Tiny Last Stand vs Logic Rogue
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Tiny Last Stand
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One core. Eight sectors. Your last line of defense. Lead an outpost through 47 waves across forest, frozen and ash-covered battlefields. Each sector brings a new route, enemy mix and defense plan. Build your towers, launch the assault and choose field supplies between waves to keep your reactor alive. FEATURES - Eight handcrafted sectors across three regions - Siege crawler bosses in sectors four and eight - Earn up to three stars per sector and replay to improve your defense - Deploy blasters, frost towers, rockets, drones and specialist defenses - Upgrade, repair and reposition your defense between waves - Use Airstrike, Freeze and Overcharge when the pressure builds - Choose extra energy, stronger weapons or repairs after each wave - Earn Cores for permanent technology upgrades and daily mission rewards - Resume from safe between-wave checkpoints - New cinematic music and layered weapon effects - Separate music and sound controls, haptics and reduced-motion settings Play offline. No ads. No in-app purchases.
Logic Rogue
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Logic Rogue is a roguelite RPG where you don't fight—you build how to fight. Edit IF/THEN logic rules to automate your companion's actions and conquer the dungeon. During battle, watch enemy intents and triggered logic, then use victory rewards to upgrade skills and equipment. When you lose, review the battle log and defeat analysis, rework your conditions, and try again. Enjoy observing the auto-battle and optimizing your build. FEATURES - Design your battle style by editing conditional logic - 30 stages plus a 50-floor Tower of Trials - Normal battles, elites, mid-bosses, major bosses, camps, treasure, and shops - Build with 3-choice rewards, skills, equipment, and temporary circuits - Enemy telegraphs, active logic highlighting, and battle logs - Tutorial, speed controls, and autosave - Plays offline, no account required
Screenshots
Verdict
The clearest difference is in-app purchases: Tiny Last Stand at none against Logic Rogue's 1. Tiny Last Stand also leads on iOS requirement (13.0 vs 18.0). Logic Rogue's advantage is update cadence (every 11 days vs every 2 months). On price, ads and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Logic Rogue sells 1 one-off in-app purchase. Tiny Last Stand asks for nothing beyond the download.
Tiny Last Stand ships an update every 2 months, Logic Rogue every 11 days. The most recent releases landed on October 31, 2026 and November 5, 2026 respectively.
| Parameter | Tiny Last Stand | Logic Rogue |
|---|---|---|
| Price | Free | Free |
| Update frequency | Every 2 months | Every 11 days — better |
| Ads | No | No |
| In-app purchases | No — better | Yes |
| Devices | iPhone, iPod — better | iPhone |
| Requires iOS | 13.0 — better | 18.0 |
| Further details — not scored | ||
| Size | 73 MB | 444 MB |
| Age rating | 12+ | 4+ |
| Developer | Wojciech Zieba | issei iyota |
In-app purchases
Tiny Last Stand
No in-app purchases
Logic Rogue
- 開発応援(買い切り)$2.99
Questions
Is Tiny Last Stand free?
Is Logic Rogue free?
Do Tiny Last Stand or Logic Rogue have ads?
Which is updated more often, Tiny Last Stand or Logic Rogue?
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