-voice polyphonic synth engine β’ Arpeggiator with multiple rates, swing, gate, octave range, chord patterns, and variation β’ Monophonic bass synth with root, pattern, walking, melodic, acid, riff, and blues-style behaviors β’ Drum sequencer with kick, snare, and hi-hat lanes β’ Two-layer drum voice design with oscillator/noise, envelopes, filter, tone, and level controls β’ Per-drum modulation synced to tempo or free-running in Hz β’ Harmonic performance recorder with bar-synced recording and playback β’ Detailed MIDI track editor for recorded chord progressions β’ Up to 99 complete session presets β’ Global mixer with synth, bass, drums, and master volume control β’ Delay and reverb for synth textures β’ Voice-leading, strumming, modulation, and pitch-bend performance controls β’ MIDI output via cable, Bluetooth MIDI, IDAM, and CoreMIDI destinations β’ Multiple visual themes and adjustable internal sample rate Whether you are sketching a new track, exploring harmony, designing electronic grooves, or controlling external instruments, G.ROUND gives you a fast, tactile way to turn one gesture into a complete musical system. Start with a chord. Let the machine move. Shape everything. Terms of Use (EULA): https://www.apple.com/legal/internet-services/itunes/dev/stdeula/ Privacy Policy: https://www.paulgiorgi.com/privacy/g-round
loopdaloop
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loopdaloop is a beat maker that grooves the moment you touch it β and hands you the controls the moment you want them. Tap a pad and a drum machine, a bass line or a pad starts playing, on the beat, in key, already swinging. Hold an orb and a halo of moves fans out around it: make it busier or calmer, flip the pattern, swap the instrument, shift the octave, draw the beat by hand, grab the tone, ride the faders. Nothing you do can be out of time or out of key. Everything you do lands on the next bar. GROOVING IN ONE TAP β’ Add sound: a surprise voice lands on the deck and speaks right away β a kit, a bass, a lead, a pad, a texture. β’ Every pattern swings: MPC-style groove and light humanization are built in, and a groove readout lets you dial it from straight to deep. β’ Fill, drop, lift, flip, more hits, fewer hits, half-time, double-time: one tap each, quantized, self-resolving. Mash buttons, get an arrangement. β’ Whole-deck warps: echo, space, dark, crush, phaser, flanger, a Leslie cabinet, auto-wah, pump β and you can see them. Echo ripples the sky, space hazes it, the Leslie spins around its orb. TAKING CONTROL β’ Hold an orb for its halo: busier, calmer, half-time, double-time, flip, swap, octave up and down, duplicate, tone, faders, edit, banish. β’ Draw the beat: a 16-step grid per sound. Drums get a row per voice, melodies a row per note of the key β so anything you draw stays in key by construction, and it sounds the moment you paint it. β’ Sounds you can shape: a four-band EQ on every sound, drawn as one curve. Drag a node and hear the band sweep. β’ A fader for every hit: mix the kit live β kick, snare, clap, hats, toms, ride, crash β while it keeps playing. β’ Paint the chords: a harmony lane with one chord per bar. Bass, lead and pads follow it, voice-led, never clashing. β’ Melt anything into anything: drag one orb onto another and in one bar they become a single new instrument sharing the timbre and rhythm of both. β’ A stage you can hear: the band stands in front of a listener, and every sound plays from where its orb stands. Carry an orb left and it moves left; drums and bass hold the centre. Walk the listener through the band and the mix follows. β’ Two faders on every orb: down for the filter, across for the echo. Hold a fader to swap in a tape delay, filtered echo, ping pong, flanger, phaser, bitcrush, autopan, stereolizer, auto envelope, spring or church reverb. β’ Loop any move: press an orb or a fader, then drag β it loops. β’ Infinite undo. Every move on the deck can be walked back to the start of the session. CLASSIC MACHINES, SYNTHESIZED β’ 12 drum machines β TR-909, TR-808, TR-606, TR-707, TR-505, LinnDrum, LM-1, MPC60, SP-1200, CR-78, DMX and the ones you forge β as circuit models, not samples: bridged-T kicks, modal snares with real wire rattle, granular claps, FM-metal hats with a ringing plate body. β’ Synths in the spirit of the Minimoog, Juno, TB-303, SH-101, MS-20, Polysix and OB-Xa: subtractive voices with accent, slide, detune and drive. β’ Seventeen drum styles β house, disco, funk, pop, boom bap, trap, drill, grime, electro, big beat, big room, rolling techno, 2-step, half-time, footwork, gqom, dembow β written to groove, not to fill, each with its own bus dynamics. Every sound you add is picked for the tempo and the style already playing, so a house deck gets an offbeat bass and organ stabs and a drill deck gets sliding 808s. β’ 14 chord journeys and 7 moods. The whole deck follows the harmony; the drums are tuned to the key too. SONGS AND SCENES β’ Capture the deck as a scene, tap scenes in any order, keep songs. Every new song rolls a fresh tempo, key, mood and groove, and every song remembers its own. β’ Line scenes up in the sequencer row and the song plays itself. β’ Everything is on your phone, fully offline. No account, no samples to download, no subscription to play. There is no manual because there is no wrong move. Tap. Hold. Drag. It's already grooving β you're in control.
Screenshots
Verdict
The clearest difference is in-app purchases: loopdaloop at none against G.ROUND's 3. loopdaloop also leads on iOS requirement (17.0 vs 26.0). On price, ads and device support there is nothing between them.
Scored on Price Β· Rating Β· Positive reviews Β· Number of ratings Β· Update frequency Β· Ads Β· In-app purchases Β· Monetization Β· Best chart rank Β· Devices Β· Requires iOS
Both are free to download. G.ROUND sells 3 in-app purchases, starting at $1.99 per month. loopdaloop asks for nothing beyond the download.
| Parameter | G.ROUND | loopdaloop |
|---|---|---|
| Price | Free | Free |
| Ads | No | No |
| In-app purchases | Yes | No β better |
| Devices | iPhone, iPad β better | iPhone |
| Requires iOS | 26.0 | 17.0 β better |
| Further details β not scored | ||
| Size | 32 MB | 3 MB |
| Age rating | 4+ | 4+ |
| Developer | Paolo Giorgi | Christophe Carvenius |
In-app purchases
G.ROUND
- G.ROUND Monthly$1.991 Month
- G.ROUND Yearly$12.991 Year
- G.ROUND Lifetime$34.99
loopdaloop
No in-app purchases





