Pixel vs Don't Break It!
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Pixel
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Collect every Pixel. Master ice, fire and traps. Reach the Plenum. Pixel: The Challenge is a 3D puzzle game in the spirit of the great tile-based logic classics — completely re-built and yours to master. On every level you gather all the Pixels, find the right keys, and cross water, ice, conveyor belts and monsters until the Plenum portal opens. The logic is grid-clear and deterministic, just like the classics — but the world is real 3D with smooth animation. Best of all: every one of the 80 levels is provably solvable. A solver works out each solution in advance and stores a replay. No level is down to luck. None is unfair. 80 BASE LEVELS INCLUDED · 50 OPTIONAL PREMIUM LEVELS The app purchase includes all 80 base levels across 8 worlds. For more challenges, the optional “Premium Pack – The Plenum” unlocks 50 additional levels with a one-time in-app purchase. Purchased premium levels remain available and purchases can be restored. No subscriptions, no currency, no energy timers, no ads. WHY YOU'LL LOVE IT • 80 hand-crafted levels across 8 worlds — every one guaranteed solvable • Classic logic, real 3D — plan it, solve it, execute it cleanly • Two art styles — switch between Voxel (chunky and bright) and Low-Poly (soft and modern) at any time • Three cameras — third-person, first-person or top-down; see the puzzle your way • Fair for everyone — chase 3 stars as a pro, or switch on Casual mode with no time pressure • Stuck? Watch the solution — a built-in walkthrough shows the proven path • 100% ad-free — no ads, no tracking, no pop-ups, plays offline WHAT STANDS IN YOUR WAY Keys and doors, water, fire, slippery ice, conveyor belts, bombs, teleporters, cloning machines, switches and buttons — and all sorts of monsters that move on their own. WANT A LOOK FIRST? The first 20 levels can be played for free in your browser, no download and no account: https://pixelplenum.com/pixel-the-challenge.html Like what you find there? The app gives you the same game with all 80 levels, offline and without a browser. LANGUAGES Interface and level texts in English, German, French and Spanish. No ads. No tracking. Just you, the grid, and the way out.
Don't Break It!
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React fast. Trust nothing. One mistake ends everything. Don’t Break IT! is a pure reflex game with a single rule that refuses to sit still. A shape flashes in the centre — TAP it, swipe it LEFT, or swipe it RIGHT before the timer empties. Nail it and your streak climbs. Miss it, or freeze for a split second, and it shatters. Just when your thumb learns the pattern, the game rewires it: • 50 — TRUST THE COLOUR. Forget the shape. The colour decides the move. • 100 — READ. DON'T LOOK. The word is the truth; the colour is lying to you. • …and it keeps escalating — Trust the Shape, Read the Ink, Mirror, then a shuffled Gauntlet — faster and meaner, all the way up. FEATURES • One-thumb controls: tap, swipe left, swipe right • A difficulty ladder that rewires your brain every 50 streak • Global & daily leaderboards via Game Center • 7 vivid colour themes • Continue tokens to rescue a heroic run • Crisp haptics, punchy sound, buttery 60 fps • Free to play, playable offline How high can you go before you break it?
Screenshots
Verdict
The clearest difference is price: Don't Break It! at Free against Pixel's $1.99. Don't Break It! also leads on in-app purchases (none vs 1) and update cadence (every 4 days vs every 5 weeks). Pixel's advantage is ads (none vs shown). On device support and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Don't Break It! is free to download; Pixel costs $1.99 up front. Pixel sells 1 one-off in-app purchase. Don't Break It! asks for nothing beyond the download.
Pixel ships an update every 5 weeks, Don't Break It! every 4 days. The most recent releases landed on October 31, 2026 and November 5, 2026 respectively.
| Parameter | Pixel | Don't Break It! |
|---|---|---|
| Price | $1.99 | Free — better |
| Update frequency | Every 5 weeks | Every 4 days — better |
| Ads | No — better | Yes |
| In-app purchases | Yes | No — better |
| Devices | iPhone, iPad, iPod — better | iPhone, iPod |
| Requires iOS | 15.0 | 14.0 — better |
| Further details — not scored | ||
| Size | 30 MB | 36 MB |
| Age rating | 4+ | 4+ |
| Developer | Stefan Hergert | Akash Mangukiya |
In-app purchases
Pixel
- Full Game (80 Levels)$4.99
Don't Break It!
No in-app purchases









