Legion Rush vs Gem Falls
Price, ratings, monetisation and update history for both games, side by side โ with what reviewers say about each.
Legion Rush
Read full descriptionHide full description
One runner. Five lanes. An army that lives or dies by your math. Steer your legion through math gates โ +3, x2, -5, รท2 โ and watch every choice change your headcount instantly. Collect four races (Human gunners, holy Angels, feral Werewolves, flying Swords), level them, and mix them into one unstoppable crowd. But nothing escapes the ledger: monsters you don't finish cross your start line and take their remaining HP straight out of your army. Kill it, tank it, or pay it. FEATURES - Transparent combat: enemy HP, your damage, your losses โ all one honest arithmetic you can verify mid-run - 4 races with real identities: early hunters, balanced all-rounders, and late-game monsters that never stop growing - 5 endless phases, each adding one new decision: positioning, timing, resource hunting, blood-for-power trades, item mastery - Bosses that scale to YOU โ beat them with growth, timing, and items, not grinding - Elite enemies that split, charge, and pay bounties when hunted - Freeze the field, ghost through packs, shield the hit, or go berserk - Per-run goals, kill streaks, combo scoring, and a New Best chase - Play a run in 3 minutes; chase the deep bosses for hours FAIR BY DESIGN Every race, level, and item is earnable free, in-run. Purchases are shortcuts and starting options, never a wall. All random drop odds are published in-game (Shop โ Drop Rates). No ads. No data collection. No account needed.
Gem Falls
Read full descriptionHide full description
Match three or more, watch the cascade take the rest, and keep going. Gemfall is an endless match-3 built for picking up and putting down. Every level asks for something different. Clear a colour, break through the ice, bring the cargo home. And when you close the app mid-run, the board, the score and your powerups are waiting exactly as you left them. No timer running against your day, no lives to wait for, no move you have to make right now. FOURTEEN WORLDS Every level is set somewhere, and where never changes: level two is a Maya temple in the jungle, level four is a dead valley under an erupting volcano, and they will be next time too. A wreck on the sea floor. A sweet factory. A frozen kingdom, a haunted mansion, a marble gate in the clouds, a garden at sunset, a gorge full of waterfalls, a toy box at the end of the afternoon, a fjord under the northern lights. Each world has its own six pieces, its own board, and its own weather in the air above it. CLASSIC Endless levels, each with its own objective. Chain your matches to build heat, and every gem on the board is worth more while it lasts. Clear the level, fall through the warp, and the next one asks a little more of you. TIME ATTACK Sixty seconds. Every match buys you a few more. See how far you can stretch the clock. POWER GEMS Four in a row makes a gem that clears a whole line. An L or a T makes one that blows a hole in the board. Five in a row makes the star. The rarest piece in the game and worth waiting for. Put two power gems together and the board comes apart. ICE, STONE AND CARGO Later levels do not just hand you the board. Ice freezes gems in place until you break the shell. Stone blocks take repeated knocks. Cargo has to be walked all the way to the bottom before it counts. FAIR BY DESIGN ยท Free. No in-app purchases, no subscriptions, no ads. Nothing is locked behind a paywall, because there is no paywall. ยท Fully playable offline. ยท Nothing is collected. No analytics, no tracking, no account, no sign-up. Your run lives on your phone and nowhere else. ยท The six gems differ in shape as well as in colour, so they stay apart if you do not see colour the way most people do. GAME CENTER Sign in to Game Center and your best Classic and Time Attack scores go on Apple's global leaderboards. Skip it and the game plays exactly the same, minus a rank. Gemfall is built from scratch in Swift for iPhone, rebuilt from the browser game of the same name. iPhone, portrait, iOS 18 or later.
Screenshots
Verdict
The clearest difference is in-app purchases: Gem Falls at none against Legion Rush's 10. Legion Rush's advantage is update cadence (daily vs weekly) and device support (3 vs 1). On price, ads and iOS requirement there is nothing between them.
Scored on Price ยท Rating ยท Positive reviews ยท Number of ratings ยท Update frequency ยท Ads ยท In-app purchases ยท Monetization ยท Best chart rank ยท Devices ยท Requires iOS
Both are free to download. Legion Rush sells 10 one-off in-app purchases. Gem Falls asks for nothing beyond the download.
Legion Rush ships an update daily, Gem Falls weekly. The most recent releases landed on October 28, 2026 and October 29, 2026 respectively.
| Parameter | Legion Rush | Gem Falls |
|---|---|---|
| Price | Free | Free |
| Update frequency | Daily โ better | Weekly |
| Ads | No | No |
| In-app purchases | Yes | No โ better |
| Devices | iPhone, iPad, Mac โ better | iPhone |
| Requires iOS | 17.0 โ better | 18.0 |
| Further details โ not scored | ||
| Size | 105 MB | 51 MB |
| Age rating | 9+ | 4+ |
| Developer | ไฝณ่ฏ ๆฎต | Sandrino Kelders |
In-app purchases
Legion Rush
- Army +200$0.99
- Starter: Werewolf$2.99
- Starter: Angel$2.99
Show 7 moreShow fewer
- 5 Level-Ups$3.99
- Army +2500$4.99
- 15 Level-Ups$9.99
- Army +15000$19.99
- Warband Pack$19.99
- Army +45000$49.99
- Warlord Pack$99.99
Gem Falls
No in-app purchases









