Dungeon Rift vs BoneFall
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Dungeon Rift
Engage in a fast-paced, one-thumb roguelike action game where you blast endless waves of monsters. Level up, combine unique powers, and forge a new build with every run through a dark dungeon. Survive epic boss fights and utilize the arena's elements to your advantage.
- One-thumb controls
- Endless monster waves
- Procedural build forging
- Legendary spell combinations
- Epic boss fights
- Offline play
- Multiple difficulty levels
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Dungeon Rift is a fast one-thumb roguelike action game. You are the last mage in a dark dungeon — blast endless waves of monsters, level up, and forge a new build every run. ONE THUMB. TOTAL CHAOS. • Drag anywhere to move — your mage fires automatically • Dodge, kite and position: easy to play, hard to master • Short intense runs, perfect for a quick session FORGE YOUR BUILD • Choose new powers every level: multishot, ricochet, crits, frost and more • Add spells: chain lightning, frost nova, fireball — or summon a fairy familiar • Every run is different — combine powers into wild builds 8 LEGENDARY SPELLS Earn gold and unlock new attack spells in the shop: homing orbs, arcane scatter, explosive blasts, a piercing void spike and the mighty prism beam. EPIC BOSS FIGHTS A massive demon rises every 5 waves — dodge boulders, rockfalls and dark volleys, then strike back. DARK DUNGEON ARENA Explosive barrels, healing altars, burning braziers and stone pillars to hide behind. The arena is your weapon. • Works fully offline — play anywhere • No account, no sign-up • iPhone & iPad • 3 difficulty levels, bestiary and run history Enter the dungeon. Survive the rift. Privacy Policy: https://dungeonrift.xyz/privacy Terms of Use: https://dungeonrift.xyz/terms Support: https://dungeonrift.xyz/support
BoneFall
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The dead come in waves. You have one thumb and forty-five seconds until the next one. Bonefall is a survival horde game for a phone held in one hand. Move with the stick, drink when you must — everything else your character does on its own. Every forty-five seconds the ground gives up more of them: skeletons with swords, orcs with axes, and every tenth wave something that was buried in armour. THREE WAYS TO FIGHT A warrior who holds the line and clears what surrounds him. An archer who trades armour for distance and volume. A mage whose staff only keeps him alive while his spells do the killing. Each carries its own weapon, its own skill tree and its own reason to die differently. TREES THAT MAKE YOU CHOOSE A hundred nodes across the classes, in tiers behind gates. Ranks, not toggles: put five points into one blow or spread them thin. Nothing leaves your pool until you confirm it, so a plan can be laid out and taken back. LOOT THAT CHANGES THE NUMBERS Weapons in five rarities with affixes that add up. Boxes bought with what the dead dropped, opened on the spot. Every stat on the sheet is the sum of what you are carrying and what you spent, and both are shown before you commit. MADE FOR THE HAND, NOT THE DESK Portrait. One thumb on the stick, potions where the other thumb rests. The interface is laid out inside the safe area, so nothing hides under the island or the home bar. NO STRINGS No account. No connection. No timers waiting for you to come back. Start it on a train and it plays.
Screenshots
Verdict
The clearest difference is ads: Dungeon Rift at none against BoneFall's shown. BoneFall's advantage is update cadence (daily vs every 4 days) and iOS requirement (15.0 vs 17.0). On price, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Dungeon Rift sells 7 one-off in-app purchases and BoneFall sells 1 one-off in-app purchase. Whichever you choose, the download price is not the number that matters.
Dungeon Rift ships an update every 4 days, BoneFall daily. The most recent releases landed on November 1, 2026 and October 31, 2026 respectively.
| Parameter | Dungeon Rift | BoneFall |
|---|---|---|
| Price | Free | Free |
| Rating | 4.3 (6 ratings) — better | — |
| Positive reviews | 0.0% of reviews | — |
| Number of ratings | 6 — better | — |
| Update frequency | Every 4 days | Daily — better |
| Ads | No — better | Yes |
| In-app purchases | Yes | Yes |
| Monetization | Free with in-app purchases | — |
| Devices | iPhone, iPad | iPhone, iPod |
| Requires iOS | 17.0 | 15.0 — better |
| Further details — not scored | ||
| Size | 278 MB | 124 MB |
| Age rating | 9+ | 12+ |
| Developer | ROBBIE SCOTT WILLIAMS | Sergey Li |
In-app purchases
Dungeon Rift
- 2,000 Gold$1.49
- Starter Pack$2.99
- 6,000 Gold$4.49
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- Revive Pack$4.99
- 15,000 Gold$9.99
- Wind Archer$14.99
- Rift Knight$14.99
BoneFall
- Remove Ads$2.99









