GBDev vs PocketDOS
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
GBDev
Play your favorite Game Boy and Game Boy Color games on your iPhone with this emulator. It features a beautiful game library, responsive on-screen controls, and customizable palettes and themes for a comfortable gaming experience.
- Game Boy & Game Boy Color ROM support
- Personalized game library with box art
- Save states for instant progress capture
- Customizable on-screen controls
- Adjustable game palettes and app themes
- Integrated cheat engine
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GBDev is a fast multi emulator with an immersive feel and lots of good ways to customize your emulation experience. Emulates: GB • GBC • GBA • NES • SNES • DS • DSI • 3DS • GC • Wii Get cozy under the covers with our screen bleed and crt scanlines options. Reposition the screens and buttons to maximize the emulation feel. Enhance the look with animated themes and custom buttons. Landscape mode goes hard too especially when a bluetooth controller is connected. SNES Mouse works for mar10 pain7 too!! GBDev even has 3ds mii support. Connect to a tv with airplay, connect some controllers via bluetooth, and set the phone on charge for a night of retro gatherings. Button haptics make you feel more immersed so we have that too. Our game library is seperated by console. Thank you for using GBDev!!
PocketDOS
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PocketDOS plays the DOS and Windows 9x software you already own, on your iPhone. Import your games and programs from the Files app and they run entirely on-device, offline, at usable speed — no account, no ads, no data collection. PocketDOS ships no games and no Microsoft software. Everything it runs comes from media you supply and are licensed to use. FEATURES - Game library: import .jsdos bundles, .zip archives, or chunked hard-disk machines. Rename, delete, and tune each entry. Your library lives in the Files app, so you can back it up yourself. - Session persistence: autosave every 3 minutes, save on quit and when backgrounding, quick save/load (F6/F7) on a hardware keyboard, and per-game "reset saved session". - iCloud save sync (optional): small save files follow you between installs via your own iCloud Drive. The app works fully offline without it. - Touch controls, three per-game profiles: a D-pad with an action cluster for keyboard-driven games; a tap-to-click mouse mode with a dedicated right-click button for point-and-click adventures; or none. - Hardware keyboards and game controllers are supported, with per-game remapping. - Per-game settings: emulated RAM size and an editable DOS configuration with one-tap presets (Sound Blaster IRQ, General MIDI, MT-32, FM-only). - Sound: Sound Blaster digital audio and AdLib/OPL FM synthesis out of the box, General MIDI via a bundled SoundFont, and Roland MT-32 music with ROMs you supply. - Private by design: every asset is served from inside the app and the emulator cannot reach the network. No telemetry, no analytics. The privacy policy fits on one screen. WINDOWS 98 INSTALL WIZARD (EXPERIMENTAL) Build a real, bootable Windows 98 SE machine from your own Windows 98 SE CD image and your own product key. Entirely on your device, the wizard reads the CD image, extracts its boot floppy, and runs Microsoft Setup unattended — file copy, wizard pages, first boot to the desktop — then installs a mouse-integration driver so your touch input works on the Windows desktop. The finished machine appears in your library like any other entry, with persistent disk state. Honest expectations: a full install runs unattended for 30-60 minutes, and the feature is young — it is labeled Experimental because it means it. If an install fails, it fails cleanly and you can try again. Your CD image is read on-device and never uploaded; your product key is held in memory only and is never stored, logged, or transmitted. OPEN SOURCE PocketDOS is free software (GPL-2.0) built on DOSBox, DOSBox-X, and js-dos. The complete source code, including the exact emulator build recipe, is public: https://github.com/Mantene/PocketDos WHAT POCKETDOS DOES NOT INCLUDE No game content, no operating systems, no product keys, no MT-32 ROMs. You supply your own legally obtained software. DOS, Windows, and all emulated software remain the property of their respective owners. Requires iOS 17 or later. iPhone-first; iPad support is planned.
Screenshots
Verdict
The clearest difference is in-app purchases: PocketDOS at none against GBDev's 1. On price, ads, device support and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. GBDev sells 1 one-off in-app purchase. PocketDOS asks for nothing beyond the download.
| Parameter | GBDev | PocketDOS |
|---|---|---|
| Price | Free | Free |
| Rating | 3.3 (18 ratings) — better | — |
| Positive reviews | 12.5% of reviews | — |
| Number of ratings | 18 — better | — |
| Update frequency | Every 4 days | — |
| Ads | No | No |
| In-app purchases | Yes | No — better |
| Monetization | Free | — |
| Devices | iPhone | iPhone |
| Requires iOS | 16.0 — better | 17.0 |
| Further details — not scored | ||
| Size | 100 MB | 19 MB |
| Age rating | 4+ | 4+ |
| Developer | Winter Bagley | Matthew Hood |
In-app purchases
GBDev
- GBDev Pro$2.99
PocketDOS
No in-app purchases








