Shadow Ninja vs DiceKnight
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Shadow Ninja
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Don't dodge — graze. Shadow Ninja is a one-hand ink-wash dodge action game. The closer a blade passes, the higher your multiplier and ink gauge climb. Fill the gauge for Ink Overdrive — a short double-points power window. At every gate, choose: bank your score safely, or push it all deeper. ◆ Graze scoring — closer calls, bigger multipliers ◆ Ink Overdrive: fill the gauge for double points ◆ Bank vs Push at every gate, plus a 1-of-3 arts draft ◆ Shuriken, kunai, sickles, crescent moons — shifting blade storms ◆ Summon and collect all eight shadow ninjas ◆ Sumi-e ink aesthetic, short and sharp runs Rewarded ads (revive, rerolls) are all optional.
DiceKnight
Engage in a turn-based strategy RPG where dice rolls determine combat outcomes. Explore 6 realms, battle diverse enemies, and face challenging bosses. Enjoy a fully offline experience with stunning visuals and haptic feedback.
- Turn-based dice combat
- Strategy and risk-reward decisions
- 36 handcrafted levels
- 20+ enemy types
- 3D boss battles
- Fully offline gameplay
- Haptic feedback
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Roll the dice. Slash the enemy. Conquer 6 realms. Dice Knight is a turn-based strategy RPG where every battle is decided by your dice rolls — and your wits. GAMEPLAY • Roll dice to attack — lock your best rolls, re-roll the rest • 36 handcrafted levels across 6 themed chapters • Face 20+ enemy types from pirates to mummies to shadow knights • Challenge epic 3D bosses with unique battle mechanics STRATEGY • Every turn is a risk-vs-reward decision • Lock dice wisely to maximize damage • Adapt your tactics as enemies grow stronger each chapter STORY • Pre-battle cutscenes reveal each enemy's origin • Journey from raging oceans to scorching deserts to the shadow abyss HIGHLIGHTS • Stunning 2D sprite combat + 3D boss models • Fully offline — no internet needed • Haptic feedback on every hit and crit 100% free. Zero ads. Zero in-app purchases. Your first boss awaits — download now.
Screenshots
Verdict
The clearest difference is ads: DiceKnight at none against Shadow Ninja's shown. On price, update cadence, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
Shadow Ninja ships an update every 8 days, DiceKnight every 2 weeks. The most recent releases landed on November 10, 2026 and October 31, 2026 respectively.
| Parameter | Shadow Ninja | DiceKnight |
|---|---|---|
| Price | Free | Free |
| Rating | — | 5.0 (8 ratings) — better |
| Positive reviews | — | 33.3% of reviews |
| Number of ratings | — | 8 — better |
| Update frequency | Every 8 days — better | Every 2 weeks |
| Ads | Yes | No — better |
| In-app purchases | No | No |
| Monetization | — | Free |
| Devices | iPhone, iPad — better | iPhone |
| Requires iOS | 16.4 | 16.0 — better |
| Further details — not scored | ||
| Size | 249 MB | 288 MB |
| Age rating | 9+ | 4+ |
| Developer | Studio Solum | 晓 郭 |
In-app purchases
Shadow Ninja
No in-app purchases
DiceKnight
No in-app purchases









